Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
A Liminal Space
Raijin
Level 167
God Stats
14W - 15L
1,467 SR
Queue Stats
1,033W - 1,048L
1,513 Elo+
Party 1
Agni
Agni
Gh9st
Agni
Level 149
God Stats
2W - 2L
1,456 SR
Queue Stats
82W - 55L
1,667 Elo+
Party 3
Charybdis
Charybdis
Manicman28912
Charybdis
Level 83
God Stats
6W - 2L
1,758 SR
Queue Stats
68W - 43L
1,687 Elo+
Party 3
Ah Puch
Ah Puch
OHIOisAWESOME
Ah Puch
Level 166
God Stats
14W - 6L
1,768 SR
Queue Stats
398W - 406L
1,567 Elo+
Party 1
Team Averages
Level 147
1,590 SR
1,587 Elo+

VS

Team Averages
Level 119
1,380 SR
1,566 Elo+
Charon
Charon
 
Charon
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
ComicalVoid
Kumbhakarna
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 119L
1,656 Elo+
Party 2
Charybdis
Charybdis
Malubb
Charybdis
Level 49
God Stats
0W - 3L
1,256 SR
Queue Stats
102W - 93L
1,502 Elo+
Solo
Susano
Susano
Oomlot
Susano
Level 128
God Stats
0W - 2L
1,145 SR
Queue Stats
110W - 92L
1,674 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
3 / 1 / 6
5,776
1,155
3,230
4,836
3,420
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

8
0 / 2 / 4
4,955
991
2,081
3,422
1,012
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Agni
Gh9st
Agni
12
3 / 0 / 5
6,317
1,263
3,260
2,162
713
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Manicman28912
Charybdis
10
2 / 0 / 7
5,724
1,145
3,578
2,731
849
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
11
2 / 0 / 8
5,972
1,194
5,352
3,908
1,213
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
9
1 / 2 / 1
4,757
951
4,435
4,981
3,343
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
 
Thor
8
0 / 1 / 0
4,387
877
372
2,322
756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
ComicalVoid
Kumbhakarna
10
0 / 2 / 2
5,426
1,085
2,327
5,133
3,326
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
Malubb
Charybdis
9
0 / 2 / 0
4,623
925
3,531
3,477
1,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
Oomlot
Susano
8
1 / 3 / 0
4,702
940
3,131
3,667
2,412
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
10
Kills
2
3
Deaths
10
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
1
6
6
L
Charon
 
Charon
1
2
1
0.75
L
Thor
 
Thor
0
1
0
0
W
0
2
4
1
L
Kumbhakarna
ComicalVoid
Kumbhakarna
0
2
2
0.5
W
Agni
Gh9st
Agni
3
0
5
5.5
L
Charybdis
Malubb
Charybdis
0
2
0
0
W
Charybdis
Manicman28912
Charybdis
2
0
7
5.5
W
Ah Puch
2
0
8
6
L
Susano
Oomlot
Susano
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,501
Damage
13,796
17,059
Taken
19,580
7,207
Mitigated
11,135
6,186
Healing
3,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,230
166
226
1,869
4,836
3,420
30
1,581
3,048
4,997
0
L
Charon
 
Charon
4,435
294
364
532
4,981
3,343
0
3,386
1,595
8,425
241
L
Thor
 
Thor
372
0
0
214
2,322
756
0
2,265
57
0
3,464
W
2,081
292
660
316
3,422
1,012
0
1,334
1,989
5,466
415
L
Kumbhakarna
ComicalVoid
Kumbhakarna
2,327
97
838
666
5,133
3,326
0
2,995
2,138
5,941
0
W
Agni
Gh9st
Agni
3,260
223
0
250
2,162
713
42
565
1,597
14,243
567
L
Charybdis
Malubb
Charybdis
3,531
1,408
357
607
3,477
1,298
0
2,670
807
0
8,188
W
Charybdis
Manicman28912
Charybdis
3,578
1,845
460
870
2,731
849
312
1,062
1,594
0
8,046
W
Ah Puch
5,352
260
682
853
3,908
1,213
374
1,657
2,214
10,741
0
L
Susano
Oomlot
Susano
3,131
384
0
0
3,667
2,412
0
2,291
1,376
0
4,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,744
Gold Earned
23,895
64
Minions Killed
52
0
Camps Cleared
0
508,220
Distance Traveled
473,832
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,776
1,155
4
1
0
88,130
0
L
Charon
4,757
951
10
2
0
109,636
0
L
Thor
4,387
877
4
1
0
55,858
0
W
Raijin
4,955
991
9
2
0
92,027
0
L
Kumbhakarna
5,426
1,085
9
2
0
116,100
3
W
Agni
6,317
1,263
30
6
0
120,272
0
L
Charybdis
4,623
925
25
5
0
93,986
0
W
Charybdis
5,724
1,145
9
2
0
90,147
0
W
Ah Puch
5,972
1,194
12
2
0
117,644
0
L
Susano
4,702
940
4
1
0
98,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role