Player Matchup

Serqet
Serqet
 
Serqet
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Daddy Sleazy
Cthulhu
Level 60
God Stats
2W - 1L
1,368 SR
Queue Stats
25W - 21L
1,524 Elo+
Party 1
Vulcan
Vulcan
LRatio
Vulcan
Level 81
God Stats
1W - 0L
1,268 SR
Queue Stats
18W - 11L
1,586 Elo+
Party 1
Team Averages
Level 81
1,378 SR
1,536 Elo+

VS

Team Averages
Level 123
1,605 SR
1,508 Elo+
Anubis
Anubis
Dogoburger
Anubis
Level 102
God Stats
2W - 5L
1,256 SR
Queue Stats
105W - 115L
1,468 Elo+
Solo
Sun Wukong
Sun Wukong
FleeingCircle81
Sun Wukong
Level 105
God Stats
23W - 22L
1,985 SR
Queue Stats
378W - 373L
1,538 Elo+
Solo
Xbalanque
Xbalanque
XxSLAYERxX9891
Xbalanque
Level 161
God Stats
143W - 114L
1,573 SR
Queue Stats
917W - 940L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
6 / 2 / 4
9,492
949
7,155
7,638
3,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Daddy Sleazy
Cthulhu
15
2 / 0 / 11
9,063
906
7,903
13,098
13,231
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Vulcan
LRatio
Vulcan
16
5 / 2 / 6
9,617
962
7,784
7,087
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dogoburger
Anubis
13
2 / 5 / 1
7,770
777
5,795
8,019
3,784
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
FleeingCircle81
Sun Wukong
13
1 / 4 / 2
7,586
759
5,546
10,759
9,007
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Xbalanque
XxSLAYERxX9891
Xbalanque
14
0 / 4 / 3
8,013
801
9,308
9,124
3,138
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
13
Kills
3
4
Deaths
13
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
6
2
4
4
W
Cthulhu
Daddy Sleazy
Cthulhu
2
0
11
7.5
L
Anubis
Dogoburger
Anubis
2
5
1
0.5
L
Sun Wukong
FleeingCircle81
Sun Wukong
1
4
2
0.5
W
Vulcan
LRatio
Vulcan
5
2
6
4
L
Xbalanque
XxSLAYERxX9891
Xbalanque
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,842
Damage
20,649
27,823
Taken
27,902
19,536
Mitigated
15,929
4,414
Healing
3,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
7,155
1,333
0
388
7,638
3,509
798
1,644
5,984
0
22,862
W
Cthulhu
Daddy Sleazy
Cthulhu
7,903
447
0
2,300
13,098
13,231
210
3,710
9,363
24,882
532
L
Anubis
Dogoburger
Anubis
5,795
80
150
941
8,019
3,784
0
5,216
2,740
19,876
713
L
Sun Wukong
FleeingCircle81
Sun Wukong
5,546
891
0
971
10,759
9,007
170
5,376
5,061
0
18,951
W
Vulcan
LRatio
Vulcan
7,784
184
0
1,726
7,087
2,796
70
447
6,637
39,630
1,500
L
Xbalanque
XxSLAYERxX9891
Xbalanque
9,308
70
0
1,069
9,124
3,138
120
4,230
4,139
0
35,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,172
Gold Earned
23,369
140
Minions Killed
118
0
Camps Cleared
0
635,448
Distance Traveled
502,895
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,492
949
28
3
0
223,635
0
W
Cthulhu
9,063
906
35
4
0
214,814
0
L
Anubis
7,770
777
28
3
0
153,021
0
L
Sun Wukong
7,586
759
34
3
0
180,079
0
W
Vulcan
9,617
962
77
8
0
196,999
0
L
Xbalanque
8,013
801
56
6
0
169,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role