Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
ArcticWoIfAngel
Artemis
Level 109
God Stats
0W - 1L
1,284 SR
Queue Stats
72W - 99L
1,503 Elo+
Party 1
Ix Chel
Ix Chel
Margana75
Ix Chel
Level 159
God Stats
6W - 9L
1,677 SR
Queue Stats
48W - 80L
1,428 Elo+
Party 1
Atlas
Atlas
THE-NEMESiiiS
Atlas
Level 143
God Stats
2W - 3L
1,530 SR
Queue Stats
65W - 91L
1,476 Elo+
Party 1
King Arthur
King Arthur
Xenowraiith
King Arthur
Level 213
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 17L
1,491 Elo+
Party 1
Team Averages
Level 154
1,498 SR
1,479 Elo+

VS

Team Averages
Level 132
1,672 SR
1,536 Elo+
Neith
Neith
AxelonDK
Neith
Level 121
God Stats
7W - 5L
1,568 SR
Queue Stats
48W - 40L
1,568 Elo+
Party 2
Sylvanus
Sylvanus
IVANCITOFANTA
Sylvanus
Level 119
God Stats
5W - 4L
1,687 SR
Queue Stats
81W - 65L
1,535 Elo+
Party 2
Poseidon
Poseidon
Sibby7
Poseidon
Level 171
God Stats
16W - 8L
1,628 SR
Queue Stats
98W - 86L
1,547 Elo+
Solo
Cabrakan
Cabrakan
SnTPeR-
Cabrakan
Level 124
God Stats
52W - 40L
1,560 SR
Queue Stats
343W - 336L
1,501 Elo+
Solo
Arachne
Arachne
adamzgreat
Arachne
Level 123
God Stats
5W - 1L
1,917 SR
Queue Stats
36W - 26L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
2 / 4 / 0
6,724
448
7,879
13,098
4,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

14
0 / 7 / 1
7,417
494
4,420
12,508
3,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Ix Chel
Margana75
Ix Chel
13
0 / 3 / 1
6,874
458
4,174
8,619
2,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 1 / 2
6,586
439
4,739
11,350
8,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

King Arthur
Xenowraiith
King Arthur
13
2 / 3 / 1
7,482
499
7,462
17,357
13,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AxelonDK
Neith
17
9 / 0 / 6
10,088
673
11,018
4,827
1,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sylvanus
IVANCITOFANTA
Sylvanus
14
4 / 1 / 9
8,874
592
8,435
12,691
12,939
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
Sibby7
Poseidon
14
1 / 0 / 6
8,289
553
8,081
5,698
1,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
SnTPeR-
Cabrakan
15
2 / 3 / 6
9,685
646
12,096
14,932
12,378
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Arachne
adamzgreat
Arachne
13
2 / 1 / 5
7,505
500
4,755
13,228
4,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
4
Kills
18
18
Deaths
5
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
4
0
0.5
L
0
7
1
0.07
W
Neith
AxelonDK
Neith
9
0
6
12
W
Sylvanus
IVANCITOFANTA
Sylvanus
4
1
9
8.5
L
Ix Chel
Margana75
Ix Chel
0
3
1
0.17
W
Poseidon
Sibby7
Poseidon
1
0
6
4
W
Cabrakan
SnTPeR-
Cabrakan
2
3
6
1.67
L
0
1
2
1
L
King Arthur
Xenowraiith
King Arthur
2
3
1
0.83
W
Arachne
adamzgreat
Arachne
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,674
Damage
44,385
62,932
Taken
51,376
31,985
Mitigated
33,755
14,863
Healing
24,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
7,879
1,935
0
5,073
13,098
4,109
0
5,304
7,794
0
45,138
L
4,420
2,163
0
1,323
12,508
3,782
420
2,689
9,819
0
67,670
W
Neith
AxelonDK
Neith
11,018
4,185
0
1,341
4,827
1,984
1,388
1,379
3,448
0
82,572
W
Sylvanus
IVANCITOFANTA
Sylvanus
8,435
1,922
1,191
5,371
12,691
12,939
184
4,763
7,928
27,619
0
L
Ix Chel
Margana75
Ix Chel
4,174
279
821
2,680
8,619
2,788
120
5,754
2,865
50,831
1,694
W
Poseidon
Sibby7
Poseidon
8,081
522
0
2,029
5,698
1,764
363
1,229
4,469
71,122
931
W
Cabrakan
SnTPeR-
Cabrakan
12,096
1,114
0
7,507
14,932
12,378
0
629
14,303
80,118
2,704
L
4,739
2,003
0
3,038
11,350
8,182
48
4,590
6,760
23,150
1,252
L
King Arthur
Xenowraiith
King Arthur
7,462
1,038
0
1,928
17,357
13,124
0
9,952
7,405
0
49,668
W
Arachne
adamzgreat
Arachne
4,755
2,672
0
7,220
13,228
4,690
0
1,084
12,144
0
50,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,083
Gold Earned
44,441
425
Minions Killed
502
0
Camps Cleared
0
1,464,006
Distance Traveled
1,560,627
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,724
448
77
5
0
347,874
0
L
Artemis
7,417
494
117
8
0
249,099
0
W
Neith
10,088
673
135
9
0
315,710
2
W
Sylvanus
8,874
592
37
2
0
286,202
2
L
Ix Chel
6,874
458
103
7
0
267,633
3
W
Poseidon
8,289
553
117
8
0
332,269
3
W
Cabrakan
9,685
646
135
9
0
239,701
0
L
Atlas
6,586
439
33
2
0
303,298
8
L
King Arthur
7,482
499
95
6
0
296,102
3
W
Arachne
7,505
500
78
5
0
386,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role