Player Matchup

Zhong Kui
Zhong Kui
MCZMorin
Zhong Kui
Level 141
God Stats
9W - 12L
1,439 SR
Queue Stats
123W - 139L
1,421 Elo+
Party 2
Fafnir
Fafnir
Pana Marley
Fafnir
Level 67
God Stats
15W - 10L
1,453 SR
Queue Stats
120W - 100L
1,478 Elo+
Solo
Khepri
Khepri
QCBlaisQC
Khepri
Level 136
God Stats
2W - 4L
1,424 SR
Queue Stats
133W - 149L
1,431 Elo+
Party 2
Bastet
Bastet
SuperSticky3080
Bastet
Level 145
God Stats
4W - 3L
1,545 SR
Queue Stats
246W - 239L
1,369 Elo+
Solo
Artio
Artio
dxddy_pooh
Artio
Level 106
God Stats
10W - 4L
1,647 SR
Queue Stats
217W - 203L
1,508 Elo+
Solo
Team Averages
Level 119
1,502 SR
1,441 Elo+

VS

Team Averages
Level 103
1,545 SR
1,480 Elo+
Chang'e
Chang'e
 
Chang'e
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
BatSHADOW777
Ravana
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
352W - 337L
1,556 Elo+
Party 1
Tyr
Tyr
NatNaty
Tyr
Level 149
God Stats
1W - 2L
1,687 SR
Queue Stats
165W - 167L
1,458 Elo+
Solo
Bacchus
Bacchus
PepitoGOTT123
Bacchus
Level 50
God Stats
29W - 24L
1,545 SR
Queue Stats
47W - 48L
1,457 Elo+
Party 1
Jing Wei
Jing Wei
TUPAPISAPO
Jing Wei
Level 87
God Stats
2W - 3L
1,494 SR
Queue Stats
66W - 68L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MCZMorin
Zhong Kui
13
7 / 2 / 5
7,876
606
12,069
10,930
8,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fafnir
13
2 / 2 / 4
7,822
602
5,124
9,312
6,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
QCBlaisQC
Khepri
11
4 / 2 / 6
7,894
607
5,135
9,806
9,991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
3 / 1 / 3
7,253
558
4,244
7,763
2,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
13
3 / 2 / 2
7,971
613
8,438
13,254
8,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
6
1 / 2 / 0
4,954
381
2,359
3,292
874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ravana
12
4 / 3 / 2
7,152
550
8,303
10,442
4,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tyr
12
3 / 3 / 2
6,996
538
7,551
12,292
7,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
9
1 / 4 / 2
6,017
463
3,695
12,321
9,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jing Wei
TUPAPISAPO
Jing Wei
9
0 / 7 / 1
5,365
413
4,097
10,286
3,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
19
Kills
9
9
Deaths
19
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
2
0
0.5
L
Ravana
4
3
2
1.67
W
Zhong Kui
MCZMorin
Zhong Kui
7
2
5
4.75
L
Tyr
3
3
2
1.33
W
Fafnir
2
2
4
2
L
Bacchus
1
4
2
0.5
W
Khepri
QCBlaisQC
Khepri
4
2
6
3.5
W
3
1
3
4.5
L
Jing Wei
TUPAPISAPO
Jing Wei
0
7
1
0.07
W
Artio
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,010
Damage
26,005
51,065
Taken
48,633
36,317
Mitigated
24,868
18,927
Healing
9,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,359
249
105
879
3,292
874
0
2,312
980
14,424
0
L
Ravana
8,303
2,342
0
2,282
10,442
4,061
0
4,757
5,498
0
54,881
W
Zhong Kui
MCZMorin
Zhong Kui
12,069
2,830
0
2,716
10,930
8,581
1,851
1,684
9,246
50,628
1,921
L
Tyr
7,551
1,289
0
4,785
12,292
7,211
0
6,702
4,466
0
41,179
W
Fafnir
5,124
1,297
0
2,287
9,312
6,540
943
1,778
7,534
37,601
2,014
L
Bacchus
3,695
403
0
720
12,321
9,557
108
8,305
3,989
15,930
428
W
Khepri
QCBlaisQC
Khepri
5,135
457
2,035
2,730
9,806
9,991
527
1,533
8,273
18,518
2,407
W
4,244
760
0
3,640
7,763
2,217
424
581
7,182
0
37,566
L
Jing Wei
TUPAPISAPO
Jing Wei
4,097
2,867
0
1,209
10,286
3,165
0
6,962
3,324
0
28,393
W
Artio
8,438
782
221
5,298
13,254
8,988
99
354
12,900
38,326
2,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,816
Gold Earned
30,484
326
Minions Killed
239
0
Camps Cleared
0
1,195,355
Distance Traveled
1,092,622
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,954
381
18
1
0
121,307
0
L
Ravana
7,152
550
86
7
0
285,420
0
W
Zhong Kui
7,876
606
89
7
0
208,712
0
L
Tyr
6,996
538
69
5
0
245,520
0
W
Fafnir
7,822
602
54
4
0
226,462
0
L
Bacchus
6,017
463
19
1
0
251,057
0
W
Khepri
7,894
607
27
2
0
240,408
0
W
Bastet
7,253
558
72
6
0
270,094
0
L
Jing Wei
5,365
413
47
4
0
189,318
0
W
Artio
7,971
613
84
6
0
249,679
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role