Player Matchup

Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
DarT-606
Kumbhakarna
Level 120
God Stats
11W - 12L
1,977 SR
Queue Stats
110W - 100L
1,544 Elo+
Solo
Bastet
Bastet
LexHunter018
Bastet
Level 136
God Stats
3W - 0L
1,626 SR
Queue Stats
72W - 56L
1,576 Elo+
Solo
Freya
Freya
Ponkamena
Freya
Level 157
God Stats
3W - 2L
1,522 SR
Queue Stats
317W - 290L
1,533 Elo+
Solo
Team Averages
Level 144
1,625 SR
1,531 Elo+

VS

Team Averages
Level 113
1,481 SR
1,507 Elo+
Nike
Nike
ImThatRealBigga
Nike
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 14L
1,445 Elo+
Solo
Medusa
Medusa
IntersteIIarKid
Medusa
Level 146
God Stats
40W - 41L
1,536 SR
Queue Stats
245W - 245L
1,556 Elo+
Party 1
Ra
Ra
Observant-_-
Ra
Level 159
God Stats
4W - 5L
1,557 SR
Queue Stats
500W - 492L
1,589 Elo+
Party 1
Athena
Athena
OkAceSama
Athena
Level 29
God Stats
4W - 14L
1,135 SR
Queue Stats
22W - 34L
1,444 Elo+
Party 1
Osiris
Osiris
SoullWasTaken
Osiris
Level 120
God Stats
1W - 3L
1,678 SR
Queue Stats
93W - 104L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
8 / 2 / 3
7,360
736
5,505
5,303
1,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
 
Achilles
9
0 / 2 / 6
5,802
580
3,305
10,827
7,495
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kumbhakarna
DarT-606
Kumbhakarna
9
1 / 3 / 4
6,046
605
6,178
8,811
3,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
12
5 / 0 / 4
6,525
653
5,745
6,851
2,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Freya
Ponkamena
Freya
11
2 / 1 / 0
6,225
623
4,511
7,129
2,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 3 / 0
5,514
551
3,887
9,160
4,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 3 / 0
5,063
506
5,682
7,308
2,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
2 / 5 / 3
6,009
601
5,782
8,074
2,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
OkAceSama
Athena
6
0 / 3 / 2
4,550
455
1,199
6,940
3,216
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
2 / 2 / 4
5,721
572
4,178
8,229
4,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
16
Kills
7
8
Deaths
16
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
8
2
3
4.75
W
Achilles
 
Achilles
0
2
6
1.5
W
Kumbhakarna
DarT-606
Kumbhakarna
1
3
4
1
L
3
3
0
1
L
0
3
0
0
W
Bastet
5
0
4
7
L
2
5
3
0.7
L
Athena
OkAceSama
Athena
0
3
2
0.33
W
Freya
Ponkamena
Freya
2
1
0
2
L
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,244
Damage
20,728
38,921
Taken
39,711
16,740
Mitigated
17,901
14,779
Healing
11,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,505
747
0
1,090
5,303
1,350
632
2,138
2,663
39,041
0
W
Achilles
 
Achilles
3,305
659
0
2,393
10,827
7,495
254
2,739
7,736
0
19,668
W
Kumbhakarna
DarT-606
Kumbhakarna
6,178
506
0
1,990
8,811
3,563
24
333
8,004
33,367
1,403
L
3,887
463
0
2,001
9,160
4,960
0
4,665
4,031
0
23,735
L
5,682
1,544
0
1,520
7,308
2,270
0
3,427
3,841
0
35,939
W
Bastet
5,745
1,806
0
4,874
6,851
2,013
0
1,181
5,454
0
38,344
L
5,782
873
429
2,359
8,074
2,518
0
2,692
5,154
41,968
487
L
Athena
OkAceSama
Athena
1,199
339
917
716
6,940
3,216
0
2,761
4,083
6,112
0
W
Freya
Ponkamena
Freya
4,511
1,608
0
4,432
7,129
2,319
0
220
6,878
34,685
2,376
L
4,178
1,551
0
3,654
8,229
4,937
0
1,504
6,559
0
33,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,958
Gold Earned
26,857
288
Minions Killed
246
0
Camps Cleared
0
1,081,583
Distance Traveled
975,534
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,360
736
66
7
0
223,538
6
W
Achilles
5,802
580
22
2
0
221,605
3
W
Kumbhakarna
6,046
605
65
7
0
189,323
0
L
Nike
5,514
551
40
4
0
199,336
0
L
Medusa
5,063
506
61
6
0
201,581
3
W
Bastet
6,525
653
68
7
0
249,443
0
L
Ra
6,009
601
81
8
0
208,497
2
L
Athena
4,550
455
8
1
0
153,508
0
W
Freya
6,225
623
67
7
0
197,674
1
L
Osiris
5,721
572
56
6
0
212,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role