Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 277
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
JuseJusezinho
Baron Samedi
Level 86
God Stats
4W - 3L
1,741 SR
Queue Stats
335W - 311L
1,600 Elo+
Party 2
Fenrir
Fenrir
Murderer000
Fenrir
Level 160
God Stats
8W - 4L
1,609 SR
Queue Stats
222W - 197L
1,487 Elo+
Solo
Hachiman
Hachiman
RedLokoo
Hachiman
Level 105
God Stats
21W - 20L
1,514 SR
Queue Stats
136W - 141L
1,405 Elo+
Solo
Team Averages
Level 157
1,573 SR
1,499 Elo+

VS

Team Averages
Level 131
1,400 SR
1,481 Elo+
Awilix
Awilix
 
Awilix
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
BlackFlame00
Athena
Level 132
God Stats
0W - 3L
1,121 SR
Queue Stats
49W - 55L
1,451 Elo+
Party 1
Sun Wukong
Sun Wukong
FeFeCorrea
Sun Wukong
Level 68
God Stats
0W - 1L
1,317 SR
Queue Stats
33W - 34L
1,468 Elo+
Party 1
Jing Wei
Jing Wei
FeliPaiz189
Jing Wei
Level 159
God Stats
0W - 1L
1,535 SR
Queue Stats
51W - 48L
1,512 Elo+
Solo
Ah Puch
Ah Puch
caldasjp
Ah Puch
Level 128
God Stats
8W - 7L
1,527 SR
Queue Stats
303W - 297L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
4 / 0 / 2
6,439
644
6,537
7,519
4,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate

Breastplate

+20
Physical Protection

Kumbhakarna
 
Kumbhakarna
10
1 / 0 / 6
5,833
583
4,226
8,400
5,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
JuseJusezinho
Baron Samedi
11
6 / 0 / 4
6,771
677
7,249
6,095
2,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
11
4 / 3 / 1
6,095
610
3,993
9,206
3,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
RedLokoo
Hachiman
10
2 / 2 / 1
5,138
514
3,756
5,604
1,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
4 / 6 / 0
5,420
542
4,640
9,805
3,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
7
0 / 3 / 1
4,497
450
2,256
7,952
4,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
FeFeCorrea
Sun Wukong
9
0 / 3 / 0
4,775
478
2,709
8,204
4,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
FeliPaiz189
Jing Wei
10
1 / 3 / 1
5,558
556
5,226
7,456
1,897
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
caldasjp
Ah Puch
9
0 / 3 / 2
4,955
496
5,276
4,241
1,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
17
Kills
5
5
Deaths
18
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
4
0
2
5
W
Kumbhakarna
 
Kumbhakarna
1
0
6
4
L
Awilix
 
Awilix
4
6
0
0.67
L
Athena
0
3
1
0.17
L
Sun Wukong
FeFeCorrea
Sun Wukong
0
3
0
0
L
Jing Wei
FeliPaiz189
Jing Wei
1
3
1
0.5
W
Baron Samedi
JuseJusezinho
Baron Samedi
6
0
4
8
W
Fenrir
4
3
1
1.5
W
Hachiman
RedLokoo
Hachiman
2
2
1
1.25
L
Ah Puch
caldasjp
Ah Puch
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,761
Damage
20,107
36,824
Taken
37,658
17,006
Mitigated
15,537
13,962
Healing
9,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
6,537
1,459
0
3,611
7,519
4,116
439
237
6,904
0
42,481
W
Kumbhakarna
 
Kumbhakarna
4,226
605
0
1,601
8,400
5,205
0
2,637
5,763
17,129
3,357
L
Awilix
 
Awilix
4,640
2,536
0
739
9,805
3,136
0
3,191
6,614
0
32,780
L
Athena
2,256
1,314
0
1,230
7,952
4,879
0
2,923
5,029
7,078
0
L
Sun Wukong
FeFeCorrea
Sun Wukong
2,709
230
0
3,218
8,204
4,560
0
1,311
6,893
0
24,701
L
Jing Wei
FeliPaiz189
Jing Wei
5,226
3,877
0
2,968
7,456
1,897
0
1,917
5,539
0
45,183
W
Baron Samedi
JuseJusezinho
Baron Samedi
7,249
955
557
2,964
6,095
2,493
0
2,422
3,654
37,969
0
W
Fenrir
3,993
1,070
0
3,119
9,206
3,590
0
1,652
7,554
0
44,544
W
Hachiman
RedLokoo
Hachiman
3,756
2,504
0
2,110
5,604
1,602
0
584
5,020
0
29,700
L
Ah Puch
caldasjp
Ah Puch
5,276
76
0
1,086
4,241
1,065
0
1,078
3,163
28,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,276
Gold Earned
25,205
281
Minions Killed
240
0
Camps Cleared
0
1,013,244
Distance Traveled
962,840
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,439
644
60
6
0
205,137
0
W
Kumbhakarna
5,833
583
35
4
0
207,543
4
L
Awilix
5,420
542
60
6
0
209,154
0
L
Athena
4,497
450
9
1
0
178,492
0
L
Sun Wukong
4,775
478
46
5
0
193,947
0
L
Jing Wei
5,558
556
80
8
0
168,205
2
W
Baron Samedi
6,771
677
77
8
0
197,379
0
W
Fenrir
6,095
610
61
6
0
229,690
0
W
Hachiman
5,138
514
48
5
0
173,495
0
L
Ah Puch
4,955
496
45
5
0
213,042
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role