Player Matchup

Thoth
Thoth
 
Thoth
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
EST GEE7329
Kuzenbo
Level 46
God Stats
6W - 16L
1,307 SR
Queue Stats
92W - 94L
1,415 Elo+
Solo
Nu Wa
Nu Wa
Kill3rBarbie297
Nu Wa
Level 153
God Stats
18W - 12L
1,545 SR
Queue Stats
106W - 124L
1,428 Elo+
Solo
Anhur
Anhur
Nikoletos10
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ares
Ares
Salty_Souvlaki
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 55
1,470 SR
1,469 Elo+

VS

Team Averages
Level 104
1,341 SR
1,338 Elo+
Raijin
Raijin
HycKoolaid
Raijin
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 25L
1,285 Elo+
Party 1
Anhur
Anhur
Nitous5919
Anhur
Level 8
God Stats
1W - 2L
1,247 SR
Queue Stats
1W - 4L
1,165 Elo+
Party 1
Neith
Neith
OneEvilNinja
Neith
Level 113
God Stats
74W - 82L
1,422 SR
Queue Stats
108W - 125L
1,373 Elo+
Solo
Ganesha
Ganesha
Soulbanker
Ganesha
Level 115
God Stats
4W - 6L
1,339 SR
Queue Stats
28W - 24L
1,442 Elo+
Solo
Xbalanque
Xbalanque
ThatRecluse
Xbalanque
Level 155
God Stats
40W - 36L
1,199 SR
Queue Stats
227W - 238L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
0 / 2 / 1
7,094
1,013
6,264
5,136
1,724
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
EST GEE7329
Kuzenbo
12
1 / 2 / 1
7,297
1,042
2,597
6,900
5,741
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 3 / 1
7,545
1,078
5,946
5,984
1,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 2 / 1
6,954
993
2,875
4,878
2,549
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 4 / 2
7,413
1,059
3,213
9,812
8,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Team 1 Tickets

268

VS

Team 2 Tickets

361

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
HycKoolaid
Raijin
14
4 / 1 / 7
8,797
1,257
8,835
3,020
889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
13
3 / 1 / 8
8,217
1,174
4,170
4,968
1,541
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
5 / 0 / 5
9,339
1,334
8,611
4,626
1,632
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
Soulbanker
Ganesha
13
0 / 0 / 11
8,508
1,215
5,393
8,912
8,579
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Xbalanque
ThatRecluse
Xbalanque
13
1 / 0 / 7
7,696
1,099
2,651
3,136
1,090
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
2
Kills
13
13
Deaths
2
6
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
2
1
0.25
L
Kuzenbo
EST GEE7329
Kuzenbo
1
2
1
0.75
W
Raijin
HycKoolaid
Raijin
4
1
7
7.5
L
1
3
1
0.5
L
0
2
1
0.25
W
Anhur
3
1
8
7
W
5
0
5
7.5
L
0
4
2
0.25
W
Ganesha
Soulbanker
Ganesha
0
0
11
5.5
W
Xbalanque
ThatRecluse
Xbalanque
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,895
Damage
29,660
32,710
Taken
24,662
19,758
Mitigated
13,731
2,350
Healing
4,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
6,264
647
182
1,313
5,136
1,724
0
1,897
3,239
16,603
201
L
Kuzenbo
EST GEE7329
Kuzenbo
2,597
758
0
0
6,900
5,741
0
2,023
4,877
9,621
130
W
Raijin
HycKoolaid
Raijin
8,835
851
0
121
3,020
889
0
2,508
512
25,857
472
L
5,946
2,068
0
0
5,984
1,744
0
3,279
2,705
24,588
0
L
2,875
397
0
60
4,878
2,549
0
2,656
2,222
0
9,865
W
Anhur
4,170
1,363
0
605
4,968
1,541
0
3,430
1,538
0
13,161
W
8,611
6,128
0
808
4,626
1,632
0
3,740
886
0
30,332
L
3,213
105
0
795
9,812
8,000
0
4,083
5,729
5,684
0
W
Ganesha
Soulbanker
Ganesha
5,393
418
0
2,663
8,912
8,579
0
5,780
3,132
17,640
813
W
Xbalanque
ThatRecluse
Xbalanque
2,651
1,529
0
593
3,136
1,090
0
2,406
730
0
13,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,303
Gold Earned
42,557
110
Minions Killed
175
2
Camps Cleared
10
515,456
Distance Traveled
675,987
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,094
1,013
26
4
0
105,148
0
L
Kuzenbo
7,297
1,042
19
3
1
91,115
0
W
Raijin
8,797
1,257
71
10
0
137,345
0
L
Nu Wa
7,545
1,078
40
6
1
103,819
0
L
Anhur
6,954
993
14
2
0
106,490
0
W
Anhur
8,217
1,174
28
4
3
123,113
0
W
Neith
9,339
1,334
45
6
7
135,161
0
L
Ares
7,413
1,059
11
2
0
108,884
0
W
Ganesha
8,508
1,215
1
0
0
165,900
0
W
Xbalanque
7,696
1,099
30
4
0
114,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role