Player Matchup

Charon
Charon
Aelogvyn
Charon
Level 68
God Stats
1W - 1L
1,302 SR
Queue Stats
57W - 86L
1,417 Elo+
Solo
Poseidon
Poseidon
Baetulo
Poseidon
Level 60
God Stats
13W - 16L
1,374 SR
Queue Stats
222W - 223L
1,426 Elo+
Party 2
Arachne
Arachne
csr10
Arachne
Level 126
God Stats
10W - 11L
1,407 SR
Queue Stats
345W - 319L
1,501 Elo+
Party 2
Nike
Nike
florserra
Nike
Level 53
God Stats
3W - 4L
1,713 SR
Queue Stats
99W - 113L
1,493 Elo+
Party 3
Neith
Neith
tortyuga
Neith
Level 59
God Stats
23W - 24L
1,452 SR
Queue Stats
114W - 133L
1,475 Elo+
Party 3
Team Averages
Level 73
1,450 SR
1,462 Elo+

VS

Team Averages
Level 86
1,481 SR
1,393 Elo+
Bacchus
Bacchus
Arragorg
Bacchus
Level 95
God Stats
7W - 8L
1,446 SR
Queue Stats
62W - 72L
1,437 Elo+
Solo
Neith
Neith
Exoteczz
Neith
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,330 Elo+
Party 1
Hades
Hades
Princesita22
Hades
Level 69
God Stats
3W - 5L
1,376 SR
Queue Stats
391W - 407L
1,403 Elo+
Solo
Ix Chel
Ix Chel
kaidd88
Ix Chel
Level 67
God Stats
4W - 3L
1,608 SR
Queue Stats
8W - 10L
1,330 Elo+
Party 1
Arachne
Arachne
pepe8183
Arachne
Level 135
God Stats
3W - 3L
1,477 SR
Queue Stats
231W - 217L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Aelogvyn
Charon
12
1 / 0 / 4
7,266
519
3,819
9,447
6,308
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Poseidon
Baetulo
Poseidon
14
2 / 2 / 6
8,336
595
3,725
4,401
1,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Arachne
csr10
Arachne
15
11 / 3 / 3
9,089
649
12,882
12,126
4,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
14
1 / 0 / 0
7,884
563
5,043
6,360
4,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Neith
tortyuga
Neith
12
2 / 1 / 2
6,947
496
8,853
8,123
2,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Arragorg
Bacchus
10
0 / 2 / 2
6,474
462
5,696
9,956
8,382
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Neith
Exoteczz
Neith
11
0 / 3 / 0
6,125
438
6,633
8,212
2,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 2 / 0
6,220
444
1,871
10,513
5,246
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Ix Chel
kaidd88
Ix Chel
11
2 / 7 / 1
6,400
457
3,942
10,428
3,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
pepe8183
Arachne
13
4 / 3 / 1
7,211
515
6,257
16,114
5,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
17
Kills
6
6
Deaths
17
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charon
Aelogvyn
Charon
1
0
4
3
L
Bacchus
Arragorg
Bacchus
0
2
2
0.5
W
Poseidon
Baetulo
Poseidon
2
2
6
2.5
L
Neith
Exoteczz
Neith
0
3
0
0
L
0
2
0
0
W
Arachne
csr10
Arachne
11
3
3
4.17
W
Nike
1
0
0
1
L
Ix Chel
kaidd88
Ix Chel
2
7
1
0.36
L
Arachne
pepe8183
Arachne
4
3
1
1.5
W
Neith
tortyuga
Neith
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,322
Damage
24,399
40,457
Taken
55,223
19,380
Mitigated
25,342
15,477
Healing
20,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Aelogvyn
Charon
3,819
437
291
3,007
9,447
6,308
0
2,329
7,118
22,268
0
L
Bacchus
Arragorg
Bacchus
5,696
204
0
3,443
9,956
8,382
0
1,742
8,202
22,345
2,315
W
Poseidon
Baetulo
Poseidon
3,725
284
0
586
4,401
1,414
55
2,568
1,833
51,518
2,493
L
Neith
Exoteczz
Neith
6,633
1,827
0
2,008
8,212
2,715
0
989
7,223
0
48,114
L
1,871
424
0
3,824
10,513
5,246
0
214
9,735
31,161
317
W
Arachne
csr10
Arachne
12,882
9,806
0
5,906
12,126
4,274
0
2,117
10,009
0
59,769
W
Nike
5,043
354
0
2,574
6,360
4,655
0
1,417
4,943
0
46,459
L
Ix Chel
kaidd88
Ix Chel
3,942
252
42
2,076
10,428
3,217
0
2,819
7,602
40,940
0
L
Arachne
pepe8183
Arachne
6,257
3,995
0
9,499
16,114
5,782
0
1,504
14,514
0
50,954
W
Neith
tortyuga
Neith
8,853
2,966
0
3,113
8,123
2,729
21
2,697
5,426
0
47,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,522
Gold Earned
32,430
405
Minions Killed
344
0
Camps Cleared
0
1,365,045
Distance Traveled
1,290,605
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,266
519
49
4
0
248,062
5
L
Bacchus
6,474
462
21
2
0
299,352
1
W
Poseidon
8,336
595
107
8
0
302,603
0
L
Neith
6,125
438
87
6
0
227,845
0
L
Hades
6,220
444
63
5
0
225,764
0
W
Arachne
9,089
649
94
7
0
312,451
0
W
Nike
7,884
563
78
6
0
270,410
0
L
Ix Chel
6,400
457
68
5
0
259,244
2
L
Arachne
7,211
515
105
8
0
278,400
0
W
Neith
6,947
496
77
6
0
231,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role