Player Matchup

Fenrir
Fenrir
Battlehardt
Fenrir
Level 241
God Stats
87W - 83L
1,532 SR
Queue Stats
543W - 521L
1,589 Elo+
Party 1
Cerberus
Cerberus
Jormungandr_exe
Cerberus
Level 117
God Stats
4W - 2L
1,604 SR
Queue Stats
19W - 14L
1,551 Elo+
Solo
Bacchus
Bacchus
JustleTueur
Bacchus
Level 123
God Stats
2W - 3L
1,382 SR
Queue Stats
220W - 209L
1,458 Elo+
Solo
Ishtar
Ishtar
MGKPUSESPLSH
Ishtar
Level 263
God Stats
3W - 4L
1,507 SR
Queue Stats
617W - 589L
1,581 Elo+
Party 1
Vulcan
Vulcan
Mastah Nut
Vulcan
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 125L
1,543 Elo+
Party 1
Team Averages
Level 180
1,505 SR
1,544 Elo+

VS

Team Averages
Level 124
1,560 SR
1,521 Elo+
Thanatos
Thanatos
Mander_02
Thanatos
Level 122
God Stats
2W - 2L
1,770 SR
Queue Stats
102W - 99L
1,487 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Me2Thanks
Morgan Le Fay
Level 133
God Stats
4W - 2L
1,670 SR
Queue Stats
61W - 55L
1,523 Elo+
Solo
Hercules
Hercules
PRETH02
Hercules
Level 159
God Stats
16W - 13L
1,655 SR
Queue Stats
197W - 143L
1,607 Elo+
Solo
Danzaburou
Danzaburou
kobezakjordan10
Danzaburou
Level 143
God Stats
8W - 11L
1,418 SR
Queue Stats
280W - 286L
1,511 Elo+
Party 2
Kumbhakarna
Kumbhakarna
payable_pickle76
Kumbhakarna
Level 62
God Stats
1W - 1L
1,288 SR
Queue Stats
111W - 136L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
7
0 / 2 / 0
4,411
401
2,158
6,014
2,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cerberus
8
0 / 4 / 0
4,438
403
2,610
8,608
3,957
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
JustleTueur
Bacchus
9
2 / 4 / 2
5,777
525
4,184
9,869
6,361
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ishtar
6
2 / 3 / 1
4,832
439
5,057
5,125
1,490
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Vulcan
Mastah Nut
Vulcan
7
0 / 3 / 0
4,662
424
843
4,629
1,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Mander_02
Thanatos
13
7 / 0 / 0
7,213
656
4,664
6,888
2,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
Me2Thanks
Morgan Le Fay
13
2 / 0 / 3
7,597
691
4,171
3,429
919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hercules
PRETH02
Hercules
13
4 / 0 / 1
7,906
719
5,042
7,729
3,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
kobezakjordan10
Danzaburou
10
2 / 1 / 6
6,505
591
9,065
7,153
2,316
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
payable_pickle76
Kumbhakarna
10
1 / 3 / 6
6,243
568
2,177
10,207
6,378
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
4
Kills
16
16
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
2
0
0
L
Cerberus
0
4
0
0
L
Bacchus
JustleTueur
Bacchus
2
4
2
0.75
L
Ishtar
2
3
1
0.83
W
Thanatos
Mander_02
Thanatos
7
0
0
7
L
Vulcan
Mastah Nut
Vulcan
0
3
0
0
W
Morgan Le Fay
Me2Thanks
Morgan Le Fay
2
0
3
3.5
W
Hercules
PRETH02
Hercules
4
0
1
4.5
W
Danzaburou
kobezakjordan10
Danzaburou
2
1
6
5
W
Kumbhakarna
payable_pickle76
Kumbhakarna
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,852
Damage
25,119
34,245
Taken
35,406
15,181
Mitigated
16,134
9,569
Healing
15,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
2,158
668
0
2,724
6,014
2,098
0
0
6,014
0
14,655
L
Cerberus
2,610
416
0
2,034
8,608
3,957
0
2,195
6,413
27,071
0
L
Bacchus
JustleTueur
Bacchus
4,184
789
0
2,212
9,869
6,361
0
720
9,149
17,613
0
L
Ishtar
5,057
3,810
0
1,439
5,125
1,490
0
583
4,542
0
22,327
W
Thanatos
Mander_02
Thanatos
4,664
794
0
6,585
6,888
2,861
799
245
6,643
0
50,643
L
Vulcan
Mastah Nut
Vulcan
843
0
0
1,160
4,629
1,275
0
2,824
1,805
18,669
300
W
Morgan Le Fay
Me2Thanks
Morgan Le Fay
4,171
271
0
706
3,429
919
168
1,530
1,780
57,471
1,312
W
Hercules
PRETH02
Hercules
5,042
2,556
0
3,328
7,729
3,660
0
660
6,818
0
51,296
W
Danzaburou
kobezakjordan10
Danzaburou
9,065
4,775
0
3,719
7,153
2,316
2,120
2,346
4,807
0
43,588
W
Kumbhakarna
payable_pickle76
Kumbhakarna
2,177
407
225
1,413
10,207
6,378
463
2,737
7,470
11,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,120
Gold Earned
35,464
226
Minions Killed
388
0
Camps Cleared
0
870,444
Distance Traveled
1,080,232
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,411
401
30
3
0
145,741
0
L
Cerberus
4,438
403
81
7
0
216,886
0
L
Bacchus
5,777
525
33
3
0
194,870
0
L
Ishtar
4,832
439
37
3
0
157,205
0
W
Thanatos
7,213
656
89
8
0
253,922
0
L
Vulcan
4,662
424
45
4
0
155,742
2
W
Morgan Le Fay
7,597
691
119
11
0
211,033
0
W
Hercules
7,906
719
91
8
0
226,722
0
W
Danzaburou
6,505
591
64
6
0
181,018
1
W
Kumbhakarna
6,243
568
25
2
0
207,537
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role