Player Matchup

Hades
Hades
Silver IV
ChillyGoCrazy00
Hades
Silver IV
Level 48
God Stats
49W - 48L
1,441 SR
Queue Stats
165W - 214L
899 MMR
Solo
Medusa
Medusa
Silver IV
IcyToaster14142
Medusa
Silver IV
Level 136
God Stats
5W - 8L
1,462 SR
Queue Stats
9W - 18L
1,221 MMR
Party 2
Bacchus
Bacchus
Bronze IV
gavarhino
Bacchus
Bronze IV
Level 85
God Stats
0W - 2L
1,515 SR
Queue Stats
7W - 20L
995 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 90
1,473 SR
1,038 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 140
1,494 SR
1,065 MMR
Ne Zha
Ne Zha
Silver V
GhostKill-30
Ne Zha
Silver V
Level 160
God Stats
5W - 3L
1,635 SR
Queue Stats
14W - 16L
1,157 MMR
Party 1
Anubis
Anubis
Silver II
WolfM-97
Anubis
Silver II
Level 155
God Stats
8W - 4L
1,406 SR
Queue Stats
16W - 17L
1,175 MMR
Party 1
Danzaburou
Danzaburou
Silver IV
marshy_ticker69
Danzaburou
Silver IV
Level 104
God Stats
66W - 84L
1,442 SR
Queue Stats
284W - 413L
862 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 6 / 5
11,989
856
10,999
15,253
5,811
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 7 / 6
10,657
761
9,825
14,863
3,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
gavarhino
Bacchus
17
1 / 3 / 7
10,419
744
10,441
15,393
17,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Bans
AtlasDiscordiaCharonShivaGuan Yu

VS

Bans
CerberusAchillesMulanAthenaChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
19
5 / 3 / 9
12,538
896
12,790
15,977
15,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
WolfM-97
Anubis
20
7 / 4 / 7
13,389
956
15,527
11,877
6,315
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
marshy_ticker69
Danzaburou
17
4 / 6 / 7
11,942
853
10,936
15,380
5,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
39
13
Kills
16
16
Deaths
13
18
Assists
23
Player
Kills
Deaths
Assists
KDA
L
8
6
5
1.75
W
Ne Zha
5
3
9
3.17
L
4
7
6
1
W
Anubis
WolfM-97
Anubis
7
4
7
2.63
L
Bacchus
gavarhino
Bacchus
1
3
7
1.5
W
Danzaburou
marshy_ticker69
Danzaburou
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,265
Damage
39,253
45,509
Taken
43,234
26,936
Mitigated
27,364
8,201
Healing
10,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,999
1,389
363
4,005
15,253
5,811
48
4,761
10,279
26,680
0
W
Ne Zha
12,790
2,695
0
3,704
15,977
15,435
358
6,387
9,180
0
46,671
L
9,825
3,611
0
642
14,863
3,823
43
5,662
8,765
0
39,211
W
Anubis
WolfM-97
Anubis
15,527
435
75
4,557
11,877
6,315
1,908
5,953
5,759
53,767
0
L
Bacchus
gavarhino
Bacchus
10,441
1,354
0
3,191
15,393
17,302
0
5,054
9,695
22,917
5,946
W
Danzaburou
marshy_ticker69
Danzaburou
10,936
5,335
0
2,577
15,380
5,614
1,409
6,461
8,539
0
46,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,065
Gold Earned
37,869
133
Minions Killed
202
0
Camps Cleared
0
667,965
Distance Traveled
685,710
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,989
856
30
2
0
190,177
0
W
Ne Zha
12,538
896
52
4
0
234,269
0
L
Medusa
10,657
761
58
4
0
218,132
0
W
Anubis
13,389
956
89
6
0
220,165
2
L
Bacchus
10,419
744
45
3
0
259,656
0
W
Danzaburou
11,942
853
61
4
0
231,276
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role