Player Matchup

Horus
Horus
Silver II
 
Horus
Silver II
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver II
AchlysMist
Cerberus
Silver II
Level 108
God Stats
2W - 2L
1,745 SR
Queue Stats
202W - 216L
1,015 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
BoreHarD
Sun Wukong
Silver I
Level 183
God Stats
115W - 114L
1,538 SR
Queue Stats
256W - 289L
1,228 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
DuskFrame86
Ah Muzen Cab
Silver I
Level 97
God Stats
21W - 17L
1,516 SR
Queue Stats
285W - 303L
1,202 MMR
Solo
Loki
Loki
Silver I
So Puch Love
Loki
Silver I
Level 142
God Stats
19W - 13L
1,520 SR
Queue Stats
599W - 614L
1,183 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 141
1,564 SR
1,226 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,554 SR
1,209 MMR
Da Ji
Da Ji
Silver II
 
Da Ji
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver III
KDangelo77
Sylvanus
Silver III
Level 200
God Stats
15W - 9L
1,709 SR
Queue Stats
313W - 353L
1,065 MMR
Solo
Hachiman
Hachiman
Silver III
Pokekid96
Hachiman
Silver III
Level 64
God Stats
6W - 12L
1,325 SR
Queue Stats
80W - 100L
1,068 MMR
Solo
Odin
Odin
Silver I
TheShadow0w0
Odin
Silver I
Level 83
God Stats
14W - 9L
1,632 SR
Queue Stats
262W - 288L
1,143 MMR
Solo
Anubis
Anubis
Bronze III
sjs_unruly
Anubis
Bronze III
Level 56
God Stats
0W - 3L
1,604 SR
Queue Stats
4W - 11L
1,272 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
0 / 2 / 3
5,416
542
5,090
9,535
6,219
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cerberus
AchlysMist
Cerberus
9
3 / 2 / 3
6,127
613
4,675
9,562
4,630
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
BoreHarD
Sun Wukong
12
1 / 1 / 0
6,604
660
1,549
4,212
2,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ah Muzen Cab
DuskFrame86
Ah Muzen Cab
11
2 / 0 / 3
5,983
598
7,637
4,795
1,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
7 / 2 / 4
7,073
707
7,384
8,306
2,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
BacchusMedusaSurtrAwilix

VS

Bans
ArachneThorHou YiCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
3 / 3 / 2
5,397
540
3,958
8,279
2,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
KDangelo77
Sylvanus
8
0 / 3 / 1
4,984
498
3,582
10,903
5,394
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hachiman
Pokekid96
Hachiman
9
1 / 2 / 0
5,010
501
3,790
7,319
2,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 1 / 0
4,217
422
1,105
2,053
755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
sjs_unruly
Anubis
10
3 / 4 / 1
5,906
591
6,814
6,789
2,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
13
Kills
7
7
Deaths
13
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
2
3
0.75
L
Da Ji
 
Da Ji
3
3
2
1.33
W
Cerberus
AchlysMist
Cerberus
3
2
3
2.25
W
Sun Wukong
BoreHarD
Sun Wukong
1
1
0
1
W
Ah Muzen Cab
DuskFrame86
Ah Muzen Cab
2
0
3
3.5
L
Sylvanus
KDangelo77
Sylvanus
0
3
1
0.17
L
Hachiman
Pokekid96
Hachiman
1
2
0
0.5
W
7
2
4
4.5
L
0
1
0
0
L
Anubis
sjs_unruly
Anubis
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,335
Damage
19,249
36,410
Taken
35,343
17,186
Mitigated
13,157
12,287
Healing
10,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,090
2,106
241
3,796
9,535
6,219
0
1,992
7,461
0
20,460
L
Da Ji
 
Da Ji
3,958
823
0
1,728
8,279
2,494
0
701
7,578
0
23,171
W
Cerberus
AchlysMist
Cerberus
4,675
273
0
2,713
9,562
4,630
0
4,847
4,325
26,133
1,221
W
Sun Wukong
BoreHarD
Sun Wukong
1,549
300
0
862
4,212
2,729
209
184
4,028
0
42,375
W
Ah Muzen Cab
DuskFrame86
Ah Muzen Cab
7,637
2,519
0
680
4,795
1,436
713
797
3,998
0
43,847
L
Sylvanus
KDangelo77
Sylvanus
3,582
1,387
2,449
3,594
10,903
5,394
0
582
10,321
12,996
0
L
Hachiman
Pokekid96
Hachiman
3,790
2,499
0
1,190
7,319
2,071
0
0
7,319
0
28,865
W
7,384
2,857
0
3,995
8,306
2,172
0
2,171
6,018
0
49,402
L
1,105
338
0
561
2,053
755
0
0
2,053
1,065
11,343
L
Anubis
sjs_unruly
Anubis
6,814
303
0
882
6,789
2,443
0
3,092
3,697
28,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,203
Gold Earned
25,514
354
Minions Killed
228
0
Camps Cleared
0
991,230
Distance Traveled
809,642
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,416
542
41
4
0
214,893
2
L
Da Ji
5,397
540
51
5
0
203,323
0
W
Cerberus
6,127
613
65
7
0
219,045
1
W
Sun Wukong
6,604
660
90
9
0
158,534
0
W
Ah Muzen Cab
5,983
598
68
7
0
182,869
0
L
Sylvanus
4,984
498
28
3
0
166,337
3
L
Hachiman
5,010
501
64
6
0
176,908
0
W
Loki
7,073
707
90
9
0
215,889
0
L
Odin
4,217
422
27
3
0
79,341
0
L
Anubis
5,906
591
58
6
0
183,733
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role