Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
BOPBUDOWLANIEC
Bakasura
Level 83
God Stats
1W - 5L
1,433 SR
Queue Stats
145W - 149L
1,540 Elo+
Party 2
Surtr
Surtr
IIISheeplll
Surtr
Level 64
God Stats
9W - 6L
1,685 SR
Queue Stats
60W - 50L
1,765 Elo+
Party 1
Sol
Sol
Sarione
Sol
Level 151
God Stats
4W - 3L
1,685 SR
Queue Stats
152W - 154L
1,540 Elo+
Party 2
Gilgamesh
Gilgamesh
lllObilll
Gilgamesh
Level 98
God Stats
9W - 7L
1,616 SR
Queue Stats
178W - 161L
1,451 Elo+
Party 1
Team Averages
Level 101
1,584 SR
1,559 Elo+

VS

Team Averages
Level 115
1,483 SR
1,556 Elo+
Hercules
Hercules
KamiKzee00
Hercules
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 4
The Morrigan
The Morrigan
Samplayer49
The Morrigan
Level 108
God Stats
1W - 3L
1,429 SR
Queue Stats
87W - 75L
1,501 Elo+
Party 3
Poseidon
Poseidon
ScuzzyZZ
Poseidon
Level 125
God Stats
1W - 3L
1,553 SR
Queue Stats
242W - 228L
1,574 Elo+
Party 3
Tyr
Tyr
javierencio66
Tyr
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,638 Elo+
Party 4
Bacchus
Bacchus
psddtgb7x15
Bacchus
Level 81
God Stats
25W - 28L
1,432 SR
Queue Stats
504W - 464L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
6 / 2 / 7
8,845
632
9,433
6,453
2,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
15
6 / 0 / 3
8,266
590
4,351
12,361
5,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 1 / 2
7,724
552
6,575
8,307
7,998
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Sol
15
11 / 3 / 3
10,246
732
13,237
8,823
2,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
lllObilll
Gilgamesh
12
2 / 2 / 12
7,973
570
3,333
10,780
7,685
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KamiKzee00
Hercules
10
1 / 4 / 0
6,212
444
2,835
6,735
5,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
Samplayer49
The Morrigan
11
0 / 7 / 1
6,358
454
2,749
9,156
2,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
ScuzzyZZ
Poseidon
13
1 / 4 / 2
7,118
508
5,687
9,159
2,766
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 6 / 4
6,036
431
4,397
12,443
7,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
psddtgb7x15
Bacchus
13
6 / 6 / 1
7,852
561
5,918
13,129
6,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
27
Kills
8
8
Deaths
27
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
2
7
4.75
W
Bakasura
6
0
3
7.5
W
2
1
2
3
L
Hercules
KamiKzee00
Hercules
1
4
0
0.25
L
The Morrigan
Samplayer49
The Morrigan
0
7
1
0.07
W
Sol
11
3
3
4.17
L
Poseidon
ScuzzyZZ
Poseidon
1
4
2
0.5
L
0
6
4
0.33
W
Gilgamesh
lllObilll
Gilgamesh
2
2
12
4
L
Bacchus
psddtgb7x15
Bacchus
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,929
Damage
21,586
46,724
Taken
50,622
26,231
Mitigated
25,240
14,993
Healing
10,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
9,433
862
61
1,986
6,453
2,408
366
2,789
3,309
56,795
171
W
Bakasura
4,351
2,796
0
5,157
12,361
5,281
0
2,512
9,782
0
60,231
W
6,575
2,322
0
1,790
8,307
7,998
0
1,665
6,240
1,533
39,819
L
Hercules
KamiKzee00
Hercules
2,835
1,325
0
1,403
6,735
5,208
84
898
5,833
0
22,904
L
The Morrigan
Samplayer49
The Morrigan
2,749
133
0
725
9,156
2,968
0
5,515
3,492
36,110
0
W
Sol
13,237
6,507
0
5,268
8,823
2,859
2,330
3,456
5,367
70,693
1,125
L
Poseidon
ScuzzyZZ
Poseidon
5,687
1,187
0
3,477
9,159
2,766
0
5,143
3,876
51,147
1,424
L
4,397
130
0
2,738
12,443
7,570
0
7,178
5,085
0
27,656
W
Gilgamesh
lllObilll
Gilgamesh
3,333
299
0
731
10,780
7,685
38
3,301
7,439
0
15,479
L
Bacchus
psddtgb7x15
Bacchus
5,918
1,103
0
2,495
13,129
6,728
0
4,582
8,043
49,164
1,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,054
Gold Earned
33,576
432
Minions Killed
370
0
Camps Cleared
0
1,505,913
Distance Traveled
1,265,244
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,845
632
92
7
0
277,334
0
W
Bakasura
8,266
590
129
9
0
342,279
0
W
Surtr
7,724
552
68
5
0
279,121
0
L
Hercules
6,212
444
53
4
0
154,717
0
L
The Morrigan
6,358
454
75
5
0
279,017
7
W
Sol
10,246
732
119
9
0
279,245
2
L
Poseidon
7,118
508
99
7
0
283,745
0
L
Tyr
6,036
431
52
4
0
277,702
2
W
Gilgamesh
7,973
570
24
2
0
327,934
6
L
Bacchus
7,852
561
91
7
0
270,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role