Player Matchup

Anubis
Anubis
A RIOT OF NOOBS
Anubis
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,616 Elo+
Party 1
Heimdallr
Heimdallr
Ankhar
Heimdallr
Level 135
God Stats
7W - 1L
1,736 SR
Queue Stats
226W - 240L
1,498 Elo+
Solo
Anhur
Anhur
Auzzie304
Anhur
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,496 Elo+
Party 1
Bacchus
Bacchus
Im Chaddy
Bacchus
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,248 Elo+
Party 1
Terra
Terra
mirk1131
Terra
Level 194
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,481 Elo+
Party 1
Team Averages
Level 146
1,547 SR
1,467 Elo+

VS

Team Averages
Level 99
1,543 SR
1,426 Elo+
Bastet
Bastet
 
Bastet
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
DillbroBaggins
Shiva
Level 146
God Stats
11W - 13L
1,526 SR
Queue Stats
902W - 943L
1,508 Elo+
Solo
Chaac
Chaac
Mayo81Bacon
Chaac
Level 159
God Stats
4W - 4L
1,690 SR
Queue Stats
457W - 500L
1,524 Elo+
Solo
Ix Chel
Ix Chel
matoska75
Ix Chel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,300 Elo+
Party 2
Nut
Nut
wildwolf412
Nut
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
14 / 1 / 9
9,178
1,530
12,828
8,627
5,344
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Ankhar
Heimdallr
12
3 / 2 / 16
7,671
1,279
6,274
6,205
3,049
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
Auzzie304
Anhur
13
5 / 2 / 16
8,031
1,339
7,801
7,358
3,238
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
Im Chaddy
Bacchus
13
2 / 2 / 19
7,911
1,319
4,347
11,392
14,111
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
mirk1131
Terra
12
2 / 1 / 18
7,967
1,328
1,952
9,386
5,918
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
3 / 3 / 1
5,955
993
4,292
4,598
1,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

7
0 / 1 / 1
4,901
817
2,048
1,979
1,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
4 / 4 / 3
7,592
1,265
11,123
9,253
10,062
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ix Chel
matoska75
Ix Chel
11
0 / 8 / 4
5,967
995
3,378
8,882
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 10 / 2
5,794
966
3,877
11,358
2,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
19
26
Kills
8
8
Deaths
26
78
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
3
1
1.17
W
14
1
9
18.5
W
Heimdallr
Ankhar
Heimdallr
3
2
16
5.5
W
Anhur
Auzzie304
Anhur
5
2
16
6.5
L
0
1
1
0.5
W
Bacchus
Im Chaddy
Bacchus
2
2
19
5.75
L
4
4
3
1.38
L
Ix Chel
matoska75
Ix Chel
0
8
4
0.25
W
Terra
mirk1131
Terra
2
1
18
11
L
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,202
Damage
24,718
42,968
Taken
36,070
31,660
Mitigated
16,575
20,843
Healing
3,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,292
672
0
781
4,598
1,257
0
2,124
2,474
0
6,518
W
12,828
791
1,161
2,525
8,627
5,344
1,263
660
7,967
23,953
0
W
Heimdallr
Ankhar
Heimdallr
6,274
2,599
731
227
6,205
3,049
2,465
1,456
4,749
0
18,573
W
Anhur
Auzzie304
Anhur
7,801
4,411
0
1,105
7,358
3,238
1,882
804
6,554
0
21,528
L
2,048
318
0
143
1,979
1,163
0
1,135
844
0
2,464
W
Bacchus
Im Chaddy
Bacchus
4,347
697
380
2,084
11,392
14,111
392
1,320
10,072
7,925
152
L
11,123
816
51
2,049
9,253
10,062
0
2,901
6,352
2,268
17,655
L
Ix Chel
matoska75
Ix Chel
3,378
967
7
76
8,882
1,876
0
7,122
1,760
5,798
0
W
Terra
mirk1131
Terra
1,952
291
7,938
4,692
9,386
5,918
989
425
8,961
5,282
2,080
L
3,877
2,264
0
246
11,358
2,217
0
5,657
5,701
0
8,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,758
Gold Earned
30,209
78
Minions Killed
29
0
Camps Cleared
0
624,579
Distance Traveled
455,250
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,955
993
1
0
0
89,488
0
W
Anubis
9,178
1,530
22
4
0
118,981
0
W
Heimdallr
7,671
1,279
18
3
0
135,817
0
W
Anhur
8,031
1,339
25
4
0
116,981
0
L
Shiva
4,901
817
0
0
0
60,417
0
W
Bacchus
7,911
1,319
5
1
0
124,465
0
L
Chaac
7,592
1,265
10
2
0
90,720
0
L
Ix Chel
5,967
995
9
2
0
89,942
0
W
Terra
7,967
1,328
8
1
0
128,335
0
L
Nut
5,794
966
9
2
0
124,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role