Player Matchup

Gilgamesh
Gilgamesh
JPtomplati
Gilgamesh
Level 94
God Stats
15W - 5L
1,746 SR
Queue Stats
225W - 251L
1,457 Elo+
Party 1
Hun Batz
Hun Batz
Recotu
Hun Batz
Level 37
God Stats
2W - 3L
1,564 SR
Queue Stats
37W - 57L
1,439 Elo+
Solo
Anubis
Anubis
THess2
Anubis
Level 102
God Stats
2W - 6L
1,500 SR
Queue Stats
153W - 160L
1,502 Elo+
Party 1
Poseidon
Poseidon
easy_mode54
Poseidon
Level 62
God Stats
5W - 4L
1,568 SR
Queue Stats
201W - 206L
1,508 Elo+
Solo
Chaac
Chaac
jamiel_Pendragon
Chaac
Level 58
God Stats
3W - 5L
1,485 SR
Queue Stats
221W - 238L
1,479 Elo+
Solo
Team Averages
Level 71
1,573 SR
1,477 Elo+

VS

Team Averages
Level 96
1,458 SR
1,378 Elo+
Sylvanus
Sylvanus
BoSquared71
Sylvanus
Level 43
God Stats
7W - 8L
1,222 SR
Queue Stats
25W - 42L
1,293 Elo+
Party 2
Achilles
Achilles
Hate2104
Achilles
Level 157
God Stats
2W - 0L
1,556 SR
Queue Stats
56W - 68L
1,427 Elo+
Party 2
Ra
Ra
RyuNora
Ra
Level 149
God Stats
53W - 71L
1,496 SR
Queue Stats
294W - 473L
1,409 Elo+
Party 2
Kali
Kali
WhiteTiger4179
Kali
Level 60
God Stats
19W - 13L
1,483 SR
Queue Stats
212W - 205L
1,396 Elo+
Solo
Skadi
Skadi
toad stuff3378
Skadi
Level 69
God Stats
3W - 3L
1,537 SR
Queue Stats
14W - 24L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JPtomplati
Gilgamesh
9
0 / 3 / 0
5,359
487
1,961
10,711
4,822
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
Recotu
Hun Batz
7
0 / 0 / 0
4,493
408
1,987
4,256
999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Anubis
THess2
Anubis
10
0 / 4 / 0
5,652
514
2,673
6,488
2,085
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Poseidon
easy_mode54
Poseidon
9
1 / 3 / 0
5,149
468
4,802
6,087
1,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

10
0 / 3 / 1
6,072
552
6,291
10,443
9,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BoSquared71
Sylvanus
10
1 / 0 / 4
5,533
503
2,386
5,317
2,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
Hate2104
Achilles
11
2 / 1 / 2
5,998
545
7,149
10,554
8,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

13
2 / 0 / 1
7,009
637
3,732
3,568
752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
5 / 0 / 4
6,757
614
3,548
8,468
2,997
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
3 / 0 / 2
6,063
551
5,064
5,541
1,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
13
13
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BoSquared71
Sylvanus
1
0
4
3
W
Achilles
Hate2104
Achilles
2
1
2
3
L
Gilgamesh
JPtomplati
Gilgamesh
0
3
0
0
L
Hun Batz
Recotu
Hun Batz
0
0
0
0
W
2
0
1
2.5
L
Anubis
THess2
Anubis
0
4
0
0
W
5
0
4
7
L
Poseidon
easy_mode54
Poseidon
1
3
0
0.33
L
0
3
1
0.17
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,714
Damage
21,879
37,985
Taken
33,448
18,062
Mitigated
16,921
11,614
Healing
13,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BoSquared71
Sylvanus
2,386
1,199
486
1,500
5,317
2,547
186
1,106
4,211
16,829
6,959
W
Achilles
Hate2104
Achilles
7,149
2,038
0
3,825
10,554
8,949
0
398
10,156
0
35,855
L
Gilgamesh
JPtomplati
Gilgamesh
1,961
216
0
1,740
10,711
4,822
0
1,749
8,920
0
25,448
L
Hun Batz
Recotu
Hun Batz
1,987
674
0
2,975
4,256
999
0
228
3,988
0
16,967
W
3,732
265
647
1,480
3,568
752
0
2,214
1,354
61,898
767
L
Anubis
THess2
Anubis
2,673
79
0
1,240
6,488
2,085
0
2,500
3,734
42,769
0
W
3,548
1,657
0
3,410
8,468
2,997
0
1,701
6,767
0
34,409
L
Poseidon
easy_mode54
Poseidon
4,802
536
0
1,209
6,087
1,037
0
1,050
4,932
38,415
810
L
6,291
1,379
0
4,450
10,443
9,119
280
0
9,537
0
43,853
W
5,064
2,311
0
2,428
5,541
1,676
1,306
1,921
3,620
0
38,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,725
Gold Earned
31,360
289
Minions Killed
331
0
Camps Cleared
0
1,007,634
Distance Traveled
1,091,376
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,533
503
41
4
0
185,784
3
W
Achilles
5,998
545
49
4
0
210,854
2
L
Gilgamesh
5,359
487
35
3
0
247,180
0
L
Hun Batz
4,493
408
39
4
0
166,391
0
W
Ra
7,009
637
124
11
0
234,788
2
L
Anubis
5,652
514
84
8
0
174,762
0
W
Kali
6,757
614
55
5
0
251,753
0
L
Poseidon
5,149
468
60
5
0
207,760
0
L
Chaac
6,072
552
71
6
0
211,541
2
W
Skadi
6,063
551
62
6
0
208,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role