Player Matchup

Vamana
Vamana
KayserShinya
Vamana
Level 149
God Stats
6W - 4L
1,493 SR
Queue Stats
358W - 366L
1,433 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ReyDeEspaña
Cu Chulainn
Level 127
God Stats
9W - 3L
1,724 SR
Queue Stats
396W - 402L
1,581 Elo+
Solo
Olorun
Olorun
peloxo18
Olorun
Level 124
God Stats
5W - 1L
1,804 SR
Queue Stats
68W - 75L
1,487 Elo+
Solo
Chang'e
Chang'e
weyrdket
Chang'e
Level 159
God Stats
45W - 33L
1,570 SR
Queue Stats
345W - 355L
1,461 Elo+
Party 2
Gilgamesh
Gilgamesh
σςDaneZσς
Gilgamesh
Level 122
God Stats
2W - 1L
1,555 SR
Queue Stats
136W - 146L
1,523 Elo+
Party 2
Team Averages
Level 136
1,629 SR
1,497 Elo+

VS

Team Averages
Level 135
1,606 SR
1,559 Elo+
Baron Samedi
Baron Samedi
AdriCrack2014
Baron Samedi
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 61L
1,587 Elo+
Party 1
Artemis
Artemis
Flamurinsky
Artemis
Level 123
God Stats
47W - 29L
1,666 SR
Queue Stats
252W - 233L
1,624 Elo+
Solo
Awilix
Awilix
Riitaaw
Awilix
Level 158
God Stats
9W - 6L
1,576 SR
Queue Stats
157W - 148L
1,587 Elo+
Party 1
Geb
Geb
UrMumFTW
Geb
Level 140
God Stats
5W - 7L
1,618 SR
Queue Stats
75W - 80L
1,509 Elo+
Solo
Sun Wukong
Sun Wukong
javimana
Sun Wukong
Level 108
God Stats
0W - 1L
1,669 SR
Queue Stats
59W - 54L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
13
2 / 1 / 1
8,094
623
9,154
14,649
9,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Cu Chulainn
ReyDeEspaña
Cu Chulainn
12
3 / 4 / 3
6,879
529
8,199
14,203
7,905
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Olorun
peloxo18
Olorun
11
0 / 6 / 2
6,442
496
3,675
10,277
2,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chang'e
weyrdket
Chang'e
15
6 / 3 / 10
9,134
703
13,206
9,659
3,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
σςDaneZσς
Gilgamesh
14
9 / 2 / 3
8,266
636
7,700
13,176
6,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AdriCrack2014
Baron Samedi
12
0 / 7 / 5
6,609
508
5,860
10,205
3,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
Flamurinsky
Artemis
14
8 / 0 / 3
8,673
667
12,472
9,369
3,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Awilix
Riitaaw
Awilix
12
7 / 6 / 0
7,737
595
9,117
12,651
3,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 6 / 9
6,859
528
5,725
14,051
8,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
javimana
Sun Wukong
13
0 / 1 / 2
7,541
580
7,859
11,973
10,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
35
20
Kills
16
16
Deaths
20
19
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AdriCrack2014
Baron Samedi
0
7
5
0.36
L
Artemis
Flamurinsky
Artemis
8
0
3
9.5
W
Vamana
2
1
1
2.5
W
Cu Chulainn
ReyDeEspaña
Cu Chulainn
3
4
3
1.13
L
Awilix
Riitaaw
Awilix
7
6
0
1.17
L
1
6
9
0.92
L
Sun Wukong
javimana
Sun Wukong
0
1
2
1
W
Olorun
peloxo18
Olorun
0
6
2
0.17
W
Chang'e
weyrdket
Chang'e
6
3
10
3.67
W
Gilgamesh
σςDaneZσς
Gilgamesh
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,934
Damage
41,033
61,964
Taken
58,249
29,720
Mitigated
29,255
15,042
Healing
13,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AdriCrack2014
Baron Samedi
5,860
548
94
1,675
10,205
3,897
0
4,780
5,121
46,362
0
L
Artemis
Flamurinsky
Artemis
12,472
4,659
0
2,776
9,369
3,081
0
2,900
6,445
0
67,139
W
Vamana
9,154
3,801
0
4,398
14,649
9,954
104
916
12,946
0
62,273
W
Cu Chulainn
ReyDeEspaña
Cu Chulainn
8,199
1,255
0
1,151
14,203
7,905
245
2,981
11,222
718
38,588
L
Awilix
Riitaaw
Awilix
9,117
2,869
0
1,816
12,651
3,570
0
3,407
8,918
0
38,958
L
5,725
674
210
2,875
14,051
8,399
0
5,012
8,460
18,735
100
L
Sun Wukong
javimana
Sun Wukong
7,859
740
0
4,133
11,973
10,308
0
0
11,151
0
56,411
W
Olorun
peloxo18
Olorun
3,675
1,074
120
2,092
10,277
2,772
0
1,413
8,864
34,933
2,025
W
Chang'e
weyrdket
Chang'e
13,206
1,119
1,652
4,523
9,659
3,012
981
4,140
5,519
56,886
1,139
W
Gilgamesh
σςDaneZσς
Gilgamesh
7,700
2,259
0
1,106
13,176
6,077
0
2,317
10,778
0
67,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,815
Gold Earned
37,419
427
Minions Killed
372
0
Camps Cleared
0
1,374,233
Distance Traveled
1,331,969
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,609
508
83
6
0
225,128
0
L
Artemis
8,673
667
117
9
0
255,555
0
W
Vamana
8,094
623
119
9
0
246,541
0
W
Cu Chulainn
6,879
529
48
4
0
268,897
0
L
Awilix
7,737
595
53
4
0
308,283
0
L
Geb
6,859
528
14
1
0
277,233
6
L
Sun Wukong
7,541
580
105
8
0
265,770
6
W
Olorun
6,442
496
55
4
0
250,461
2
W
Chang'e
9,134
703
126
10
0
294,716
0
W
Gilgamesh
8,266
636
79
6
0
313,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role