Player Matchup

Serqet
Serqet
 
Serqet
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
ANGRY RPD
Tiamat
Level 156
God Stats
0W - 3L
1,267 SR
Queue Stats
179W - 181L
1,488 Elo+
Solo
Fenrir
Fenrir
Goofie670
Fenrir
Level 60
God Stats
1W - 2L
1,506 SR
Queue Stats
143W - 144L
1,437 Elo+
Solo
Nut
Nut
Its B Web
Nut
Level 123
God Stats
7W - 8L
1,477 SR
Queue Stats
761W - 772L
1,485 Elo+
Solo
Olorun
Olorun
Kilaklwn420
Olorun
Level 137
God Stats
4W - 9L
1,352 SR
Queue Stats
458W - 575L
1,442 Elo+
Solo
Team Averages
Level 117
1,420 SR
1,470 Elo+

VS

Team Averages
Level 92
1,538 SR
1,485 Elo+
Merlin
Merlin
Cepheus01
Merlin
Level 123
God Stats
6W - 5L
1,410 SR
Queue Stats
377W - 413L
1,462 Elo+
Party 1
Kumbhakarna
Kumbhakarna
H3rbalTurtle
Kumbhakarna
Level 85
God Stats
2W - 1L
1,699 SR
Queue Stats
80W - 77L
1,494 Elo+
Solo
Chiron
Chiron
Mysterious_Itch
Chiron
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,515 Elo+
Solo
Sun Wukong
Sun Wukong
ShhImMad
Sun Wukong
Level 107
God Stats
8W - 8L
1,573 SR
Queue Stats
369W - 404L
1,495 Elo+
Solo
Eset
Eset
crash_bestplayer
Eset
Level 83
God Stats
4W - 3L
1,509 SR
Queue Stats
305W - 332L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
3 / 1 / 7
7,609
761
5,342
9,228
7,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
ANGRY RPD
Tiamat
16
3 / 0 / 6
8,243
824
9,063
5,257
3,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Goofie670
Fenrir
11
2 / 7 / 4
6,844
684
5,272
13,815
11,759
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 2 / 3
7,087
709
8,990
7,222
2,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
11
1 / 6 / 3
6,613
661
4,412
9,045
3,263
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cepheus01
Merlin
14
2 / 2 / 10
8,164
816
6,783
6,147
2,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
H3rbalTurtle
Kumbhakarna
14
1 / 3 / 13
7,781
778
5,766
12,950
14,131
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
6 / 2 / 8
8,554
855
8,519
8,385
4,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sun Wukong
ShhImMad
Sun Wukong
13
2 / 2 / 12
7,957
796
10,495
11,715
11,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

15
5 / 1 / 6
8,465
847
9,130
5,921
3,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
65
10
Kills
16
16
Deaths
10
23
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
3
1
7
6.5
L
Tiamat
ANGRY RPD
Tiamat
3
0
6
6
W
Merlin
Cepheus01
Merlin
2
2
10
3.5
L
Fenrir
Goofie670
Fenrir
2
7
4
0.57
W
Kumbhakarna
H3rbalTurtle
Kumbhakarna
1
3
13
2.5
L
1
2
3
1.25
L
Olorun
1
6
3
0.42
W
6
2
8
5
W
Sun Wukong
ShhImMad
Sun Wukong
2
2
12
4
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,079
Damage
40,693
44,567
Taken
45,118
29,225
Mitigated
35,292
13,420
Healing
13,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
5,342
124
1,799
2,186
9,228
7,835
0
3,817
5,229
0
5,012
L
Tiamat
ANGRY RPD
Tiamat
9,063
666
929
1,870
5,257
3,795
0
1,824
3,366
30,434
807
W
Merlin
Cepheus01
Merlin
6,783
433
699
955
6,147
2,890
330
1,882
4,094
18,038
0
L
Fenrir
Goofie670
Fenrir
5,272
480
491
1,785
13,815
11,759
0
7,418
5,939
0
7,558
W
Kumbhakarna
H3rbalTurtle
Kumbhakarna
5,766
290
368
1,486
12,950
14,131
172
3,495
9,261
11,023
2,313
L
8,990
4,616
670
1,542
7,222
2,573
0
2,783
4,399
0
17,129
L
Olorun
4,412
2,203
573
1,575
9,045
3,263
0
4,036
4,871
8,849
0
W
8,519
2,036
2,234
1,164
8,385
4,165
539
1,918
6,227
0
19,671
W
Sun Wukong
ShhImMad
Sun Wukong
10,495
1,294
988
2,674
11,715
11,088
0
3,739
7,364
0
15,727
W
9,130
356
1,647
1,132
5,921
3,018
365
2,083
3,667
18,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,396
Gold Earned
40,921
86
Minions Killed
117
0
Camps Cleared
0
874,370
Distance Traveled
958,308
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,609
761
0
0
0
201,666
0
L
Tiamat
8,243
824
40
4
0
198,332
0
W
Merlin
8,164
816
34
3
0
166,477
0
L
Fenrir
6,844
684
11
1
0
170,051
0
W
Kumbhakarna
7,781
778
9
1
0
183,518
0
L
Nut
7,087
709
21
2
0
177,789
0
L
Olorun
6,613
661
14
1
0
126,532
0
W
Chiron
8,554
855
26
3
0
193,282
0
W
Sun Wukong
7,957
796
19
2
0
230,171
0
W
Eset
8,465
847
29
3
0
184,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role