Player Matchup

Janus
Janus
Dsight
Janus
Level 121
God Stats
23W - 21L
1,564 SR
Queue Stats
239W - 239L
1,521 Elo+
Party 1
Izanami
Izanami
Sodiumsaurus
Izanami
Level 148
God Stats
3W - 1L
1,632 SR
Queue Stats
99W - 104L
1,489 Elo+
Party 2
Baron Samedi
Baron Samedi
TheBestPain
Baron Samedi
Level 171
God Stats
35W - 21L
1,596 SR
Queue Stats
288W - 297L
1,503 Elo+
Party 1
Fenrir
Fenrir
noob__looool
Fenrir
Level 185
God Stats
2W - 3L
1,184 SR
Queue Stats
196W - 189L
1,500 Elo+
Party 2
Mulan
Mulan
owenbabowen
Mulan
Level 122
God Stats
84W - 49L
1,620 SR
Queue Stats
229W - 212L
1,520 Elo+
Solo
Team Averages
Level 149
1,519 SR
1,506 Elo+

VS

Team Averages
Level 121
1,515 SR
1,478 Elo+
Charon
Charon
Countherwheat35
Charon
Level 127
God Stats
2W - 3L
1,557 SR
Queue Stats
256W - 243L
1,585 Elo+
Solo
King Arthur
King Arthur
NassassinX
King Arthur
Level 127
God Stats
0W - 4L
1,395 SR
Queue Stats
229W - 215L
1,441 Elo+
Solo
Artemis
Artemis
StromRanger
Artemis
Level 141
God Stats
168W - 124L
1,593 SR
Queue Stats
449W - 430L
1,434 Elo+
Solo
Ratatoskr
Ratatoskr
albertots_10
Ratatoskr
Level 99
God Stats
9W - 13L
1,459 SR
Queue Stats
142W - 124L
1,472 Elo+
Solo
Chang'e
Chang'e
lildck
Chang'e
Level 109
God Stats
62W - 50L
1,572 SR
Queue Stats
352W - 330L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dsight
Janus
14
5 / 3 / 2
8,322
555
13,100
7,644
2,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Sodiumsaurus
Izanami
14
2 / 3 / 9
8,560
571
10,176
12,053
4,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
TheBestPain
Baron Samedi
13
5 / 2 / 9
7,979
532
10,102
14,144
9,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
14
5 / 2 / 4
8,108
541
5,706
10,964
4,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
7 / 3 / 1
9,460
631
12,093
15,832
12,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 6
7,632
509
7,240
15,418
10,009
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
NassassinX
King Arthur
13
2 / 5 / 1
7,829
522
5,603
15,344
9,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Artemis
StromRanger
Artemis
11
1 / 6 / 4
6,402
427
6,508
14,137
3,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ratatoskr
albertots_10
Ratatoskr
14
5 / 4 / 2
7,993
533
8,941
13,750
4,731
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
lildck
Chang'e
13
2 / 5 / 5
7,568
505
7,515
13,462
3,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
30
24
Kills
12
13
Deaths
24
25
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
4
6
1.25
W
Janus
Dsight
Janus
5
3
2
2
L
King Arthur
NassassinX
King Arthur
2
5
1
0.5
W
Izanami
Sodiumsaurus
Izanami
2
3
9
2.17
L
Artemis
StromRanger
Artemis
1
6
4
0.5
W
Baron Samedi
TheBestPain
Baron Samedi
5
2
9
4.75
L
Ratatoskr
albertots_10
Ratatoskr
5
4
2
1.5
L
Chang'e
lildck
Chang'e
2
5
5
0.9
W
Fenrir
5
2
4
3.5
W
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,177
Damage
35,807
60,637
Taken
72,111
33,257
Mitigated
31,426
23,365
Healing
17,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,240
612
0
2,743
15,418
10,009
0
5,231
9,968
31,323
1,358
W
Janus
Dsight
Janus
13,100
206
0
1,398
7,644
2,582
0
2,588
5,056
63,296
0
L
King Arthur
NassassinX
King Arthur
5,603
522
0
2,817
15,344
9,348
0
1,647
13,656
0
42,636
W
Izanami
Sodiumsaurus
Izanami
10,176
6,927
0
4,225
12,053
4,124
2,425
2,605
9,448
0
70,691
L
Artemis
StromRanger
Artemis
6,508
2,976
0
3,738
14,137
3,349
0
4,996
9,049
0
31,741
W
Baron Samedi
TheBestPain
Baron Samedi
10,102
1,038
937
6,685
14,144
9,485
81
4,935
9,209
31,252
710
L
Ratatoskr
albertots_10
Ratatoskr
8,941
1,478
0
2,275
13,750
4,731
0
4,765
8,709
0
50,665
L
Chang'e
lildck
Chang'e
7,515
29
940
4,578
13,462
3,989
0
5,585
7,521
49,090
2,297
W
Fenrir
5,706
561
0
4,290
10,964
4,407
0
3,101
7,863
0
55,743
W
12,093
1,597
0
5,830
15,832
12,659
420
1,500
14,332
1,839
63,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,429
Gold Earned
37,424
459
Minions Killed
324
0
Camps Cleared
0
1,408,546
Distance Traveled
1,480,473
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,632
509
34
2
0
308,416
5
W
Janus
8,322
555
98
7
0
308,390
6
L
King Arthur
7,829
522
75
5
0
280,458
2
W
Izanami
8,560
571
112
7
0
239,535
0
L
Artemis
6,402
427
39
3
0
272,299
0
W
Baron Samedi
7,979
532
42
3
0
282,976
0
L
Ratatoskr
7,993
533
75
5
0
350,274
2
L
Chang'e
7,568
505
101
7
0
269,026
0
W
Fenrir
8,108
541
93
6
0
320,610
2
W
Mulan
9,460
631
114
8
0
257,035
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role