Player Matchup

Charybdis
Charybdis
Platinum I
 
Charybdis
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Platinum IV
Sin Diesel7022
Geb
Platinum IV
Level 58
God Stats
6W - 3L
1,833 SR
Queue Stats
45W - 46L
1,726 MMR
Party 1
Baron Samedi
Baron Samedi
Gold I
xCantis
Baron Samedi
Gold I
Level 81
God Stats
0W - 2L
1,789 SR
Queue Stats
24W - 23L
1,736 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 99
1,707 SR
1,654 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 173
1,620 SR
1,687 MMR
Fafnir
Fafnir
Diamond II
PopeOfSmoke3331
Fafnir
Diamond II
Level 158
God Stats
100W - 87L
1,649 SR
Queue Stats
351W - 359L
1,779 MMR
Solo
Artio
Artio
Gold I
RideTheMaverick
Artio
Gold I
Level 286
God Stats
83W - 76L
1,593 SR
Queue Stats
232W - 257L
1,603 MMR
Solo
Chiron
Chiron
Gold I
smokeyNINJA
Chiron
Gold I
Level 76
God Stats
21W - 15L
1,619 SR
Queue Stats
414W - 462L
1,678 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
0 / 3 / 0
5,989
749
3,385
6,111
1,466
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 1 / 0
5,692
712
2,315
5,288
3,004
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
xCantis
Baron Samedi
11
0 / 4 / 0
5,840
730
3,577
8,615
4,358
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
KumbhakarnaSerqetAchillesKuzenboCthulhu

VS

Bans
CerberusCabrakanNe ZhaXing TianOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 4
7,758
970
5,688
7,579
7,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

12
0 / 0 / 6
6,623
828
3,823
3,918
2,866
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chiron
13
4 / 0 / 4
7,698
962
8,418
4,211
1,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
8
8
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
3
0
0
W
4
0
4
6
W
0
0
6
3
L
0
1
0
0
W
Chiron
4
0
4
6
L
Baron Samedi
xCantis
Baron Samedi
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,277
Damage
17,929
20,014
Taken
15,708
8,828
Mitigated
11,941
4,194
Healing
7,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,385
1,248
0
426
6,111
1,466
0
1,935
3,808
0
21,520
W
5,688
1,298
0
2,272
7,579
7,663
314
2,280
5,299
13,812
3,778
W
3,823
171
642
2,146
3,918
2,866
0
1,418
2,500
14,268
0
L
2,315
81
0
1,320
5,288
3,004
0
2,459
2,646
7,088
0
W
Chiron
8,418
2,024
478
1,553
4,211
1,412
1,388
2,241
1,970
0
30,419
L
Baron Samedi
xCantis
Baron Samedi
3,577
30
288
2,160
8,615
4,358
0
4,056
4,195
15,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,521
Gold Earned
22,079
83
Minions Killed
108
0
Camps Cleared
0
372,324
Distance Traveled
469,756
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,989
749
46
6
0
126,581
0
W
Fafnir
7,758
970
27
3
0
168,410
0
W
Artio
6,623
828
19
2
0
148,746
1
L
Geb
5,692
712
9
1
0
113,190
0
W
Chiron
7,698
962
62
8
0
152,600
0
L
Baron Samedi
5,840
730
28
4
0
132,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role