Player Matchup

Izanami
Izanami
LeGrandPoulet04
Izanami
Level 128
God Stats
24W - 19L
1,541 SR
Queue Stats
451W - 470L
1,375 Elo+
Solo
Baron Samedi
Baron Samedi
RadiationBlues
Baron Samedi
Level 82
God Stats
4W - 3L
1,583 SR
Queue Stats
10W - 10L
1,442 Elo+
Solo
Ymir
Ymir
WhiskeyTango208
Ymir
Level 107
God Stats
60W - 56L
1,472 SR
Queue Stats
225W - 225L
1,426 Elo+
Solo
Team Averages
Level 106
1,532 SR
1,415 Elo+

VS

Team Averages
Level 55
1,520 SR
1,462 Elo+
Cerberus
Cerberus
BigandSxy717
Cerberus
Level 10
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Apollo
Apollo
GassyDinosaur
Apollo
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,443 Elo+
Party 1
Merlin
Merlin
bittyolo
Merlin
Level 80
God Stats
2W - 2L
1,559 SR
Queue Stats
17W - 22L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 2
11,558
963
5,684
4,906
1,718
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Baron Samedi
RadiationBlues
Baron Samedi
18
6 / 1 / 14
12,063
1,005
14,580
8,982
4,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
8 / 1 / 9
11,566
964
9,400
11,459
8,760
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BigandSxy717
Cerberus
14
1 / 8 / 0
8,631
719
3,813
15,064
14,320
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 6 / 1
8,963
747
4,498
9,417
3,432
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
bittyolo
Merlin
15
0 / 6 / 2
9,089
757
3,950
10,596
3,449
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
20
Kills
2
2
Deaths
20
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BigandSxy717
Cerberus
1
8
0
0.13
L
1
6
1
0.25
W
6
0
2
7
W
Baron Samedi
RadiationBlues
Baron Samedi
6
1
14
13
W
8
1
9
12.5
L
Merlin
bittyolo
Merlin
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,664
Damage
12,261
25,347
Taken
35,077
14,765
Mitigated
21,201
9,507
Healing
2,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BigandSxy717
Cerberus
3,813
0
0
1,566
15,064
14,320
0
8,983
6,077
8,107
143
L
4,498
2,434
0
357
9,417
3,432
0
6,895
2,514
0
19,333
W
5,684
3,603
0
1,800
4,906
1,718
1,635
882
4,024
0
41,414
W
Baron Samedi
RadiationBlues
Baron Samedi
14,580
1,019
1,001
3,175
8,982
4,287
1,266
4,074
4,908
43,659
1,622
W
9,400
1,333
165
3,366
11,459
8,760
473
3,024
8,435
30,739
1,847
L
Merlin
bittyolo
Merlin
3,950
56
0
672
10,596
3,449
0
7,324
3,272
39,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,187
Gold Earned
26,683
173
Minions Killed
93
0
Camps Cleared
0
613,606
Distance Traveled
530,848
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,631
719
5
0
0
168,043
0
L
Apollo
8,963
747
27
2
0
182,921
0
W
Izanami
11,558
963
71
6
0
176,550
0
W
Baron Samedi
12,063
1,005
62
5
0
229,569
0
W
Ymir
11,566
964
40
3
0
207,487
1
L
Merlin
9,089
757
61
5
0
179,884
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role