Player Matchup

Xing Tian
Xing Tian
Doomkopf01
Xing Tian
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 32L
1,161 Elo+
Party 1
Hercules
Hercules
Marco_FCN94
Hercules
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 46L
1,405 Elo+
Party 1
Chang'e
Chang'e
Yuki-onnaShinmei
Chang'e
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 42L
1,387 Elo+
Party 1
Anhur
Anhur
gankedbyMUC
Anhur
Level 109
God Stats
0W - 1L
1,258 SR
Queue Stats
15W - 26L
1,405 Elo+
Party 1
Ne Zha
Ne Zha
psys_x
Ne Zha
Level 162
God Stats
0W - 2L
1,481 SR
Queue Stats
43W - 67L
1,373 Elo+
Party 1
Team Averages
Level 142
1,448 SR
1,346 Elo+

VS

Team Averages
Level 100
1,410 SR
1,505 Elo+
Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
AntisociaIl
Achilles
Level 3
God Stats
1W - 0L
1,325 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Hamakii
Morgan Le Fay
Level 64
God Stats
2W - 2L
1,387 SR
Queue Stats
21W - 17L
1,530 Elo+
Solo
Chaac
Chaac
TheLastWenja
Chaac
Level 129
God Stats
6W - 4L
1,285 SR
Queue Stats
110W - 83L
1,534 Elo+
Solo
Aphrodite
Aphrodite
Venum_Gaming_Sx
Aphrodite
Level 143
God Stats
3W - 0L
1,553 SR
Queue Stats
172W - 177L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Doomkopf01
Xing Tian
7
0 / 1 / 1
4,826
483
3,529
8,832
5,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
Marco_FCN94
Hercules
9
1 / 7 / 0
5,095
510
4,380
10,584
6,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

8
0 / 5 / 0
4,897
490
2,507
8,504
2,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 4 / 1
4,832
483
2,332
7,609
1,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ne Zha
psys_x
Ne Zha
10
1 / 1 / 0
5,550
555
3,113
8,000
2,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
6 / 2 / 2
6,565
657
7,380
7,787
2,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
AntisociaIl
Achilles
11
7 / 0 / 2
7,050
705
8,080
9,181
8,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
Hamakii
Morgan Le Fay
11
1 / 0 / 5
5,839
584
5,161
4,347
1,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 0 / 4
6,565
657
5,098
7,534
3,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
Venum_Gaming_Sx
Aphrodite
9
1 / 1 / 4
5,861
586
4,026
5,189
1,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
3
Kills
18
18
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
2
2
3.5
W
Achilles
AntisociaIl
Achilles
7
0
2
8
L
Xing Tian
Doomkopf01
Xing Tian
0
1
1
0.5
W
Morgan Le Fay
Hamakii
Morgan Le Fay
1
0
5
3.5
L
Hercules
Marco_FCN94
Hercules
1
7
0
0.14
W
3
0
4
5
W
Aphrodite
Venum_Gaming_Sx
Aphrodite
1
1
4
3
L
0
5
0
0
L
1
4
1
0.38
L
Ne Zha
psys_x
Ne Zha
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,861
Damage
29,745
43,529
Taken
34,038
19,823
Mitigated
17,194
11,177
Healing
18,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,380
2,977
0
2,709
7,787
2,217
0
1,102
6,685
0
42,810
W
Achilles
AntisociaIl
Achilles
8,080
2,060
0
3,702
9,181
8,370
0
952
7,725
839
30,189
L
Xing Tian
Doomkopf01
Xing Tian
3,529
354
0
1,386
8,832
5,507
0
2,393
6,394
12,561
2,101
W
Morgan Le Fay
Hamakii
Morgan Le Fay
5,161
155
0
1,119
4,347
1,477
75
883
3,427
36,868
0
L
Hercules
Marco_FCN94
Hercules
4,380
1,141
0
2,986
10,584
6,868
0
1,236
8,744
0
23,978
W
5,098
1,050
0
4,624
7,534
3,162
0
1,625
5,909
0
54,193
W
Aphrodite
Venum_Gaming_Sx
Aphrodite
4,026
525
3,006
3,146
5,189
1,968
671
853
4,262
19,413
334
L
2,507
97
360
3,224
8,504
2,471
0
4,467
3,997
23,283
0
L
2,332
1,221
0
1,941
7,609
1,989
0
886
6,681
0
24,307
L
Ne Zha
psys_x
Ne Zha
3,113
586
0
1,280
8,000
2,988
0
424
7,576
0
42,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,200
Gold Earned
31,880
235
Minions Killed
321
0
Camps Cleared
0
998,030
Distance Traveled
1,039,050
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,565
657
64
6
0
179,173
0
W
Achilles
7,050
705
47
5
0
208,788
1
L
Xing Tian
4,826
483
23
2
0
205,298
0
W
Morgan Le Fay
5,839
584
60
6
0
215,631
1
L
Hercules
5,095
510
43
4
0
179,459
1
W
Chaac
6,565
657
101
10
0
249,171
1
W
Aphrodite
5,861
586
49
5
0
186,287
0
L
Chang'e
4,897
490
51
5
0
191,889
3
L
Anhur
4,832
483
41
4
0
184,952
1
L
Ne Zha
5,550
555
77
8
0
236,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role