Player Matchup

Ne Zha
Ne Zha
BLuiiix
Ne Zha
Level 124
God Stats
1W - 1L
1,574 SR
Queue Stats
79W - 67L
1,523 Elo+
Solo
Zhong Kui
Zhong Kui
GetVeXed02
Zhong Kui
Level 40
God Stats
8W - 7L
1,740 SR
Queue Stats
37W - 43L
1,425 Elo+
Solo
Anubis
Anubis
K a i s e e2002
Anubis
Level 104
God Stats
38W - 26L
1,577 SR
Queue Stats
138W - 128L
1,523 Elo+
Solo
Ganesha
Ganesha
VOLTIC Mayhem
Ganesha
Level 103
God Stats
0W - 2L
1,327 SR
Queue Stats
233W - 256L
1,433 Elo+
Party 1
Medusa
Medusa
xSarcastycx
Medusa
Level 37
God Stats
27W - 21L
1,581 SR
Queue Stats
96W - 81L
1,496 Elo+
Party 1
Team Averages
Level 82
1,560 SR
1,480 Elo+

VS

Team Averages
Level 113
1,561 SR
1,466 Elo+
Bellona
Bellona
I-9thward-I
Bellona
Level 146
God Stats
18W - 17L
1,537 SR
Queue Stats
40W - 42L
1,468 Elo+
Party 2
Amaterasu
Amaterasu
IDOGETCARRiEDEDU
Amaterasu
Level 152
God Stats
1W - 0L
1,587 SR
Queue Stats
13W - 12L
1,473 Elo+
Party 2
Cthulhu
Cthulhu
PureLuck28
Cthulhu
Level 109
God Stats
5W - 7L
1,477 SR
Queue Stats
53W - 47L
1,470 Elo+
Solo
Raijin
Raijin
betrayedleal321
Raijin
Level 89
God Stats
6W - 5L
1,569 SR
Queue Stats
393W - 390L
1,450 Elo+
Solo
Ishtar
Ishtar
οish
Ishtar
Level 69
God Stats
1W - 0L
1,636 SR
Queue Stats
2W - 3L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BLuiiix
Ne Zha
8
0 / 2 / 0
4,620
462
2,722
6,820
2,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
GetVeXed02
Zhong Kui
9
0 / 3 / 0
5,238
524
2,978
6,955
4,688
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

8
0 / 6 / 0
4,765
477
3,496
6,609
2,501
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Ganesha
8
0 / 2 / 0
5,198
520
2,053
7,042
3,733
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
8
0 / 6 / 0
4,509
451
7,223
9,054
2,357
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
I-9thward-I
Bellona
11
6 / 0 / 0
7,217
722
6,606
7,791
4,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Amaterasu
10
4 / 0 / 0
5,558
556
1,547
6,262
2,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
PureLuck28
Cthulhu
9
1 / 0 / 6
5,874
587
4,691
8,935
4,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
2 / 0 / 1
5,889
589
3,876
5,374
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
οish
Ishtar
11
6 / 0 / 3
6,589
659
8,124
6,355
2,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
19
19
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
BLuiiix
Ne Zha
0
2
0
0
L
Zhong Kui
GetVeXed02
Zhong Kui
0
3
0
0
W
Bellona
I-9thward-I
Bellona
6
0
0
6
W
Amaterasu
4
0
0
4
L
0
6
0
0
W
Cthulhu
PureLuck28
Cthulhu
1
0
6
4
L
Ganesha
0
2
0
0
W
2
0
1
2.5
L
Medusa
0
6
0
0
W
Ishtar
οish
Ishtar
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,472
Damage
24,844
36,480
Taken
34,717
15,934
Mitigated
15,530
8,378
Healing
11,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
BLuiiix
Ne Zha
2,722
800
0
986
6,820
2,655
0
660
6,049
0
24,354
L
Zhong Kui
GetVeXed02
Zhong Kui
2,978
868
0
2,334
6,955
4,688
0
4,266
2,689
30,545
2,933
W
Bellona
I-9thward-I
Bellona
6,606
1,110
0
3,252
7,791
4,472
0
2,981
4,810
0
41,196
W
Amaterasu
1,547
664
0
1,376
6,262
2,640
0
752
5,510
0
28,684
L
3,496
161
0
1,472
6,609
2,501
0
0
6,199
24,676
688
W
Cthulhu
PureLuck28
Cthulhu
4,691
675
1,562
2,185
8,935
4,680
0
1,474
7,461
16,843
3,352
L
Ganesha
2,053
546
0
1,614
7,042
3,733
0
1,313
5,729
14,559
0
W
3,876
291
0
760
5,374
1,535
0
1,749
3,625
39,253
0
L
Medusa
7,223
4,375
0
1,972
9,054
2,357
0
2,087
6,967
0
33,087
W
Ishtar
οish
Ishtar
8,124
6,263
0
2,085
6,355
2,203
0
1,367
4,988
0
37,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,330
Gold Earned
31,127
231
Minions Killed
287
0
Camps Cleared
0
903,688
Distance Traveled
1,022,185
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,620
462
50
5
0
202,830
0
L
Zhong Kui
5,238
524
71
7
0
170,844
0
W
Bellona
7,217
722
72
7
0
196,822
1
W
Amaterasu
5,558
556
45
5
0
231,575
0
L
Anubis
4,765
477
45
5
0
164,359
0
W
Cthulhu
5,874
587
30
3
0
208,081
1
L
Ganesha
5,198
520
7
1
0
175,211
0
W
Raijin
5,889
589
63
6
0
188,612
0
L
Medusa
4,509
451
58
6
0
190,444
0
W
Ishtar
6,589
659
77
8
0
197,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role