Player Matchup

Ares
Ares
 
Ares
Level 252
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
CUNKEDBUNKER
Kali
Level 85
God Stats
22W - 30L
1,432 SR
Queue Stats
140W - 162L
1,463 Elo+
Solo
Neith
Neith
RockyGamerMX
Neith
Level 71
God Stats
24W - 21L
1,556 SR
Queue Stats
296W - 276L
1,453 Elo+
Solo
Surtr
Surtr
Sweepy Goon
Surtr
Level 61
God Stats
2W - 5L
1,587 SR
Queue Stats
16W - 23L
1,306 Elo+
Party 2
Agni
Agni
TheLostLord
Agni
Level 61
God Stats
2W - 2L
1,809 SR
Queue Stats
118W - 102L
1,531 Elo+
Party 2
Team Averages
Level 106
1,577 SR
1,451 Elo+

VS

Team Averages
Level 119
1,481 SR
1,406 Elo+
Baron Samedi
Baron Samedi
Im a girl 9483
Baron Samedi
Level 132
God Stats
20W - 11L
1,635 SR
Queue Stats
165W - 162L
1,598 Elo+
Solo
Xing Tian
Xing Tian
OlmecaMaster
Xing Tian
Level 128
God Stats
2W - 2L
1,289 SR
Queue Stats
120W - 129L
1,488 Elo+
Solo
Ravana
Ravana
RivSavage69
Ravana
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 28L
1,402 Elo+
Party 1
Chronos
Chronos
VENGEANCE_X_03
Chronos
Level 88
God Stats
3W - 0L
1,711 SR
Queue Stats
6W - 10L
1,300 Elo+
Party 1
Bellona
Bellona
xXLazguardXx
Bellona
Level 120
God Stats
11W - 17L
1,270 SR
Queue Stats
15W - 25L
1,240 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
7
1 / 3 / 2
4,328
618
3,787
7,150
3,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

1
0 / 0 / 0
2,862
409
0
0
0
8
1 / 1 / 1
4,802
686
2,974
4,219
1,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
0 / 4 / 1
4,151
593
3,498
5,189
2,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

8
2 / 2 / 0
4,251
607
2,285
4,476
1,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Im a girl 9483
Baron Samedi
9
2 / 1 / 2
4,961
709
3,416
3,538
1,431
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
OlmecaMaster
Xing Tian
7
1 / 0 / 6
4,703
672
2,675
5,092
2,935
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ravana
9
4 / 0 / 1
4,764
681
2,011
3,549
1,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
0 / 2 / 0
3,804
543
1,118
3,574
1,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bellona
xXLazguardXx
Bellona
9
3 / 1 / 1
5,506
787
2,445
6,523
4,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
4
Kills
10
10
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
3
2
0.67
L
0
0
0
0
W
Baron Samedi
Im a girl 9483
Baron Samedi
2
1
2
3
W
Xing Tian
OlmecaMaster
Xing Tian
1
0
6
4
W
Ravana
4
0
1
4.5
L
1
1
1
1.5
L
0
4
1
0.13
L
2
2
0
1
W
0
2
0
0
W
Bellona
xXLazguardXx
Bellona
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,544
Damage
11,665
21,034
Taken
22,276
8,156
Mitigated
10,935
4,616
Healing
7,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,787
462
0
1,638
7,150
3,426
0
3,557
3,593
11,490
526
L
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
Im a girl 9483
Baron Samedi
3,416
200
56
1,329
3,538
1,431
0
2,112
1,374
31,129
318
W
Xing Tian
OlmecaMaster
Xing Tian
2,675
362
0
1,691
5,092
2,935
0
962
4,130
12,000
0
W
Ravana
2,011
391
0
987
3,549
1,108
0
1,095
2,359
0
29,380
L
2,974
852
0
1,912
4,219
1,099
0
1,985
2,234
0
34,332
L
3,498
1,666
0
857
5,189
2,509
0
0
5,189
191
19,710
L
2,285
453
0
209
4,476
1,122
0
1,569
2,907
17,167
0
W
1,118
497
0
510
3,574
1,070
0
1,560
2,014
17,787
0
W
Bellona
xXLazguardXx
Bellona
2,445
1,225
0
3,076
6,523
4,391
0
318
5,794
0
33,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,394
Gold Earned
23,738
136
Minions Killed
227
0
Camps Cleared
0
565,133
Distance Traveled
779,508
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,328
618
15
2
0
145,898
0
L
Kali
2,862
409
0
0
0
0
0
W
Baron Samedi
4,961
709
41
6
0
123,146
0
W
Xing Tian
4,703
672
19
3
0
164,059
0
W
Ravana
4,764
681
59
8
0
188,425
1
L
Neith
4,802
686
56
8
0
138,597
0
L
Surtr
4,151
593
35
5
0
142,655
0
L
Agni
4,251
607
30
4
0
137,983
1
W
Chronos
3,804
543
30
4
0
160,844
0
W
Bellona
5,506
787
78
11
0
143,034
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role