Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
 
Martichoras
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ABCCAT
King Arthur
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 88L
1,448 Elo+
Party 2
Ymir
Ymir
CrispCon
Ymir
Level 5
God Stats
1W - 2L
1,322 SR
Queue Stats
1W - 3L
1,294 Elo+
Party 2
Hun Batz
Hun Batz
Garlazoo
Hun Batz
Level 126
God Stats
4W - 5L
1,525 SR
Queue Stats
204W - 204L
1,475 Elo+
Solo
Team Averages
Level 110
1,469 SR
1,443 Elo+

VS

Team Averages
Level 100
1,406 SR
1,448 Elo+
Tyr
Tyr
 
Tyr
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
HASBULLAH21
Nu Wa
Level 144
God Stats
3W - 7L
1,242 SR
Queue Stats
332W - 357L
1,428 Elo+
Party 1
Medusa
Medusa
NALGAKXONDA
Medusa
Level 89
God Stats
11W - 15L
1,411 SR
Queue Stats
213W - 237L
1,443 Elo+
Party 1
Anubis
Anubis
PizzaDePulpo
Anubis
Level 66
God Stats
12W - 18L
1,377 SR
Queue Stats
74W - 101L
1,394 Elo+
Party 1
Khepri
Khepri
TERREMOTOCANARIO
Khepri
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 97L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
2 / 0 / 4
7,105
592
6,236
4,280
1,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
 
Martichoras
11
2 / 0 / 0
6,102
509
4,996
8,130
2,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

King Arthur
ABCCAT
King Arthur
12
2 / 0 / 2
6,971
581
5,812
9,972
6,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ymir
9
0 / 3 / 2
5,672
473
3,411
8,956
5,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
Garlazoo
Hun Batz
13
6 / 1 / 2
7,253
604
3,902
8,916
3,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
0 / 3 / 0
5,908
492
3,709
9,265
8,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
0 / 2 / 0
5,843
487
6,182
5,158
1,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Medusa
12
2 / 0 / 1
5,993
499
6,373
5,905
2,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Anubis
10
0 / 5 / 1
5,283
440
3,706
7,303
2,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
1 / 2 / 1
6,066
506
3,424
7,806
5,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
12
Kills
3
4
Deaths
12
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
0
4
4
W
Martichoras
 
Martichoras
2
0
0
2
L
Tyr
 
Tyr
0
3
0
0
W
King Arthur
ABCCAT
King Arthur
2
0
2
3
W
Ymir
0
3
2
0.33
W
Hun Batz
Garlazoo
Hun Batz
6
1
2
7
L
0
2
0
0
L
Medusa
2
0
1
2.5
L
Anubis
0
5
1
0.1
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,357
Damage
23,394
40,254
Taken
35,437
19,332
Mitigated
19,032
9,285
Healing
9,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
6,236
0
0
1,039
4,280
1,165
0
2,529
1,443
54,355
0
W
Martichoras
 
Martichoras
4,996
1,435
0
3,870
8,130
2,812
0
1,814
6,218
0
50,720
L
Tyr
 
Tyr
3,709
335
0
3,150
9,265
8,006
0
0
9,265
0
35,974
W
King Arthur
ABCCAT
King Arthur
5,812
867
0
2,585
9,972
6,840
4
2,133
7,713
0
45,492
W
Ymir
3,411
885
0
828
8,956
5,509
54
3,106
5,724
17,828
0
W
Hun Batz
Garlazoo
Hun Batz
3,902
1,354
0
963
8,916
3,006
0
2,666
6,053
0
59,942
L
6,182
1,782
0
755
5,158
1,174
0
3,571
1,331
36,581
601
L
Medusa
6,373
2,136
0
1,763
5,905
2,015
0
1,383
4,522
0
50,782
L
Anubis
3,706
80
0
2,195
7,303
2,736
0
1,547
5,614
36,583
0
L
3,424
359
0
1,910
7,806
5,101
0
2,581
5,058
17,948
2,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,103
Gold Earned
29,093
397
Minions Killed
302
0
Camps Cleared
0
1,202,673
Distance Traveled
1,189,109
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,105
592
97
8
0
272,422
0
W
Martichoras
6,102
509
93
8
0
207,888
0
L
Tyr
5,908
492
58
5
0
234,930
0
W
King Arthur
6,971
581
88
7
0
221,278
2
W
Ymir
5,672
473
24
2
0
220,483
0
W
Hun Batz
7,253
604
95
8
0
280,602
0
L
Nu Wa
5,843
487
74
6
0
214,651
0
L
Medusa
5,993
499
72
6
0
250,332
0
L
Anubis
5,283
440
64
5
0
232,571
0
L
Khepri
6,066
506
34
3
0
256,625
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role