Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Goroji
Zeus
Level 128
God Stats
5W - 5L
1,493 SR
Queue Stats
169W - 157L
1,442 Elo+
Solo
Ishtar
Ishtar
So1arF1ar3
Ishtar
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,554 Elo+
Solo
Horus
Horus
truMota
Horus
Level 169
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 63L
1,464 Elo+
Solo
Team Averages
Level 141
1,499 SR
1,492 Elo+

VS

Team Averages
Level 133
1,600 SR
1,461 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Dog_Biscuit_94
Sun Wukong
Level 152
God Stats
2W - 3L
1,363 SR
Queue Stats
241W - 272L
1,439 Elo+
Solo
Vulcan
Vulcan
Miller58Time58
Vulcan
Level 107
God Stats
4W - 3L
1,517 SR
Queue Stats
140W - 140L
1,452 Elo+
Solo
Sylvanus
Sylvanus
Nemfoe9181
Sylvanus
Level 120
God Stats
8W - 2L
1,796 SR
Queue Stats
706W - 719L
1,484 Elo+
Solo
Cabrakan
Cabrakan
ralordes
Cabrakan
Level 106
God Stats
6W - 1L
1,823 SR
Queue Stats
220W - 212L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
0 / 1 / 2
4,751
950
2,872
6,788
5,717
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
 
Arachne
9
0 / 2 / 1
4,618
924
3,336
4,101
1,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Zeus
Goroji
Zeus
10
2 / 1 / 0
5,148
1,030
5,176
2,284
693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
So1arF1ar3
Ishtar
9
0 / 3 / 1
4,596
919
1,716
3,836
1,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Horus
truMota
Horus
1
0 / 0 / 0
1,216
243
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
9
1 / 0 / 4
5,536
1,107
1,815
4,234
3,060
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
Dog_Biscuit_94
Sun Wukong
10
2 / 2 / 3
5,870
1,174
2,819
5,683
3,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
2 / 0 / 3
6,254
1,251
5,359
1,825
647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Nemfoe9181
Sylvanus
10
0 / 0 / 6
5,941
1,188
2,095
4,813
4,865
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cabrakan
ralordes
Cabrakan
10
2 / 0 / 5
6,262
1,252
2,833
5,223
5,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
2
Kills
7
7
Deaths
2
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
1
2
1
L
Arachne
 
Arachne
0
2
1
0.25
W
Xing Tian
 
Xing Tian
1
0
4
3
W
Sun Wukong
Dog_Biscuit_94
Sun Wukong
2
2
3
1.75
L
Zeus
Goroji
Zeus
2
1
0
2
W
2
0
3
3.5
W
Sylvanus
Nemfoe9181
Sylvanus
0
0
6
3
L
Ishtar
So1arF1ar3
Ishtar
0
3
1
0.17
W
Cabrakan
ralordes
Cabrakan
2
0
5
4.5
L
Horus
truMota
Horus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,100
Damage
14,921
17,009
Taken
21,778
9,141
Mitigated
17,523
4,195
Healing
11,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,872
252
0
2,250
6,788
5,717
0
4,758
2,030
5,454
0
L
Arachne
 
Arachne
3,336
2,802
357
428
4,101
1,613
0
2,822
1,279
0
6,414
W
Xing Tian
 
Xing Tian
1,815
0
950
988
4,234
3,060
72
1,188
3,046
4,494
858
W
Sun Wukong
Dog_Biscuit_94
Sun Wukong
2,819
291
621
1,235
5,683
3,478
22
2,345
3,338
0
11,817
L
Zeus
Goroji
Zeus
5,176
149
511
138
2,284
693
0
1,648
636
12,413
0
W
5,359
187
788
310
1,825
647
1,111
286
1,539
17,959
0
W
Sylvanus
Nemfoe9181
Sylvanus
2,095
854
3,521
1,731
4,813
4,865
474
1,215
3,598
6,243
0
L
Ishtar
So1arF1ar3
Ishtar
1,716
998
171
340
3,836
1,118
0
2,661
1,175
0
7,147
W
Cabrakan
ralordes
Cabrakan
2,833
178
1,077
770
5,223
5,473
135
3,014
2,209
6,846
0
L
Horus
truMota
Horus
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,329
Gold Earned
29,863
42
Minions Killed
87
0
Camps Cleared
0
338,478
Distance Traveled
514,549
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,751
950
3
1
0
94,041
0
L
Arachne
4,618
924
12
2
0
92,584
0
W
Xing Tian
5,536
1,107
11
2
0
96,518
0
W
Sun Wukong
5,870
1,174
18
4
0
117,314
0
L
Zeus
5,148
1,030
15
3
0
70,787
0
W
Vulcan
6,254
1,251
38
8
0
101,866
0
W
Sylvanus
5,941
1,188
13
3
0
88,243
0
L
Ishtar
4,596
919
12
2
0
81,066
0
W
Cabrakan
6,262
1,252
7
1
0
110,608
0
L
Horus
1,216
243
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role