Player Matchup

Artemis
Artemis
 
Artemis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Fisher82
Fenrir
Level 175
God Stats
3W - 5L
1,571 SR
Queue Stats
172W - 149L
1,517 Elo+
Solo
Atlas
Atlas
PREECHAA
Atlas
Level 86
God Stats
1W - 2L
1,728 SR
Queue Stats
83W - 69L
1,530 Elo+
Solo
Medusa
Medusa
RaisinShrub
Medusa
Level 154
God Stats
2W - 2L
1,622 SR
Queue Stats
130W - 126L
1,511 Elo+
Solo
Nike
Nike
cello4589
Nike
Level 147
God Stats
9W - 9L
1,635 SR
Queue Stats
91W - 78L
1,612 Elo+
Solo
Team Averages
Level 137
1,612 SR
1,534 Elo+

VS

Team Averages
Level 140
1,498 SR
1,568 Elo+
Shiva
Shiva
 
Shiva
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Chrisandtell
Anhur
Level 148
God Stats
1W - 2L
1,233 SR
Queue Stats
53W - 28L
1,680 Elo+
Party 1
Poseidon
Poseidon
Fawkes2348
Poseidon
Level 140
God Stats
10W - 8L
1,558 SR
Queue Stats
18W - 26L
1,459 Elo+
Party 1
Arachne
Arachne
LexHunter018
Arachne
Level 136
God Stats
2W - 1L
1,600 SR
Queue Stats
72W - 56L
1,580 Elo+
Solo
Ganesha
Ganesha
MadLaplace
Ganesha
Level 124
God Stats
2W - 3L
1,599 SR
Queue Stats
265W - 228L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
0 / 2 / 0
5,178
518
4,501
4,656
923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Fenrir
Fisher82
Fenrir
12
7 / 1 / 2
6,613
661
6,390
7,381
2,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
PREECHAA
Atlas
9
1 / 1 / 1
5,137
514
2,415
4,872
3,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
12
2 / 2 / 1
6,264
626
1,955
5,294
1,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
9
1 / 2 / 2
5,151
515
2,976
7,443
3,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
1 / 3 / 0
6,042
604
3,252
7,663
5,962
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
2 / 2 / 3
5,550
555
3,918
5,143
1,321
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Fawkes2348
Poseidon
13
4 / 2 / 1
7,566
757
1,729
2,707
597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
LexHunter018
Arachne
10
1 / 3 / 1
5,284
528
1,143
7,578
2,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ganesha
MadLaplace
Ganesha
10
0 / 1 / 5
5,866
587
3,283
6,808
4,318
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
11
Kills
8
8
Deaths
11
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
2
0
0
W
Shiva
 
Shiva
1
3
0
0.33
W
2
2
3
1.75
W
Poseidon
Fawkes2348
Poseidon
4
2
1
2.25
L
Fenrir
Fisher82
Fenrir
7
1
2
8
W
Arachne
LexHunter018
Arachne
1
3
1
0.5
W
Ganesha
MadLaplace
Ganesha
0
1
5
2.5
L
Atlas
PREECHAA
Atlas
1
1
1
1.5
L
Medusa
2
2
1
1.25
L
Nike
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,237
Damage
13,325
29,646
Taken
29,899
12,181
Mitigated
14,423
10,498
Healing
10,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,501
1,049
0
655
4,656
923
0
1,167
3,489
0
35,739
W
Shiva
 
Shiva
3,252
486
0
2,377
7,663
5,962
0
1,534
5,793
4,770
32,058
W
3,918
1,982
0
2,405
5,143
1,321
0
0
5,143
0
37,142
W
Poseidon
Fawkes2348
Poseidon
1,729
55
0
297
2,707
597
157
0
2,707
47,011
423
L
Fenrir
Fisher82
Fenrir
6,390
1,914
0
4,032
7,381
2,451
0
825
6,552
0
40,292
W
Arachne
LexHunter018
Arachne
1,143
930
0
3,788
7,578
2,225
0
410
7,092
0
30,547
W
Ganesha
MadLaplace
Ganesha
3,283
580
0
2,103
6,808
4,318
0
0
6,808
21,857
0
L
Atlas
PREECHAA
Atlas
2,415
488
0
2,200
4,872
3,268
0
286
4,586
21,178
1,341
L
Medusa
1,955
707
0
1,557
5,294
1,675
0
948
4,212
0
48,934
L
Nike
2,976
224
0
2,054
7,443
3,864
0
2,123
5,280
0
19,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,343
Gold Earned
30,308
337
Minions Killed
347
0
Camps Cleared
0
986,083
Distance Traveled
1,100,104
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,178
518
86
9
0
193,490
0
W
Shiva
6,042
604
72
7
0
204,767
0
W
Anhur
5,550
555
103
10
0
201,592
0
W
Poseidon
7,566
757
118
12
0
247,894
0
L
Fenrir
6,613
661
71
7
0
242,685
0
W
Arachne
5,284
528
53
5
0
231,290
0
W
Ganesha
5,866
587
1
0
0
214,561
2
L
Atlas
5,137
514
57
6
0
135,750
0
L
Medusa
6,264
626
94
9
0
192,712
0
L
Nike
5,151
515
29
3
0
221,446
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role