Player Matchup

Atlas
Atlas
CallMeMrStark
Atlas
Level 156
God Stats
3W - 2L
1,265 SR
Queue Stats
83W - 101L
1,458 Elo+
Party 1
Charon
Charon
ClicksOnQuack
Charon
Level 149
God Stats
4W - 0L
1,986 SR
Queue Stats
198W - 191L
1,531 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SirLubertons
Ah Muzen Cab
Level 128
God Stats
1W - 1L
1,233 SR
Queue Stats
112W - 87L
1,505 Elo+
Party 3
Thoth
Thoth
TheTankyV
Thoth
Level 99
God Stats
1W - 0L
1,614 SR
Queue Stats
113W - 98L
1,502 Elo+
Party 3
Hun Batz
Hun Batz
rawiswar49r
Hun Batz
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 139L
1,516 Elo+
Party 1
Team Averages
Level 138
1,519 SR
1,502 Elo+

VS

Team Averages
Level 138
1,601 SR
1,517 Elo+
Mercury
Mercury
BuffaloSalmon
Mercury
Level 99
God Stats
0W - 2L
1,523 SR
Queue Stats
445W - 453L
1,551 Elo+
Solo
Skadi
Skadi
JankyOleMe
Skadi
Level 149
God Stats
3W - 4L
1,734 SR
Queue Stats
169W - 164L
1,556 Elo+
Solo
Vulcan
Vulcan
Raca559
Vulcan
Level 188
God Stats
1W - 3L
1,216 SR
Queue Stats
320W - 327L
1,467 Elo+
Party 2
Tsukuyomi
Tsukuyomi
VexingNitemare
Tsukuyomi
Level 128
God Stats
2W - 1L
1,736 SR
Queue Stats
215W - 216L
1,502 Elo+
Solo
Fenrir
Fenrir
WingKing199
Fenrir
Level 124
God Stats
2W - 1L
1,793 SR
Queue Stats
111W - 110L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 11
8,856
984
2,574
8,680
6,792
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

15
5 / 1 / 13
9,467
1,052
6,302
7,170
7,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
SirLubertons
Ah Muzen Cab
15
4 / 2 / 12
8,660
962
8,120
8,353
3,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Thoth
TheTankyV
Thoth
14
4 / 1 / 7
8,572
952
4,330
3,911
1,544
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
rawiswar49r
Hun Batz
13
3 / 2 / 12
8,119
902
4,797
5,556
5,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
10
0 / 6 / 1
5,991
666
3,343
8,878
2,971
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Skadi
8
0 / 1 / 0
5,506
612
1,039
1,895
560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
Raca559
Vulcan
14
2 / 4 / 2
7,203
800
8,601
5,316
1,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tsukuyomi
VexingNitemare
Tsukuyomi
15
5 / 5 / 0
8,198
911
8,777
7,446
2,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Fenrir
12
0 / 4 / 3
6,293
699
2,226
6,073
3,628
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
13
20
Kills
7
7
Deaths
20
55
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mercury
0
6
1
0.08
W
4
1
11
9.5
W
5
1
13
11.5
L
Skadi
0
1
0
0
L
Vulcan
Raca559
Vulcan
2
4
2
0.75
W
Ah Muzen Cab
SirLubertons
Ah Muzen Cab
4
2
12
5
W
Thoth
TheTankyV
Thoth
4
1
7
7.5
L
Tsukuyomi
VexingNitemare
Tsukuyomi
5
5
0
1
L
Fenrir
0
4
3
0.38
W
Hun Batz
rawiswar49r
Hun Batz
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,123
Damage
23,986
33,670
Taken
29,608
25,044
Mitigated
11,530
7,327
Healing
2,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
3,343
599
378
1,525
8,878
2,971
0
3,015
5,863
0
9,798
W
2,574
627
193
1,187
8,680
6,792
422
3,608
5,072
6,894
0
W
6,302
359
1,529
1,157
7,170
7,919
560
1,562
5,608
14,764
1,861
L
Skadi
1,039
225
0
0
1,895
560
0
1,091
804
0
2,949
L
Vulcan
Raca559
Vulcan
8,601
102
253
161
5,316
1,811
0
3,023
2,293
21,871
0
W
Ah Muzen Cab
SirLubertons
Ah Muzen Cab
8,120
3,646
889
979
8,353
3,746
5,219
1,865
6,488
0
23,127
W
Thoth
TheTankyV
Thoth
4,330
114
294
97
3,911
1,544
614
352
3,559
17,178
0
L
Tsukuyomi
VexingNitemare
Tsukuyomi
8,777
1,462
0
36
7,446
2,560
0
2,775
4,671
0
13,559
L
Fenrir
2,226
297
0
268
6,073
3,628
0
2,476
3,597
0
3,489
W
Hun Batz
rawiswar49r
Hun Batz
4,797
164
266
736
5,556
5,043
683
1,214
4,342
0
12,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,674
Gold Earned
33,191
113
Minions Killed
65
0
Camps Cleared
0
874,006
Distance Traveled
654,684
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,991
666
16
2
0
141,276
0
W
Atlas
8,856
984
12
1
0
165,273
0
W
Charon
9,467
1,052
17
2
0
178,738
0
L
Skadi
5,506
612
4
0
0
49,678
0
L
Vulcan
7,203
800
26
3
0
165,745
0
W
Ah Muzen Cab
8,660
962
34
4
0
165,120
0
W
Thoth
8,572
952
37
4
0
182,857
0
L
Tsukuyomi
8,198
911
15
2
0
143,217
0
L
Fenrir
6,293
699
4
0
0
154,768
0
W
Hun Batz
8,119
902
13
1
0
182,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role