Player Matchup

Thor
Thor
 
Thor
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
FlavoredFriends
Horus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 182L
1,461 Elo+
Solo
Hercules
Hercules
LarryTLobster87
Hercules
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,497 Elo+
Solo
Tiamat
Tiamat
Magyard
Tiamat
Level 158
God Stats
0W - 2L
1,286 SR
Queue Stats
196W - 214L
1,475 Elo+
Solo
Ao Kuang
Ao Kuang
aldhair16
Ao Kuang
Level 68
God Stats
2W - 2L
1,551 SR
Queue Stats
57W - 76L
1,395 Elo+
Solo
Team Averages
Level 125
1,467 SR
1,466 Elo+

VS

Team Averages
Level 110
1,565 SR
1,459 Elo+
Chronos
Chronos
 
Chronos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
AnOffDutyNinja
Fafnir
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
439W - 449L
1,491 Elo+
Solo
Ah Puch
Ah Puch
DominaDiaboli
Ah Puch
Level 124
God Stats
17W - 10L
1,762 SR
Queue Stats
693W - 697L
1,520 Elo+
Solo
Discordia
Discordia
ViciousViking23
Discordia
Level 31
God Stats
3W - 2L
1,469 SR
Queue Stats
60W - 92L
1,371 Elo+
Party 1
Terra
Terra
XxLbreulxX
Terra
Level 108
God Stats
3W - 1L
1,593 SR
Queue Stats
149W - 185L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
1 / 3 / 6
7,433
676
6,465
9,770
6,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
1 / 4 / 3
7,362
669
4,807
21,420
9,720
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hercules
13
3 / 4 / 5
7,786
708
8,469
17,017
11,137
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Tiamat
Magyard
Tiamat
12
1 / 7 / 0
7,539
685
7,003
10,907
5,369
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
aldhair16
Ao Kuang
15
5 / 5 / 3
9,687
881
11,854
11,712
4,468
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
8 / 2 / 8
9,211
837
9,953
9,155
3,603
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 3 / 12
7,907
719
9,930
11,437
13,176
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Ah Puch
16
9 / 2 / 10
9,782
889
20,840
9,551
3,445
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
ViciousViking23
Discordia
13
1 / 3 / 7
7,934
721
9,048
6,319
2,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
17
5 / 1 / 14
9,995
909
10,613
15,630
12,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
74
11
Kills
23
23
Deaths
11
17
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
3
6
1.33
W
Chronos
 
Chronos
8
2
8
6
W
0
3
12
2
W
Ah Puch
9
2
10
7
L
1
4
3
0.63
L
Hercules
3
4
5
1.38
L
Tiamat
Magyard
Tiamat
1
7
0
0.14
W
Discordia
ViciousViking23
Discordia
1
3
7
1.5
W
Terra
5
1
14
12
L
Ao Kuang
aldhair16
Ao Kuang
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,598
Damage
60,384
70,826
Taken
52,092
36,808
Mitigated
35,238
27,464
Healing
22,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,465
478
1,273
1,653
9,770
6,114
0
8,324
1,446
0
15,440
W
Chronos
 
Chronos
9,953
3,425
398
2,716
9,155
3,603
400
3,634
5,521
23,805
281
W
9,930
3,905
0
1,086
11,437
13,176
534
2,454
8,983
12,994
1,014
W
Ah Puch
20,840
346
1,310
3,883
9,551
3,445
496
4,590
4,961
36,413
0
L
4,807
1,751
4,191
8,365
21,420
9,720
0
18,344
3,076
0
12,535
L
Hercules
8,469
1,515
310
5,964
17,017
11,137
0
15,382
1,635
0
11,982
L
Tiamat
Magyard
Tiamat
7,003
1,278
288
1,639
10,907
5,369
0
8,392
2,515
20,524
0
W
Discordia
ViciousViking23
Discordia
9,048
892
477
419
6,319
2,076
149
2,385
3,934
15,032
0
W
Terra
10,613
1,000
5,862
6,747
15,630
12,938
0
5,609
10,021
20,744
1,022
L
Ao Kuang
aldhair16
Ao Kuang
11,854
2,439
956
2,825
11,712
4,468
0
8,585
3,127
20,246
317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,807
Gold Earned
44,829
96
Minions Killed
112
0
Camps Cleared
0
957,126
Distance Traveled
1,015,329
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,433
676
19
2
0
198,744
4
W
Chronos
9,211
837
27
2
0
183,820
0
W
Fafnir
7,907
719
11
1
0
202,434
0
W
Ah Puch
9,782
889
45
4
0
211,581
0
L
Horus
7,362
669
13
1
0
211,598
0
L
Hercules
7,786
708
12
1
0
199,226
0
L
Tiamat
7,539
685
32
3
0
160,081
0
W
Discordia
7,934
721
13
1
0
177,553
0
W
Terra
9,995
909
16
1
0
239,941
0
L
Ao Kuang
9,687
881
20
2
0
187,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role