Player Matchup

Agni
Agni
MatiiAltaX
Agni
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 105L
1,444 Elo+
Solo
Sun Wukong
Sun Wukong
SALVS503
Sun Wukong
Level 142
God Stats
1W - 4L
1,290 SR
Queue Stats
56W - 58L
1,455 Elo+
Solo
Baron Samedi
Baron Samedi
SoulSpartan01
Baron Samedi
Level 129
God Stats
3W - 3L
1,297 SR
Queue Stats
126W - 131L
1,503 Elo+
Solo
Loki
Loki
Super-Rio26
Loki
Level 166
God Stats
92W - 100L
1,566 SR
Queue Stats
424W - 420L
1,452 Elo+
Solo
Neith
Neith
xGHOSTxKINGx880
Neith
Level 108
God Stats
18W - 12L
1,671 SR
Queue Stats
102W - 82L
1,606 Elo+
Solo
Team Averages
Level 138
1,465 SR
1,492 Elo+

VS

Team Averages
Level 119
1,621 SR
1,501 Elo+
Chaac
Chaac
KenDawg314
Chaac
Level 87
God Stats
2W - 2L
1,539 SR
Queue Stats
9W - 10L
1,440 Elo+
Party 1
Ravana
Ravana
Phrog44
Ravana
Level 106
God Stats
1W - 0L
1,785 SR
Queue Stats
18W - 18L
1,491 Elo+
Party 1
Cthulhu
Cthulhu
SageCalamity
Cthulhu
Level 108
God Stats
46W - 25L
1,627 SR
Queue Stats
191W - 171L
1,468 Elo+
Solo
Agni
Agni
YarsofoxGuy
Agni
Level 137
God Stats
5W - 5L
1,506 SR
Queue Stats
410W - 366L
1,564 Elo+
Solo
Cernunnos
Cernunnos
Zen Zoso Solo
Cernunnos
Level 159
God Stats
72W - 47L
1,649 SR
Queue Stats
509W - 491L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 2
8,143
509
3,748
6,769
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
SALVS503
Sun Wukong
13
0 / 3 / 1
7,649
478
9,454
14,359
17,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Baron Samedi
SoulSpartan01
Baron Samedi
12
2 / 3 / 6
7,759
485
6,564
13,154
12,175
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
2 / 2 / 3
8,149
509
6,919
11,890
3,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
5 / 3 / 2
8,494
531
10,179
9,660
3,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
1 / 0 / 2
8,276
517
7,497
12,027
12,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
Phrog44
Ravana
16
8 / 1 / 2
9,273
580
10,387
7,292
3,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
SageCalamity
Cthulhu
13
2 / 1 / 4
8,240
515
10,731
14,352
13,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
1 / 1 / 3
9,381
586
7,425
8,879
4,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
Zen Zoso Solo
Cernunnos
12
0 / 6 / 4
6,851
428
4,030
11,097
3,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
27
9
Kills
12
12
Deaths
9
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chaac
1
0
2
2
L
0
1
2
1
W
Ravana
Phrog44
Ravana
8
1
2
9
L
Sun Wukong
SALVS503
Sun Wukong
0
3
1
0.17
W
Cthulhu
SageCalamity
Cthulhu
2
1
4
4
L
Baron Samedi
SoulSpartan01
Baron Samedi
2
3
6
1.67
L
2
2
3
1.75
W
1
1
3
2.5
W
Cernunnos
Zen Zoso Solo
Cernunnos
0
6
4
0.33
L
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,864
Damage
40,070
55,832
Taken
53,647
38,765
Mitigated
38,290
19,224
Healing
17,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
7,497
1,193
0
3,960
12,027
12,933
0
0
11,050
0
59,334
L
3,748
246
0
2,352
6,769
1,982
0
4,126
2,643
60,997
0
W
Ravana
Phrog44
Ravana
10,387
2,129
0
3,102
7,292
3,934
0
875
6,324
0
61,437
L
Sun Wukong
SALVS503
Sun Wukong
9,454
1,489
0
3,331
14,359
17,438
0
1,283
13,076
0
51,881
W
Cthulhu
SageCalamity
Cthulhu
10,731
668
563
5,538
14,352
13,048
0
3,349
10,964
47,012
1,506
L
Baron Samedi
SoulSpartan01
Baron Samedi
6,564
668
471
3,748
13,154
12,175
0
5,290
7,864
26,510
2,141
L
6,919
537
0
7,116
11,890
3,642
0
2,271
9,619
0
79,659
W
7,425
544
0
2,705
8,879
4,630
273
3,348
5,491
75,358
964
W
Cernunnos
Zen Zoso Solo
Cernunnos
4,030
795
0
1,329
11,097
3,745
224
2,510
8,548
0
39,529
L
10,179
3,418
0
2,206
9,660
3,528
0
4,746
4,914
0
51,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,194
Gold Earned
42,021
459
Minions Killed
487
0
Camps Cleared
0
1,575,585
Distance Traveled
1,724,756
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,276
517
109
7
0
335,914
0
L
Agni
8,143
509
122
8
0
341,627
4
W
Ravana
9,273
580
101
6
0
396,173
0
L
Sun Wukong
7,649
478
96
6
0
302,743
9
W
Cthulhu
8,240
515
64
4
0
351,470
6
L
Baron Samedi
7,759
485
30
2
0
304,057
2
L
Loki
8,149
509
115
7
0
339,862
0
W
Agni
9,381
586
146
9
0
351,441
8
W
Cernunnos
6,851
428
67
4
0
289,758
8
L
Neith
8,494
531
96
6
0
287,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role