Player Matchup

Maui
Maui
Chilly11516
Maui
Level 85
God Stats
18W - 19L
1,493 SR
Queue Stats
45W - 60L
1,375 Elo+
Solo
Fenrir
Fenrir
DIejouboo
Fenrir
Level 68
God Stats
1W - 0L
1,746 SR
Queue Stats
113W - 126L
1,475 Elo+
Solo
Discordia
Discordia
EnemySlothy
Discordia
Level 55
God Stats
6W - 6L
1,516 SR
Queue Stats
75W - 74L
1,482 Elo+
Party 1
Hera
Hera
OpulentWrath
Hera
Level 48
God Stats
4W - 4L
1,560 SR
Queue Stats
75W - 74L
1,482 Elo+
Party 1
Neith
Neith
Sosen42
Neith
Level 59
God Stats
9W - 4L
1,653 SR
Queue Stats
49W - 43L
1,495 Elo+
Solo
Team Averages
Level 63
1,594 SR
1,462 Elo+

VS

Team Averages
Level 157
1,538 SR
1,486 Elo+
Arachne
Arachne
 
Arachne
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Itsjackywacky
Artemis
Level 154
God Stats
6W - 5L
1,643 SR
Queue Stats
124W - 135L
1,459 Elo+
Solo
The Morrigan
The Morrigan
Wuba_LubaDubDub9
The Morrigan
Level 141
God Stats
1W - 3L
1,500 SR
Queue Stats
56W - 64L
1,445 Elo+
Solo
Zeus
Zeus
XTKill PunishX
Zeus
Level 175
God Stats
245W - 241L
1,549 SR
Queue Stats
264W - 271L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 12
6,699
1,340
3,381
5,299
4,862
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
DIejouboo
Fenrir
12
3 / 1 / 8
6,985
1,397
1,992
3,246
1,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
EnemySlothy
Discordia
11
0 / 1 / 7
6,142
1,228
2,938
2,975
1,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

12
2 / 0 / 11
6,927
1,385
3,024
1,572
635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Sosen42
Neith
13
7 / 0 / 6
8,434
1,687
4,328
2,804
1,104
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

378

VS

Team 2 Tickets

311

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
1 / 5 / 0
6,325
1,265
3,564
7,054
2,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ix Chel
 
Ix Chel
10
0 / 0 / 0
5,502
1,100
354
609
239
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
11
1 / 3 / 1
6,311
1,262
3,108
5,531
1,822
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
Wuba_LubaDubDub9
The Morrigan
11
0 / 4 / 0
5,972
1,194
2,685
4,019
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 1 / 1
6,403
1,281
2,846
1,494
471
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
4
13
Kills
2
2
Deaths
13
44
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
5
0
0.2
L
Ix Chel
 
Ix Chel
0
0
0
0
W
1
0
12
7
W
Fenrir
DIejouboo
Fenrir
3
1
8
7
W
Discordia
EnemySlothy
Discordia
0
1
7
3.5
L
Artemis
1
3
1
0.5
W
2
0
11
7.5
W
Neith
Sosen42
Neith
7
0
6
10
L
The Morrigan
Wuba_LubaDubDub9
The Morrigan
0
4
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,663
Damage
12,557
15,896
Taken
18,707
9,640
Mitigated
6,935
1,220
Healing
638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,564
2,836
0
575
7,054
2,960
0
2,214
4,684
0
12,767
L
Ix Chel
 
Ix Chel
354
42
0
24
609
239
0
17
592
3,105
0
W
3,381
600
0
0
5,299
4,862
0
2,811
2,488
10,836
1,996
W
Fenrir
DIejouboo
Fenrir
1,992
225
0
666
3,246
1,827
0
548
2,698
0
11,229
W
Discordia
EnemySlothy
Discordia
2,938
136
0
89
2,975
1,212
0
686
2,289
14,271
0
L
Artemis
3,108
543
0
39
5,531
1,822
0
4,162
1,369
0
8,619
W
3,024
685
0
0
1,572
635
0
571
1,001
11,716
0
W
Neith
Sosen42
Neith
4,328
1,302
0
465
2,804
1,104
0
1,594
1,210
0
21,667
L
The Morrigan
Wuba_LubaDubDub9
The Morrigan
2,685
303
0
0
4,019
1,443
0
2,154
1,795
15,228
0
L
2,846
102
0
0
1,494
471
0
680
814
18,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,187
Gold Earned
30,513
133
Minions Killed
103
6
Camps Cleared
4
520,716
Distance Traveled
403,664
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,325
1,265
23
5
0
86,995
0
L
Ix Chel
5,502
1,100
5
1
0
33,705
0
W
Maui
6,699
1,340
17
3
0
107,873
0
W
Fenrir
6,985
1,397
17
3
4
110,694
0
W
Discordia
6,142
1,228
18
4
0
92,854
0
L
Artemis
6,311
1,262
6
1
0
79,531
0
W
Hera
6,927
1,385
28
6
0
102,810
0
W
Neith
8,434
1,687
53
11
2
106,485
0
L
The Morrigan
5,972
1,194
28
6
1
95,902
0
L
Zeus
6,403
1,281
41
8
3
107,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role