Player Matchup

Cerberus
Cerberus
Darkschiri23
Cerberus
Level 91
God Stats
7W - 11L
1,285 SR
Queue Stats
814W - 806L
1,498 Elo+
Solo
Amaterasu
Amaterasu
Erenstorm
Amaterasu
Level 106
God Stats
1W - 1L
1,580 SR
Queue Stats
29W - 28L
1,498 Elo+
Party 1
Baron Samedi
Baron Samedi
WillSheSleeps
Baron Samedi
Level 148
God Stats
26W - 21L
1,532 SR
Queue Stats
194W - 180L
1,510 Elo+
Party 1
Ymir
Ymir
gman0440
Ymir
Level 88
God Stats
8W - 13L
1,466 SR
Queue Stats
127W - 140L
1,453 Elo+
Solo
Cupid
Cupid
theitsfly
Cupid
Level 79
God Stats
0W - 1L
1,556 SR
Queue Stats
27W - 24L
1,518 Elo+
Party 1
Team Averages
Level 102
1,484 SR
1,496 Elo+

VS

Team Averages
Level 113
1,541 SR
1,428 Elo+
Hera
Hera
 
Hera
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Exaltation6804
Ymir
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 8L
1,262 Elo+
Party 2
Xing Tian
Xing Tian
GLADIATOR-AC
Xing Tian
Level 170
God Stats
27W - 15L
1,918 SR
Queue Stats
327W - 312L
1,469 Elo+
Solo
Neith
Neith
HoracioDespacio
Neith
Level 68
God Stats
2W - 3L
1,280 SR
Queue Stats
104W - 106L
1,483 Elo+
Party 2
Hou Yi
Hou Yi
LuaP-_-34
Hou Yi
Level 159
God Stats
2W - 3L
1,504 SR
Queue Stats
235W - 229L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Darkschiri23
Cerberus
13
1 / 3 / 0
7,489
441
2,609
16,212
9,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
Erenstorm
Amaterasu
13
1 / 6 / 3
7,174
422
6,393
19,256
7,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
WillSheSleeps
Baron Samedi
15
6 / 6 / 1
10,039
591
13,494
14,343
5,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
6
0 / 3 / 0
5,903
347
1,475
4,642
1,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
theitsfly
Cupid
13
0 / 7 / 4
7,743
455
6,290
13,190
3,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
5 / 2 / 2
10,812
636
9,103
9,434
3,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
5 / 2 / 4
9,960
586
4,946
13,416
6,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
GLADIATOR-AC
Xing Tian
14
4 / 2 / 10
10,177
599
8,651
17,538
17,278
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
4 / 0 / 6
11,135
655
10,293
7,406
2,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
LuaP-_-34
Hou Yi
16
7 / 2 / 7
9,984
587
13,554
8,882
3,357
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
8
Kills
25
25
Deaths
8
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
5
2
2
3
L
Cerberus
Darkschiri23
Cerberus
1
3
0
0.33
L
Amaterasu
Erenstorm
Amaterasu
1
6
3
0.42
W
5
2
4
3.5
W
Xing Tian
GLADIATOR-AC
Xing Tian
4
2
10
4.5
W
4
0
6
7
W
Hou Yi
LuaP-_-34
Hou Yi
7
2
7
5.25
L
Baron Samedi
WillSheSleeps
Baron Samedi
6
6
1
1.08
L
Ymir
0
3
0
0
L
Cupid
theitsfly
Cupid
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,261
Damage
46,547
67,643
Taken
56,676
27,772
Mitigated
32,977
23,901
Healing
20,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
9,103
2,232
0
1,902
9,434
3,216
2,326
6,132
3,302
74,496
1,191
L
Cerberus
Darkschiri23
Cerberus
2,609
188
0
5,836
16,212
9,932
0
3,685
12,527
40,868
920
L
Amaterasu
Erenstorm
Amaterasu
6,393
2,977
0
8,824
19,256
7,088
0
4,896
14,360
0
33,870
W
4,946
1,192
0
6,241
13,416
6,488
355
4,434
8,982
74,957
0
W
Xing Tian
GLADIATOR-AC
Xing Tian
8,651
546
0
2,856
17,538
17,278
251
2,548
14,990
27,741
2,420
W
10,293
4,073
0
5,429
7,406
2,638
5,281
1,551
5,617
0
80,131
W
Hou Yi
LuaP-_-34
Hou Yi
13,554
7,777
0
4,370
8,882
3,357
3,239
2,739
6,143
0
74,518
L
Baron Samedi
WillSheSleeps
Baron Samedi
13,494
557
550
4,627
14,343
5,199
0
9,243
5,100
63,669
530
L
Ymir
1,475
252
0
1,206
4,642
1,732
0
334
4,308
13,389
685
L
Cupid
theitsfly
Cupid
6,290
3,229
235
2,623
13,190
3,821
1,556
4,208
8,982
0
50,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,348
Gold Earned
52,068
419
Minions Killed
528
0
Camps Cleared
0
1,307,272
Distance Traveled
1,603,166
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,812
636
140
8
0
310,580
0
L
Cerberus
7,489
441
112
7
0
299,357
4
L
Amaterasu
7,174
422
59
3
0
320,756
1
W
Ymir
9,960
586
108
6
0
376,352
0
W
Xing Tian
10,177
599
38
2
0
341,106
5
W
Neith
11,135
655
138
8
0
294,738
0
W
Hou Yi
9,984
587
104
6
0
280,390
2
L
Baron Samedi
10,039
591
112
7
0
313,280
3
L
Ymir
5,903
347
34
2
0
99,553
0
L
Cupid
7,743
455
102
6
0
274,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role