Player Matchup

Sol
Sol
AFoxyVixen
Sol
Level 56
God Stats
3W - 3L
1,310 SR
Queue Stats
11W - 15L
1,375 Elo+
Party 1
Gilgamesh
Gilgamesh
Leddg
Gilgamesh
Level 65
God Stats
8W - 9L
1,505 SR
Queue Stats
198W - 176L
1,573 Elo+
Party 2
Ra
Ra
P1ge0n_Sama
Ra
Level 109
God Stats
1W - 2L
1,545 SR
Queue Stats
195W - 189L
1,558 Elo+
Party 2
Thor
Thor
iwanthead
Thor
Level 129
God Stats
13W - 13L
1,579 SR
Queue Stats
87W - 78L
1,518 Elo+
Party 1
Chronos
Chronos
olyou
Chronos
Level 89
God Stats
2W - 5L
1,170 SR
Queue Stats
75W - 57L
1,574 Elo+
Party 2
Team Averages
Level 90
1,422 SR
1,519 Elo+

VS

Team Averages
Level 109
1,458 SR
1,492 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
Bettiux
Vulcan
Level 69
God Stats
7W - 5L
1,646 SR
Queue Stats
190W - 168L
1,467 Elo+
Solo
Ullr
Ullr
ImBitties
Ullr
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
613W - 571L
1,493 Elo+
Solo
Hun Batz
Hun Batz
Levelingsolo161
Hun Batz
Level 114
God Stats
0W - 2L
1,423 SR
Queue Stats
127W - 197L
1,459 Elo+
Party 3
Xing Tian
Xing Tian
Rigs207
Xing Tian
Level 103
God Stats
0W - 8L
1,219 SR
Queue Stats
274W - 279L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,575
619
3,448
5,868
1,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Gilgamesh
Leddg
Gilgamesh
9
2 / 1 / 3
5,080
564
4,902
6,923
2,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 0 / 1
5,627
625
2,598
4,329
1,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thor
9
2 / 2 / 0
4,889
543
1,499
6,784
2,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
olyou
Chronos
11
1 / 0 / 4
6,034
670
4,685
3,676
1,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
1 / 3 / 0
4,529
503
2,183
6,649
3,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vulcan
Bettiux
Vulcan
9
1 / 0 / 1
5,325
592
5,153
3,052
815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
6
0 / 1 / 0
4,111
457
1,916
4,009
922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
7
1 / 1 / 0
4,497
500
3,720
7,049
2,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Xing Tian
Rigs207
Xing Tian
10
1 / 2 / 0
5,329
592
3,744
7,869
2,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
7
Kills
4
5
Deaths
7
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
3
0
0.33
W
1
2
1
0.75
L
Vulcan
Bettiux
Vulcan
1
0
1
1.5
L
Ullr
0
1
0
0
W
Gilgamesh
Leddg
Gilgamesh
2
1
3
3.5
L
Hun Batz
1
1
0
1
W
1
0
1
1.5
L
Xing Tian
Rigs207
Xing Tian
1
2
0
0.5
W
Thor
2
2
0
1
W
Chronos
olyou
Chronos
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,132
Damage
16,716
27,580
Taken
28,628
8,665
Mitigated
10,419
8,300
Healing
6,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,183
602
575
2,284
6,649
3,418
62
2,941
3,436
13,512
3,725
W
3,448
1,307
0
2,838
5,868
1,428
104
3,288
2,124
30,543
887
L
Vulcan
Bettiux
Vulcan
5,153
0
0
500
3,052
815
336
1,072
1,660
34,294
0
L
Ullr
1,916
574
0
689
4,009
922
0
1,067
2,828
0
18,486
W
Gilgamesh
Leddg
Gilgamesh
4,902
1,286
0
740
6,923
2,924
0
2,686
4,237
0
18,889
L
Hun Batz
3,720
1,029
0
951
7,049
2,290
0
1,226
5,733
0
25,703
W
2,598
137
249
2,187
4,329
1,052
0
2,795
1,534
38,261
1,365
L
Xing Tian
Rigs207
Xing Tian
3,744
63
0
1,682
7,869
2,974
0
3,318
4,551
26,053
0
W
Thor
1,499
489
0
1,188
6,784
2,190
0
1,079
5,705
0
23,566
W
Chronos
olyou
Chronos
4,685
1,965
0
1,098
3,676
1,071
658
691
2,985
38,298
3,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,205
Gold Earned
23,791
306
Minions Killed
223
0
Camps Cleared
0
933,740
Distance Traveled
891,525
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,529
503
35
4
0
178,607
2
W
Sol
5,575
619
55
6
0
143,721
0
L
Vulcan
5,325
592
73
8
0
204,989
0
L
Ullr
4,111
457
28
3
0
118,572
0
W
Gilgamesh
5,080
564
38
4
0
216,595
1
L
Hun Batz
4,497
500
36
4
0
209,394
3
W
Ra
5,627
625
86
10
0
193,528
3
L
Xing Tian
5,329
592
51
6
0
179,963
2
W
Thor
4,889
543
47
5
0
197,607
0
W
Chronos
6,034
670
80
9
0
182,289
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role