Player Matchup

Apollo
Apollo
Aliuqard
Apollo
Level 105
God Stats
6W - 8L
1,436 SR
Queue Stats
380W - 407L
1,460 Elo+
Solo
Odin
Odin
OG THICC YEET
Odin
Level 25
God Stats
2W - 1L
1,745 SR
Queue Stats
30W - 49L
1,367 Elo+
Solo
Agni
Agni
Reborn Enigma
Agni
Level 106
God Stats
5W - 2L
1,576 SR
Queue Stats
214W - 223L
1,467 Elo+
Solo
Nox
Nox
ZeeJackieDaytona
Nox
Level 27
God Stats
3W - 4L
1,264 SR
Queue Stats
92W - 97L
1,487 Elo+
Solo
Merlin
Merlin
scalyhalks
Merlin
Level 142
God Stats
4W - 0L
1,500 SR
Queue Stats
68W - 72L
1,339 Elo+
Solo
Team Averages
Level 81
1,504 SR
1,424 Elo+

VS

Team Averages
Level 121
1,532 SR
1,436 Elo+
Camazotz
Camazotz
FIannel
Camazotz
Level 165
God Stats
4W - 9L
1,375 SR
Queue Stats
780W - 800L
1,465 Elo+
Solo
Ares
Ares
LarryTLobster87
Ares
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,323 Elo+
Solo
Hun Batz
Hun Batz
Meowzillaa
Hun Batz
Level 98
God Stats
3W - 4L
1,521 SR
Queue Stats
476W - 504L
1,465 Elo+
Solo
Maui
Maui
Montoya I 11 I
Maui
Level 109
God Stats
2W - 1L
1,832 SR
Queue Stats
416W - 444L
1,452 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xX Griizzlly Xx
Morgan Le Fay
Level 87
God Stats
0W - 2L
1,433 SR
Queue Stats
41W - 40L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Aliuqard
Apollo
14
7 / 4 / 5
8,640
960
8,244
7,239
2,640
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 2 / 12
7,983
887
4,828
8,884
7,951
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 1 / 8
8,036
893
8,256
4,451
1,510
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 2 / 10
8,080
898
4,737
6,072
2,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
scalyhalks
Merlin
13
1 / 1 / 6
7,347
816
4,195
3,932
1,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
FIannel
Camazotz
15
4 / 1 / 4
7,607
845
5,107
8,107
7,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 5 / 2
7,860
873
6,434
14,008
14,477
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hun Batz
Meowzillaa
Hun Batz
13
1 / 4 / 1
6,812
757
8,000
7,286
3,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

1
0 / 0 / 0
2,328
259
0
0
0
Morgan Le Fay
xX Griizzlly Xx
Morgan Le Fay
12
1 / 4 / 5
6,783
754
6,593
6,661
4,102
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
22
14
Kills
10
10
Deaths
14
41
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Apollo
Aliuqard
Apollo
7
4
5
2.38
L
Camazotz
FIannel
Camazotz
4
1
4
6
L
4
5
2
1
L
Hun Batz
Meowzillaa
Hun Batz
1
4
1
0.38
L
0
0
0
0
W
1
2
12
3.5
W
3
1
8
7
W
2
2
10
3.5
W
Merlin
scalyhalks
Merlin
1
1
6
4
L
Morgan Le Fay
xX Griizzlly Xx
Morgan Le Fay
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,260
Damage
26,134
30,578
Taken
36,062
15,695
Mitigated
29,819
8,598
Healing
9,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Aliuqard
Apollo
8,244
5,899
1,280
758
7,239
2,640
180
3,324
3,915
0
18,559
L
Camazotz
FIannel
Camazotz
5,107
458
406
2,444
8,107
7,394
0
4,748
3,359
0
14,791
L
6,434
228
493
2,416
14,008
14,477
0
5,825
8,183
10,050
209
L
Hun Batz
Meowzillaa
Hun Batz
8,000
375
838
966
7,286
3,846
0
4,435
2,851
0
15,925
L
0
0
0
0
0
0
0
0
0
0
0
W
4,828
1,097
330
1,650
8,884
7,951
532
4,246
4,638
2,375
9,040
W
8,256
1,052
0
135
4,451
1,510
280
1,328
3,123
13,674
0
W
4,737
658
780
2,249
6,072
2,294
278
2,481
3,591
15,528
0
W
Merlin
scalyhalks
Merlin
4,195
29
361
1,055
3,932
1,300
186
1,542
2,390
15,246
0
L
Morgan Le Fay
xX Griizzlly Xx
Morgan Le Fay
6,593
541
299
1,466
6,661
4,102
0
4,013
2,648
15,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,086
Gold Earned
31,390
107
Minions Killed
57
0
Camps Cleared
0
817,037
Distance Traveled
590,923
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,640
960
24
3
0
150,922
0
L
Camazotz
7,607
845
15
2
0
185,693
0
L
Ares
7,860
873
11
1
0
150,207
0
L
Hun Batz
6,812
757
13
1
0
131,399
0
L
Maui
2,328
259
0
0
0
0
0
W
Odin
7,983
887
13
1
0
178,444
0
W
Agni
8,036
893
14
2
0
162,237
0
W
Nox
8,080
898
32
4
0
159,098
0
W
Merlin
7,347
816
24
3
0
166,336
0
L
Morgan Le Fay
6,783
754
18
2
0
123,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role