Player Matchup

Kumbhakarna
Kumbhakarna
Diamond IV
GatsbyLeMagnifik
Kumbhakarna
Diamond IV
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
109W - 84L
1,910 MMR
Solo
Scylla
Scylla
Platinum I
Gøhān
Scylla
Platinum I
Level 69
God Stats
50W - 63L
1,482 SR
Queue Stats
230W - 223L
1,889 MMR
Solo
Hercules
Hercules
Platinum II
Hephγ
Hercules
Platinum II
Level 161
God Stats
0W - 1L
1,674 SR
Queue Stats
50W - 46L
1,877 MMR
Party 2
Loki
Loki
Platinum II
samu1502
Loki
Platinum II
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 91L
1,863 MMR
Solo
Chronos
Chronos
Diamond IV
walkarHD
Chronos
Diamond IV
Level 146
God Stats
0W - 1L
1,747 SR
Queue Stats
77W - 67L
1,851 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 128
1,581 SR
1,878 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 140
1,594 SR
1,881 MMR
Bacchus
Bacchus
Platinum III
BrunoFigueiredo4
Bacchus
Platinum III
Level 63
God Stats
3W - 2L
1,550 SR
Queue Stats
85W - 76L
1,836 MMR
Solo
Cerberus
Cerberus
Diamond V
Completed485
Cerberus
Diamond V
Level 129
God Stats
13W - 7L
1,733 SR
Queue Stats
768W - 764L
1,854 MMR
Solo
Ix Chel
Ix Chel
Platinum II
Dalm0nd
Ix Chel
Platinum II
Level 157
God Stats
15W - 12L
1,649 SR
Queue Stats
148W - 135L
1,968 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum II
Gazereal
Tsukuyomi
Platinum II
Level 186
God Stats
4W - 2L
1,523 SR
Queue Stats
117W - 112L
1,847 MMR
Solo
Chiron
Chiron
Gold I
Unrelity
Chiron
Gold I
Level 163
God Stats
2W - 0L
1,513 SR
Queue Stats
26W - 14L
1,901 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
GatsbyLeMagnifik
Kumbhakarna
10
0 / 1 / 1
7,200
360
2,664
7,993
2,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Scylla
Gøhān
Scylla
16
4 / 5 / 3
10,094
505
9,381
11,083
2,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Hephγ
Hercules
16
3 / 5 / 4
10,181
509
13,325
20,523
13,333
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Loki
15
5 / 9 / 2
9,649
482
8,823
16,413
4,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
walkarHD
Chronos
16
1 / 6 / 4
9,671
484
11,748
16,018
5,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
CthulhuAo KuangAnubisAthena

VS

Bans
SusanoThorNeithThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 15
10,800
540
8,413
12,816
12,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
Completed485
Cerberus
20
6 / 1 / 6
13,049
652
14,420
16,144
12,433
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ix Chel
Dalm0nd
Ix Chel
18
3 / 5 / 12
11,184
559
6,385
12,588
3,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Gazereal
Tsukuyomi
19
12 / 2 / 6
11,692
585
14,838
16,822
7,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
Unrelity
Chiron
18
2 / 4 / 6
10,663
533
8,040
14,665
5,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
71
13
Kills
26
26
Deaths
13
14
Assists
45
Player
Kills
Deaths
Assists
KDA
W
3
1
15
10.5
W
Cerberus
Completed485
Cerberus
6
1
6
9
W
Ix Chel
Dalm0nd
Ix Chel
3
5
12
1.8
L
Kumbhakarna
GatsbyLeMagnifik
Kumbhakarna
0
1
1
0.5
W
Tsukuyomi
Gazereal
Tsukuyomi
12
2
6
7.5
L
Scylla
Gøhān
Scylla
4
5
3
1.1
L
Hercules
Hephγ
Hercules
3
5
4
1
W
Chiron
Unrelity
Chiron
2
4
6
1.25
L
Loki
5
9
2
0.67
L
Chronos
walkarHD
Chronos
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,941
Damage
52,096
72,030
Taken
73,035
27,948
Mitigated
40,662
13,702
Healing
24,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,413
1,117
0
2,838
12,816
12,268
128
4,679
7,537
22,119
0
W
Cerberus
Completed485
Cerberus
14,420
386
0
6,341
16,144
12,433
430
3,518
12,216
99,913
2,802
W
Ix Chel
Dalm0nd
Ix Chel
6,385
515
2,164
3,672
12,588
3,330
1,158
5,580
6,600
63,890
0
L
Kumbhakarna
GatsbyLeMagnifik
Kumbhakarna
2,664
575
0
2,949
7,993
2,406
0
4,440
3,063
26,553
0
W
Tsukuyomi
Gazereal
Tsukuyomi
14,838
3,913
0
4,210
16,822
7,135
2,377
4,234
12,270
0
103,665
L
Scylla
Gøhān
Scylla
9,381
510
0
218
11,083
2,891
0
5,334
5,625
77,608
945
L
Hercules
Hephγ
Hercules
13,325
4,593
0
4,312
20,523
13,333
0
7,395
12,834
726
58,617
W
Chiron
Unrelity
Chiron
8,040
1,520
570
4,552
14,665
5,496
2,862
4,230
10,116
0
85,808
L
Loki
8,823
1,909
0
4,313
16,413
4,316
0
4,906
11,507
0
57,241
L
Chronos
walkarHD
Chronos
11,748
2,326
0
1,910
16,018
5,002
0
5,828
10,042
74,357
2,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,795
Gold Earned
57,388
532
Minions Killed
664
0
Camps Cleared
0
1,741,242
Distance Traveled
2,111,271
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,800
540
28
1
0
462,997
3
W
Cerberus
13,049
652
242
12
0
404,990
1
W
Ix Chel
11,184
559
130
7
0
380,930
6
L
Kumbhakarna
7,200
360
57
3
0
178,788
0
W
Tsukuyomi
11,692
585
129
6
0
473,167
8
L
Scylla
10,094
505
148
7
0
374,443
5
L
Hercules
10,181
509
96
5
0
382,291
0
W
Chiron
10,663
533
135
7
0
389,187
2
L
Loki
9,649
482
84
4
0
406,085
0
L
Chronos
9,671
484
147
7
0
399,635
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role