Player Matchup

Vamana
Vamana
 
Vamana
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Senrarj
Skadi
Level 18
God Stats
3W - 3L
1,259 SR
Queue Stats
27W - 39L
1,259 Elo+
Party 1
Tsukuyomi
Tsukuyomi
rodripc2001
Tsukuyomi
Level 80
God Stats
6W - 5L
1,349 SR
Queue Stats
130W - 123L
1,499 Elo+
Solo
Surtr
Surtr
thayson g1
Surtr
Level 44
God Stats
7W - 6L
1,136 SR
Queue Stats
47W - 76L
1,384 Elo+
Party 1
Anubis
Anubis
uFaelz ll
Anubis
Level 160
God Stats
4W - 8L
1,410 SR
Queue Stats
994W - 1,041L
1,536 Elo+
Party 1
Team Averages
Level 88
1,331 SR
1,436 Elo+

VS

Team Averages
Level 71
1,503 SR
1,460 Elo+
Kukulkan
Kukulkan
DJKiinGGs
Kukulkan
Level 27
God Stats
31W - 23L
1,521 SR
Queue Stats
50W - 53L
1,475 Elo+
Party 3
Izanami
Izanami
Dark-_-Troper
Izanami
Level 105
God Stats
3W - 2L
1,701 SR
Queue Stats
69W - 62L
1,476 Elo+
Party 2
Arachne
Arachne
RedLokoo
Arachne
Level 105
God Stats
13W - 12L
1,496 SR
Queue Stats
136W - 141L
1,412 Elo+
Party 3
Hercules
Hercules
TKRSlyce
Hercules
Level 106
God Stats
34W - 42L
1,503 SR
Queue Stats
373W - 373L
1,510 Elo+
Solo
Chaac
Chaac
david__maida
Chaac
Level 10
God Stats
1W - 6L
1,293 SR
Queue Stats
9W - 15L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
11 / 1 / 2
9,561
683
11,951
10,442
10,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Skadi
Senrarj
Skadi
12
1 / 6 / 2
7,450
532
2,683
7,974
1,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Tsukuyomi
rodripc2001
Tsukuyomi
14
4 / 3 / 4
8,407
601
5,816
10,996
3,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
12
4 / 3 / 3
7,564
540
4,975
11,349
5,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
uFaelz ll
Anubis
14
9 / 2 / 3
9,430
674
13,673
9,229
4,006
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DJKiinGGs
Kukulkan
11
1 / 7 / 2
6,596
471
2,134
7,820
1,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
11
4 / 6 / 8
7,927
566
7,677
12,405
3,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
RedLokoo
Arachne
10
1 / 6 / 2
6,206
443
3,251
11,190
3,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
TKRSlyce
Hercules
13
9 / 2 / 5
8,887
635
11,902
7,969
4,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 8 / 0
6,262
447
3,796
13,200
6,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
32
29
Kills
15
15
Deaths
29
14
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
11
1
2
12
L
Kukulkan
DJKiinGGs
Kukulkan
1
7
2
0.29
L
Izanami
4
6
8
1.33
L
Arachne
RedLokoo
Arachne
1
6
2
0.33
W
Skadi
Senrarj
Skadi
1
6
2
0.33
L
Hercules
TKRSlyce
Hercules
9
2
5
5.75
L
0
8
0
0
W
Tsukuyomi
rodripc2001
Tsukuyomi
4
3
4
2
W
Surtr
4
3
3
1.83
W
Anubis
uFaelz ll
Anubis
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,098
Damage
28,760
49,990
Taken
52,584
25,126
Mitigated
19,622
16,455
Healing
10,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
11,951
6,190
0
2,228
10,442
10,012
1,138
53
10,327
0
58,978
L
Kukulkan
DJKiinGGs
Kukulkan
2,134
201
0
134
7,820
1,614
0
4,898
2,922
33,747
172
L
Izanami
7,677
3,763
0
2,127
12,405
3,642
0
3,994
8,411
0
58,044
L
Arachne
RedLokoo
Arachne
3,251
2,378
0
3,122
11,190
3,063
0
2,128
8,826
0
37,039
W
Skadi
Senrarj
Skadi
2,683
1,393
0
989
7,974
1,628
2,519
0
7,765
0
38,551
L
Hercules
TKRSlyce
Hercules
11,902
3,346
0
3,657
7,969
4,476
0
2,970
4,957
0
33,549
L
3,796
1,033
0
1,682
13,200
6,827
221
0
12,650
0
33,466
W
Tsukuyomi
rodripc2001
Tsukuyomi
5,816
1,316
0
5,794
10,996
3,488
134
679
10,186
0
61,661
W
Surtr
4,975
2,102
0
2,334
11,349
5,992
1,429
0
11,258
2,260
23,848
W
Anubis
uFaelz ll
Anubis
13,673
191
0
5,110
9,229
4,006
174
1,845
7,103
64,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,412
Gold Earned
35,878
405
Minions Killed
345
0
Camps Cleared
0
1,395,141
Distance Traveled
1,399,377
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,561
683
94
7
0
244,513
1
L
Kukulkan
6,596
471
67
5
0
266,791
6
L
Izanami
7,927
566
102
7
0
248,230
0
L
Arachne
6,206
443
60
4
0
301,471
0
W
Skadi
7,450
532
71
5
0
252,029
0
L
Hercules
8,887
635
48
3
0
317,741
4
L
Chaac
6,262
447
68
5
0
265,144
0
W
Tsukuyomi
8,407
601
100
7
0
337,870
0
W
Surtr
7,564
540
40
3
0
280,015
0
W
Anubis
9,430
674
100
7
0
280,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role