Player Matchup

Bake Kujira
Bake Kujira
FierceMidwife
Bake Kujira
Level 66
God Stats
5W - 5L
1,546 SR
Queue Stats
132W - 132L
1,453 Elo+
Solo
Hun Batz
Hun Batz
MartianEmpire
Hun Batz
Level 124
God Stats
2W - 1L
1,689 SR
Queue Stats
62W - 62L
1,495 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
cam_da_0takuz
Morgan Le Fay
Level 108
God Stats
11W - 12L
1,599 SR
Queue Stats
184W - 196L
1,419 Elo+
Party 1
Sun Wukong
Sun Wukong
iDreamNoLonger
Sun Wukong
Level 120
God Stats
1W - 2L
1,281 SR
Queue Stats
22W - 25L
1,544 Elo+
Party 1
Xbalanque
Xbalanque
l0sthegreat__
Xbalanque
Level 69
God Stats
6W - 11L
1,441 SR
Queue Stats
200W - 211L
1,531 Elo+
Solo
Team Averages
Level 97
1,511 SR
1,488 Elo+

VS

Team Averages
Level 156
1,547 SR
1,516 Elo+
Arachne
Arachne
 
Arachne
Level 243
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Creed1nho
Sun Wukong
Level 127
God Stats
1W - 1L
1,589 SR
Queue Stats
61W - 59L
1,518 Elo+
Party 2
Sol
Sol
MGT vs
Sol
Level 67
God Stats
48W - 43L
1,601 SR
Queue Stats
64W - 55L
1,577 Elo+
Solo
Ares
Ares
PLATTS XD
Ares
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 25L
1,483 Elo+
Party 2
Ra
Ra
gurisp
Ra
Level 217
God Stats
58W - 43L
1,546 SR
Queue Stats
614W - 594L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
FierceMidwife
Bake Kujira
3
0 / 2 / 0
3,918
356
862
2,249
1,404
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
MartianEmpire
Hun Batz
10
4 / 2 / 0
5,639
513
5,518
8,415
2,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
cam_da_0takuz
Morgan Le Fay
10
0 / 3 / 0
5,260
478
4,644
6,462
2,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
iDreamNoLonger
Sun Wukong
12
1 / 0 / 1
6,644
604
6,995
9,223
6,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xbalanque
l0sthegreat__
Xbalanque
12
2 / 1 / 2
6,748
613
4,824
5,170
1,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
2 / 2 / 0
6,300
573
3,471
9,190
2,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Sun Wukong
Creed1nho
Sun Wukong
12
1 / 0 / 1
6,738
613
5,334
7,670
5,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sol
MGT vs
Sol
12
0 / 3 / 2
6,538
594
4,230
7,488
2,202
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ares
10
2 / 2 / 1
6,401
582
2,658
8,321
5,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ra
13
3 / 0 / 0
7,327
666
4,146
5,687
1,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
12
7
Kills
8
8
Deaths
7
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
2
0
1
W
Sun Wukong
Creed1nho
Sun Wukong
1
0
1
1.5
L
Bake Kujira
FierceMidwife
Bake Kujira
0
2
0
0
W
Sol
MGT vs
Sol
0
3
2
0.33
L
Hun Batz
MartianEmpire
Hun Batz
4
2
0
2
W
Ares
2
2
1
1.25
L
Morgan Le Fay
cam_da_0takuz
Morgan Le Fay
0
3
0
0
W
Ra
3
0
0
3
L
Sun Wukong
iDreamNoLonger
Sun Wukong
1
0
1
1.5
L
Xbalanque
l0sthegreat__
Xbalanque
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,843
Damage
19,839
31,519
Taken
38,356
14,686
Mitigated
16,528
6,358
Healing
14,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,471
2,212
0
4,494
9,190
2,566
0
242
8,948
0
43,541
W
Sun Wukong
Creed1nho
Sun Wukong
5,334
1,091
0
1,952
7,670
5,066
0
0
7,670
0
44,132
L
Bake Kujira
FierceMidwife
Bake Kujira
862
573
35
146
2,249
1,404
0
1,749
500
3,232
128
W
Sol
MGT vs
Sol
4,230
1,622
0
3,146
7,488
2,202
1,232
511
6,977
45,253
3,507
L
Hun Batz
MartianEmpire
Hun Batz
5,518
1,690
0
1,056
8,415
2,892
0
1,908
6,439
0
34,181
W
Ares
2,658
136
0
2,560
8,321
5,005
364
725
7,596
13,209
1,234
L
Morgan Le Fay
cam_da_0takuz
Morgan Le Fay
4,644
176
0
1,805
6,462
2,043
0
3,553
2,909
34,838
866
W
Ra
4,146
0
360
2,406
5,687
1,689
342
3,785
1,902
59,993
0
L
Sun Wukong
iDreamNoLonger
Sun Wukong
6,995
1,787
0
1,029
9,223
6,635
0
1,347
7,392
0
48,610
L
Xbalanque
l0sthegreat__
Xbalanque
4,824
2,188
0
2,287
5,170
1,712
0
2,256
2,914
0
49,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,209
Gold Earned
33,304
269
Minions Killed
390
0
Camps Cleared
0
927,104
Distance Traveled
1,168,813
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,300
573
80
7
0
260,371
0
W
Sun Wukong
6,738
613
91
8
0
223,408
0
L
Bake Kujira
3,918
356
6
1
0
44,438
0
W
Sol
6,538
594
88
8
0
216,309
0
L
Hun Batz
5,639
513
49
4
0
262,309
0
W
Ares
6,401
582
19
2
0
219,691
0
L
Morgan Le Fay
5,260
478
55
5
0
202,599
3
W
Ra
7,327
666
112
10
0
249,034
5
L
Sun Wukong
6,644
604
80
7
0
203,233
1
L
Xbalanque
6,748
613
79
7
0
214,525
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role