Player Matchup

Amaterasu
Amaterasu
NateFil1228
Amaterasu
Level 87
God Stats
4W - 6L
1,414 SR
Queue Stats
36W - 37L
1,549 Elo+
Party 1
Arachne
Arachne
Typically_Dump
Arachne
Level 27
God Stats
5W - 2L
1,763 SR
Queue Stats
17W - 21L
1,543 Elo+
Party 1
Nox
Nox
kingthut12
Nox
Level 142
God Stats
6W - 2L
1,649 SR
Queue Stats
116W - 129L
1,501 Elo+
Party 1
Team Averages
Level 85
1,608 SR
1,531 Elo+

VS

Team Averages
Level 120
1,577 SR
1,552 Elo+
Terra
Terra
CrimsonBloodMage
Terra
Level 144
God Stats
5W - 3L
1,521 SR
Queue Stats
268W - 270L
1,523 Elo+
Solo
Anhur
Anhur
Darcia111
Anhur
Level 176
God Stats
18W - 16L
1,620 SR
Queue Stats
133W - 74L
1,671 Elo+
Solo
Medusa
Medusa
willowunplaced
Medusa
Level 40
God Stats
58W - 36L
1,589 SR
Queue Stats
147W - 168L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
NateFil1228
Amaterasu
18
7 / 2 / 7
10,981
915
8,503
14,790
9,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
6 / 6 / 7
10,843
904
9,224
14,240
5,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

17
2 / 1 / 11
10,320
860
10,309
6,756
2,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 5
9,642
804
6,994
13,639
12,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
Darcia111
Anhur
16
7 / 5 / 2
11,041
920
10,908
11,628
3,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
0 / 8 / 7
8,545
712
3,784
11,578
2,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
15
Kills
9
9
Deaths
15
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
2
5
2.25
L
Anhur
Darcia111
Anhur
7
5
2
1.6
W
Amaterasu
NateFil1228
Amaterasu
7
2
7
5.25
W
6
6
7
1.58
W
2
1
11
7.5
L
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,036
Damage
21,686
35,786
Taken
36,845
16,566
Mitigated
18,910
11,111
Healing
8,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,994
2,033
828
3,806
13,639
12,669
268
3,039
10,565
20,936
660
L
Anhur
Darcia111
Anhur
10,908
5,394
0
3,047
11,628
3,256
1,026
3,478
8,120
0
40,483
W
Amaterasu
NateFil1228
Amaterasu
8,503
3,438
0
5,806
14,790
9,120
703
2,950
11,602
0
33,786
W
9,224
5,360
0
4,707
14,240
5,219
1,082
2,026
11,918
0
29,891
W
10,309
516
0
598
6,756
2,227
1,705
1,479
5,166
45,794
0
L
3,784
1,674
0
759
11,578
2,985
0
3,819
7,748
0
19,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,144
Gold Earned
29,228
155
Minions Killed
144
0
Camps Cleared
0
658,826
Distance Traveled
534,570
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,642
804
44
4
0
192,765
0
L
Anhur
11,041
920
65
5
0
184,348
0
W
Amaterasu
10,981
915
48
4
0
231,802
0
W
Arachne
10,843
904
35
3
0
214,659
0
W
Nox
10,320
860
72
6
0
212,365
0
L
Medusa
8,545
712
35
3
0
157,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role