Player Matchup

Janus
Janus
BlusteryTax01
Janus
Level 80
God Stats
1W - 3L
1,239 SR
Queue Stats
36W - 34L
1,472 Elo+
Solo
Chernobog
Chernobog
Homra Is Smelly
Chernobog
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 38L
1,496 Elo+
Solo
Serqet
Serqet
UprootedCheese4
Serqet
Level 61
God Stats
1W - 3L
1,500 SR
Queue Stats
159W - 153L
1,490 Elo+
Solo
Tyr
Tyr
lilbabysaidim4PF
Tyr
Level 143
God Stats
1W - 3L
1,524 SR
Queue Stats
86W - 74L
1,578 Elo+
Solo
Ra
Ra
zaheer19
Ra
Level 139
God Stats
14W - 8L
1,633 SR
Queue Stats
135W - 145L
1,461 Elo+
Solo
Team Averages
Level 94
1,479 SR
1,499 Elo+

VS

Team Averages
Level 141
1,448 SR
1,519 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Gambit1589
Nut
Level 125
God Stats
3W - 4L
1,438 SR
Queue Stats
79W - 85L
1,500 Elo+
Solo
Hera
Hera
Kakazuma1241
Hera
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 51L
1,493 Elo+
Solo
Bacchus
Bacchus
uwugummies
Bacchus
Level 157
God Stats
1W - 1L
1,302 SR
Queue Stats
119W - 92L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
5,741
574
2,328
3,465
1,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Homra Is Smelly
Chernobog
6
1 / 2 / 0
4,281
428
1,521
3,375
922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
1 / 2 / 0
4,847
485
1,180
7,100
1,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

9
1 / 1 / 0
5,366
537
4,270
8,851
5,846
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

8
0 / 3 / 1
4,415
442
2,892
6,625
3,007
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
3 / 1 / 2
6,411
641
7,166
9,808
7,355
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ratatoskr
 
Ratatoskr
11
4 / 1 / 1
5,928
593
2,686
6,961
2,574
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 1 / 1
5,660
566
2,883
5,465
1,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 1 / 0
5,668
567
1,808
3,299
741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
uwugummies
Bacchus
11
2 / 0 / 3
6,508
651
3,360
5,628
4,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
3
Kills
10
10
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
3
1
2
4
W
Ratatoskr
 
Ratatoskr
4
1
1
4.5
L
0
2
1
0.25
W
1
1
1
1.5
L
Chernobog
Homra Is Smelly
Chernobog
1
2
0
0.5
W
0
1
0
0
L
1
2
0
0.5
L
1
1
0
1
W
Bacchus
uwugummies
Bacchus
2
0
3
3.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,191
Damage
17,903
29,416
Taken
31,161
12,656
Mitigated
16,319
11,539
Healing
14,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
7,166
847
80
5,073
9,808
7,355
7
616
8,942
0
42,413
W
Ratatoskr
 
Ratatoskr
2,686
939
0
2,924
6,961
2,574
0
902
5,767
0
39,626
L
2,328
299
0
276
3,465
1,001
0
1,867
1,484
37,965
0
W
2,883
1,464
0
3,234
5,465
1,612
2,853
1,364
4,054
0
43,393
L
Chernobog
Homra Is Smelly
Chernobog
1,521
766
0
657
3,375
922
0
1,023
2,352
0
12,375
W
1,808
253
0
841
3,299
741
0
889
2,358
31,884
0
L
1,180
94
0
3,810
7,100
1,880
0
486
6,528
0
31,666
L
4,270
840
0
3,949
8,851
5,846
0
0
8,851
0
29,081
W
Bacchus
uwugummies
Bacchus
3,360
587
0
2,367
5,628
4,037
195
1,085
4,489
18,359
2,239
L
2,892
206
845
2,002
6,625
3,007
0
1,589
5,036
20,897
282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,650
Gold Earned
30,175
238
Minions Killed
338
0
Camps Cleared
0
886,442
Distance Traveled
958,113
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,411
641
68
7
0
186,771
0
W
Ratatoskr
5,928
593
65
7
0
208,298
0
L
Janus
5,741
574
80
8
0
175,578
0
W
Nut
5,660
566
89
9
0
168,962
0
L
Chernobog
4,281
428
24
2
0
71,890
0
W
Hera
5,668
567
94
9
0
189,973
0
L
Serqet
4,847
485
60
6
0
240,568
2
L
Tyr
5,366
537
51
5
0
209,475
1
W
Bacchus
6,508
651
22
2
0
204,109
0
L
Ra
4,415
442
23
2
0
188,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role