Player Matchup

Tyr
Tyr
Billabong_AP
Tyr
Level 148
God Stats
11W - 10L
1,512 SR
Queue Stats
420W - 369L
1,587 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DocPayne27
Ah Muzen Cab
Level 143
God Stats
2W - 3L
1,546 SR
Queue Stats
269W - 217L
1,595 Elo+
Party 2
Sylvanus
Sylvanus
IamThatMatt
Sylvanus
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,436 Elo+
Solo
Ares
Ares
Sil3n7xAssassin
Ares
Level 123
God Stats
1W - 2L
1,449 SR
Queue Stats
90W - 83L
1,496 Elo+
Solo
Tiamat
Tiamat
xxDUKEMANExx
Tiamat
Level 157
God Stats
4W - 9L
1,291 SR
Queue Stats
643W - 662L
1,463 Elo+
Solo
Team Averages
Level 143
1,460 SR
1,515 Elo+

VS

Team Averages
Level 124
1,494 SR
1,497 Elo+
Morgan Le Fay
Morgan Le Fay
Aoi Akuma9271
Morgan Le Fay
Level 128
God Stats
5W - 5L
1,420 SR
Queue Stats
195W - 193L
1,499 Elo+
Party 1
Hades
Hades
COSME pr3co2
Hades
Level 155
God Stats
3W - 3L
1,263 SR
Queue Stats
296W - 312L
1,493 Elo+
Solo
Janus
Janus
KingSev3nSin
Janus
Level 151
God Stats
1W - 0L
1,512 SR
Queue Stats
115W - 111L
1,476 Elo+
Party 1
Yu Huang
Yu Huang
Suspense sK
Yu Huang
Level 96
God Stats
4W - 3L
1,630 SR
Queue Stats
95W - 114L
1,483 Elo+
Solo
Terra
Terra
Ure78
Terra
Level 92
God Stats
6W - 2L
1,646 SR
Queue Stats
217W - 219L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 4
8,454
845
8,839
8,664
10,913
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
DocPayne27
Ah Muzen Cab
16
2 / 2 / 6
8,236
824
14,992
8,405
3,531
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Sylvanus
IamThatMatt
Sylvanus
12
1 / 5 / 4
6,998
700
6,028
14,881
14,297
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

8
0 / 1 / 2
6,272
627
633
3,262
2,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
12
1 / 5 / 5
7,343
734
8,074
8,379
4,866
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Aoi Akuma9271
Morgan Le Fay
15
3 / 2 / 10
8,233
823
11,205
10,175
4,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
2 / 3 / 11
7,429
743
6,598
8,796
6,246
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

16
1 / 0 / 10
8,509
851
8,300
7,465
3,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yu Huang
Suspense sK
Yu Huang
15
6 / 2 / 6
8,475
848
9,591
6,987
3,098
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
Ure78
Terra
13
2 / 2 / 8
7,686
769
2,802
10,934
7,202
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
59
9
Kills
14
14
Deaths
9
21
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Aoi Akuma9271
Morgan Le Fay
3
2
10
4
L
5
1
4
7
W
2
3
11
2.5
L
Ah Muzen Cab
DocPayne27
Ah Muzen Cab
2
2
6
2.5
L
Sylvanus
IamThatMatt
Sylvanus
1
5
4
0.6
W
1
0
10
6
L
0
1
2
1
W
Yu Huang
Suspense sK
Yu Huang
6
2
6
4.5
W
Terra
Ure78
Terra
2
2
8
3
L
Tiamat
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,566
Damage
38,496
43,591
Taken
44,357
35,886
Mitigated
24,427
12,821
Healing
27,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Aoi Akuma9271
Morgan Le Fay
11,205
945
1,458
2,246
10,175
4,672
0
4,083
6,092
22,218
907
L
8,839
534
183
543
8,664
10,913
0
7,014
1,650
0
12,567
W
6,598
278
940
1,896
8,796
6,246
0
2,150
6,646
10,145
0
L
Ah Muzen Cab
DocPayne27
Ah Muzen Cab
14,992
2,557
399
1,615
8,405
3,531
0
7,405
1,000
0
38,136
L
Sylvanus
IamThatMatt
Sylvanus
6,028
910
3,928
4,846
14,881
14,297
0
12,624
2,257
9,450
0
W
8,300
369
1,174
935
7,465
3,209
240
2,471
4,994
30,934
0
L
633
0
0
543
3,262
2,279
0
2,977
285
2,006
0
W
Yu Huang
Suspense sK
Yu Huang
9,591
227
220
75
6,987
3,098
0
2,980
4,007
20,160
0
W
Terra
Ure78
Terra
2,802
213
13,478
5,075
10,934
7,202
370
2,824
8,110
3,889
1,113
L
Tiamat
8,074
534
321
443
8,379
4,866
0
7,838
541
17,716
641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,303
Gold Earned
40,332
97
Minions Killed
155
0
Camps Cleared
0
850,884
Distance Traveled
903,330
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,233
823
31
3
0
183,324
0
L
Tyr
8,454
845
8
1
0
211,744
0
W
Hades
7,429
743
19
2
0
160,216
0
L
Ah Muzen Cab
8,236
824
61
6
0
214,174
0
L
Sylvanus
6,998
700
7
1
0
167,488
0
W
Janus
8,509
851
66
7
0
183,816
0
L
Ares
6,272
627
4
0
0
72,328
0
W
Yu Huang
8,475
848
33
3
0
188,277
0
W
Terra
7,686
769
6
1
0
187,697
0
L
Tiamat
7,343
734
17
2
0
185,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role