Player Matchup

Medusa
Medusa
 
Medusa
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
BlackReaper3047
Janus
Level 119
God Stats
3W - 2L
1,500 SR
Queue Stats
172W - 157L
1,496 Elo+
Party 1
Mulan
Mulan
Glizzyknight101
Mulan
Level 79
God Stats
4W - 7L
1,715 SR
Queue Stats
90W - 93L
1,461 Elo+
Party 1
Raijin
Raijin
KodaDB
Raijin
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
245W - 212L
1,537 Elo+
Solo
Team Averages
Level 96
1,543 SR
1,499 Elo+

VS

Team Averages
Level 104
1,445 SR
1,534 Elo+
Xing Tian
Xing Tian
Dice_king28
Xing Tian
Level 148
God Stats
5W - 8L
1,558 SR
Queue Stats
200W - 193L
1,531 Elo+
Party 3
Mulan
Mulan
Sloth5565834
Mulan
Level 80
God Stats
4W - 6L
1,366 SR
Queue Stats
283W - 315L
1,550 Elo+
Party 2
Nu Wa
Nu Wa
annoyedenough
Nu Wa
Level 138
God Stats
125W - 90L
1,628 SR
Queue Stats
381W - 355L
1,540 Elo+
Solo
Thanatos
Thanatos
piffalius5
Thanatos
Level 139
God Stats
2W - 10L
1,175 SR
Queue Stats
116W - 124L
1,468 Elo+
Party 3
Eset
Eset
unknownfoul1
Eset
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 8L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
4 / 2 / 5
7,038
587
8,026
8,138
2,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Kumbhakarna
 
Kumbhakarna
11
1 / 2 / 8
6,656
555
4,981
13,236
8,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
3 / 0 / 9
8,049
671
5,160
4,332
1,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
9 / 2 / 3
7,351
613
5,785
9,035
3,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Raijin
KodaDB
Raijin
14
7 / 1 / 5
8,833
736
8,518
7,421
2,610
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dice_king28
Xing Tian
11
5 / 4 / 1
6,832
569
10,260
11,136
4,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 7 / 0
5,703
475
2,339
10,747
3,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 3 / 0
6,428
536
3,763
3,745
878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
piffalius5
Thanatos
11
2 / 5 / 4
6,757
563
6,958
12,569
3,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

10
0 / 5 / 0
5,786
482
4,415
7,599
1,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
24
Kills
7
7
Deaths
24
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
2
5
3.25
W
Kumbhakarna
 
Kumbhakarna
1
2
8
2.5
W
3
0
9
7.5
L
Xing Tian
Dice_king28
Xing Tian
5
4
1
1.38
W
9
2
3
5.25
W
Raijin
KodaDB
Raijin
7
1
5
9.5
L
0
7
0
0
L
0
3
0
0
L
Thanatos
piffalius5
Thanatos
2
5
4
0.8
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,470
Damage
27,735
42,162
Taken
45,796
17,629
Mitigated
15,558
13,222
Healing
13,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,026
3,943
0
2,443
8,138
2,183
402
3,998
3,662
0
43,431
W
Kumbhakarna
 
Kumbhakarna
4,981
485
0
3,385
13,236
8,008
125
4,664
8,184
22,738
1,334
W
5,160
180
261
1,576
4,332
1,256
825
3,553
727
50,662
1,033
L
Xing Tian
Dice_king28
Xing Tian
10,260
518
0
2,119
11,136
4,960
0
3,468
7,554
35,192
0
W
5,785
535
0
1,983
9,035
3,572
78
3,812
5,037
0
32,506
W
Raijin
KodaDB
Raijin
8,518
863
0
3,574
7,421
2,610
512
2,496
4,925
61,182
1,649
L
2,339
301
0
1,987
10,747
3,872
0
6,930
3,817
307
30,163
L
3,763
714
0
462
3,745
878
0
734
2,917
49,036
0
L
Thanatos
piffalius5
Thanatos
6,958
1,495
374
5,490
12,569
3,944
0
3,679
8,818
0
29,823
L
4,415
311
155
2,704
7,599
1,904
0
2,873
4,610
44,597
400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,927
Gold Earned
31,506
363
Minions Killed
343
0
Camps Cleared
0
1,217,560
Distance Traveled
1,163,729
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,038
587
67
6
0
250,492
0
W
Kumbhakarna
6,656
555
37
3
0
248,754
0
W
Janus
8,049
671
108
9
0
252,917
6
L
Xing Tian
6,832
569
54
5
0
231,637
0
W
Mulan
7,351
613
39
3
0
266,494
0
W
Raijin
8,833
736
112
9
0
198,903
0
L
Mulan
5,703
475
57
5
0
244,102
2
L
Nu Wa
6,428
536
101
8
0
216,211
1
L
Thanatos
6,757
563
50
4
0
235,072
0
L
Eset
5,786
482
81
7
0
236,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role