Player Matchup

Nut
Nut
Gold IV
Davidmite45
Nut
Gold IV
Level 148
God Stats
4W - 5L
1,421 SR
Queue Stats
53W - 47L
1,522 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
EOBE_Cam
Tsukuyomi
Gold III
Level 123
God Stats
5W - 1L
1,643 SR
Queue Stats
197W - 196L
1,498 MMR
Solo
Ah Puch
Ah Puch
Gold III
Jechak
Ah Puch
Gold III
Level 172
God Stats
6W - 2L
1,726 SR
Queue Stats
58W - 59L
1,447 MMR
Solo
Ganesha
Ganesha
Gold III
Stårlight
Ganesha
Gold III
Level 243
God Stats
17W - 17L
1,481 SR
Queue Stats
504W - 514L
1,474 MMR
Solo
Danzaburou
Danzaburou
Bronze III
exo0dia
Danzaburou
Bronze III
Level 163
God Stats
1W - 1L
1,660 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 170
1,586 SR
1,488 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 121
1,493 SR
1,490 MMR
Maui
Maui
Gold IV
Catboy_Corvus
Maui
Gold IV
Level 67
God Stats
0W - 1L
1,612 SR
Queue Stats
22W - 25L
1,486 MMR
Solo
Apollo
Apollo
Gold V
DeathSt1nger
Apollo
Gold V
Level 145
God Stats
4W - 5L
1,439 SR
Queue Stats
138W - 157L
1,423 MMR
Solo
Nike
Nike
Gold III
Dylan1046
Nike
Gold III
Level 129
God Stats
2W - 3L
1,558 SR
Queue Stats
220W - 234L
1,497 MMR
Solo
Susano
Susano
Gold II
JoXth
Susano
Gold II
Level 103
God Stats
3W - 4L
1,298 SR
Queue Stats
122W - 128L
1,532 MMR
Solo
Hel
Hel
Gold I
Nicolas1505
Hel
Gold I
Level 159
God Stats
17W - 25L
1,559 SR
Queue Stats
347W - 345L
1,510 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
7,936
661
5,203
5,343
1,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
EOBE_Cam
Tsukuyomi
13
2 / 2 / 3
7,177
598
5,106
9,772
2,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
Jechak
Ah Puch
12
2 / 0 / 0
7,523
627
3,800
4,310
1,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ganesha
Stårlight
Ganesha
11
0 / 0 / 3
6,677
556
2,937
7,807
4,819
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
exo0dia
Danzaburou
14
3 / 2 / 1
8,729
727
6,976
9,484
3,277
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
ThanatosCu ChulainnAthenaThor

VS

Bans
AnubisAwilixXing TianKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 2
6,314
526
2,225
6,339
4,282
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
10
0 / 2 / 1
5,766
481
3,102
6,895
1,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nike
12
2 / 4 / 0
6,491
541
5,488
13,784
6,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Susano
JoXth
Susano
12
3 / 2 / 0
6,854
571
6,497
9,942
3,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 0 / 1
6,623
552
3,369
3,939
1,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
8
Kills
5
5
Deaths
8
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
0
2
1
W
1
1
1
1.5
L
Apollo
0
2
1
0.25
L
Nike
2
4
0
0.5
W
Tsukuyomi
EOBE_Cam
Tsukuyomi
2
2
3
1.75
W
Ah Puch
Jechak
Ah Puch
2
0
0
2
L
Susano
JoXth
Susano
3
2
0
1.5
L
0
0
1
0.5
W
Ganesha
Stårlight
Ganesha
0
0
3
1.5
W
Danzaburou
exo0dia
Danzaburou
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,022
Damage
20,681
36,716
Taken
40,899
14,095
Mitigated
17,400
15,645
Healing
13,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,225
700
0
1,861
6,339
4,282
0
1,360
4,979
26,307
0
W
5,203
3,267
0
2,676
5,343
1,848
0
589
4,754
0
62,935
L
Apollo
3,102
2,002
0
2,480
6,895
1,874
0
172
6,723
0
43,141
L
Nike
5,488
255
0
1,917
13,784
6,581
0
2,026
11,758
0
43,822
W
Tsukuyomi
EOBE_Cam
Tsukuyomi
5,106
1,164
0
4,935
9,772
2,981
643
318
9,454
0
51,839
W
Ah Puch
Jechak
Ah Puch
3,800
0
0
1,227
4,310
1,170
204
2,183
1,844
47,994
0
L
Susano
JoXth
Susano
6,497
987
0
3,321
9,942
3,380
0
639
9,303
0
37,324
L
3,369
78
1,002
2,928
3,939
1,283
0
2,540
1,399
51,523
1,520
W
Ganesha
Stårlight
Ganesha
2,937
406
0
2,002
7,807
4,819
0
1,937
5,765
23,899
0
W
Danzaburou
exo0dia
Danzaburou
6,976
2,412
0
4,805
9,484
3,277
546
0
9,484
0
60,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,042
Gold Earned
32,048
469
Minions Killed
392
0
Camps Cleared
0
1,211,811
Distance Traveled
1,206,686
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,314
526
41
3
0
269,931
1
W
Nut
7,936
661
144
12
0
236,920
2
L
Apollo
5,766
481
77
6
0
192,629
0
L
Nike
6,491
541
67
6
0
226,648
2
W
Tsukuyomi
7,177
598
94
8
0
287,048
0
W
Ah Puch
7,523
627
102
9
0
230,716
0
L
Susano
6,854
571
66
6
0
285,461
4
L
Hel
6,623
552
141
12
0
232,017
4
W
Ganesha
6,677
556
15
1
0
248,587
4
W
Danzaburou
8,729
727
114
10
0
208,540
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role