Player Matchup

Olorun
Olorun
 
Olorun
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
 
Hun Batz
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
CHEEKCLAPPER1126
Nu Wa
Level 143
God Stats
8W - 6L
1,536 SR
Queue Stats
351W - 389L
1,435 Elo+
Party 2
Neith
Neith
LionessRampant42
Neith
Level 143
God Stats
1W - 3L
1,151 SR
Queue Stats
82W - 82L
1,413 Elo+
Solo
Baba Yaga
Baba Yaga
VCloss
Baba Yaga
Level 65
God Stats
1W - 0L
1,319 SR
Queue Stats
4W - 7L
1,488 Elo+
Solo
Team Averages
Level 130
1,401 SR
1,467 Elo+

VS

Team Averages
Level 93
1,484 SR
1,458 Elo+
Olorun
Olorun
IAmAStreamerToo
Olorun
Level 129
God Stats
1W - 3L
1,344 SR
Queue Stats
270W - 278L
1,502 Elo+
Solo
Cu Chulainn
Cu Chulainn
Memory0110
Cu Chulainn
Level 66
God Stats
4W - 5L
1,500 SR
Queue Stats
237W - 261L
1,476 Elo+
Solo
Ullr
Ullr
Nickel7532
Ullr
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 107L
1,433 Elo+
Party 1
Raijin
Raijin
PapaRabbi420
Raijin
Level 109
God Stats
4W - 1L
1,662 SR
Queue Stats
58W - 62L
1,420 Elo+
Party 1
Martichoras
Martichoras
UnabatedLemon
Martichoras
Level 122
God Stats
1W - 3L
1,415 SR
Queue Stats
50W - 59L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
10 / 4 / 13
10,363
1,036
16,596
8,259
3,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
 
Hun Batz
14
7 / 5 / 10
9,487
949
12,047
11,301
4,947
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
4 / 2 / 16
9,775
978
15,040
8,012
2,617
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 0 / 13
8,898
890
9,140
5,832
2,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
VCloss
Baba Yaga
16
3 / 2 / 17
9,942
994
10,443
8,549
3,068
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 10 / 5
7,485
749
4,822
14,422
4,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
Memory0110
Cu Chulainn
13
2 / 7 / 6
7,970
797
7,171
16,832
9,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 4 / 8
8,419
842
6,033
11,106
3,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Raijin
12
2 / 5 / 6
7,381
738
5,409
9,142
2,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Martichoras
UnabatedLemon
Martichoras
19
6 / 2 / 6
10,442
1,044
10,701
13,756
5,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
44
28
Kills
13
13
Deaths
28
69
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
10
4
13
4.13
W
Hun Batz
 
Hun Batz
7
5
10
2.4
W
4
2
16
6
L
1
10
5
0.35
W
4
0
13
10.5
L
Cu Chulainn
Memory0110
Cu Chulainn
2
7
6
0.71
L
2
4
8
1.5
L
Raijin
2
5
6
1
L
Martichoras
UnabatedLemon
Martichoras
6
2
6
4.5
W
Baba Yaga
VCloss
Baba Yaga
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,266
Damage
34,136
41,953
Taken
65,258
15,970
Mitigated
25,698
12,584
Healing
14,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
16,596
6,644
1,356
1,643
8,259
3,104
1,964
1,411
6,740
30,519
0
W
Hun Batz
 
Hun Batz
12,047
1,547
847
1,596
11,301
4,947
138
2,472
8,604
0
21,832
W
15,040
3,466
665
1,027
8,012
2,617
974
2,187
5,788
24,949
206
L
4,822
1,793
2,996
2,365
14,422
4,765
522
7,338
7,084
10,029
0
W
9,140
1,529
197
1,669
5,832
2,234
582
2,136
3,543
0
18,476
L
Cu Chulainn
Memory0110
Cu Chulainn
7,171
688
600
1,539
16,832
9,024
0
12,528
4,304
0
11,823
L
6,033
1,915
479
655
11,106
3,737
592
6,740
4,366
0
16,314
L
Raijin
5,409
596
306
332
9,142
2,882
172
5,669
3,473
16,471
0
L
Martichoras
UnabatedLemon
Martichoras
10,701
2,293
896
4,125
13,756
5,290
245
9,301
4,455
0
38,382
W
Baba Yaga
VCloss
Baba Yaga
10,443
1,055
143
3,441
8,549
3,068
901
2,025
6,310
19,687
642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,465
Gold Earned
41,697
119
Minions Killed
134
0
Camps Cleared
0
989,122
Distance Traveled
899,428
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,363
1,036
30
3
0
150,856
0
W
Hun Batz
9,487
949
19
2
0
212,090
2
W
Nu Wa
9,775
978
28
3
0
211,497
0
L
Olorun
7,485
749
16
2
0
156,716
0
W
Neith
8,898
890
18
2
0
206,318
0
L
Cu Chulainn
7,970
797
12
1
0
194,830
3
L
Ullr
8,419
842
21
2
0
181,298
0
L
Raijin
7,381
738
21
2
0
163,143
0
L
Martichoras
10,442
1,044
64
6
0
203,441
0
W
Baba Yaga
9,942
994
24
2
0
208,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role