Player Matchup

Artemis
Artemis
AggieBp123
Artemis
Level 8
God Stats
2W - 2L
1,865 SR
Queue Stats
2W - 4L
1,512 Elo+
Party 1
Ares
Ares
SomethinBizarre
Ares
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,412 Elo+
Party 1
Baron Samedi
Baron Samedi
THEMADBEAST98
Baron Samedi
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,459 Elo+
Party 1
Team Averages
Level 45
1,622 SR
1,461 Elo+

VS

Team Averages
Level 52
1,522 SR
1,514 Elo+
Cupid
Cupid
Dustnny
Cupid
Level 47
God Stats
38W - 19L
1,631 SR
Queue Stats
107W - 88L
1,465 Elo+
Solo
Chronos
Chronos
PihRainha
Chronos
Level 57
God Stats
1W - 1L
1,538 SR
Queue Stats
109W - 101L
1,482 Elo+
Solo
Cthulhu
Cthulhu
Strollwumpf
Cthulhu
Level 53
God Stats
6W - 4L
1,396 SR
Queue Stats
10W - 5L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AggieBp123
Artemis
13
0 / 6 / 3
7,938
722
6,690
10,825
3,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 6 / 3
7,865
715
4,400
16,295
15,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
THEMADBEAST98
Baron Samedi
15
5 / 6 / 0
10,135
921
10,764
11,220
5,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Dustnny
Cupid
16
9 / 1 / 4
10,955
996
9,242
6,742
2,363
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chronos
PihRainha
Chronos
17
7 / 2 / 7
10,965
997
13,161
7,901
2,835
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
Strollwumpf
Cthulhu
16
2 / 2 / 14
10,160
924
8,886
13,312
12,118
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
5
Kills
18
18
Deaths
5
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Artemis
AggieBp123
Artemis
0
6
3
0.25
W
Cupid
Dustnny
Cupid
9
1
4
11
W
Chronos
PihRainha
Chronos
7
2
7
5.25
L
0
6
3
0.25
W
Cthulhu
Strollwumpf
Cthulhu
2
2
14
4.5
L
Baron Samedi
THEMADBEAST98
Baron Samedi
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,854
Damage
31,289
38,340
Taken
27,955
24,500
Mitigated
17,316
5,493
Healing
10,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AggieBp123
Artemis
6,690
1,854
0
1,018
10,825
3,653
0
7,899
2,890
0
18,112
W
Cupid
Dustnny
Cupid
9,242
5,709
2,650
3,196
6,742
2,363
1,949
3,300
3,141
0
31,062
W
Chronos
PihRainha
Chronos
13,161
3,046
0
661
7,901
2,835
1,301
4,048
3,556
52,518
1,698
L
4,400
91
0
1,214
16,295
15,650
0
7,161
9,100
16,910
0
W
Cthulhu
Strollwumpf
Cthulhu
8,886
327
611
2,990
13,312
12,118
370
6,542
6,079
25,791
1,627
L
Baron Samedi
THEMADBEAST98
Baron Samedi
10,764
750
671
2,590
11,220
5,197
0
6,131
5,044
34,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,938
Gold Earned
32,080
91
Minions Killed
156
0
Camps Cleared
0
450,958
Distance Traveled
589,635
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,938
722
29
3
0
140,432
3
W
Cupid
10,955
996
46
4
0
169,090
0
W
Chronos
10,965
997
66
6
0
194,591
0
L
Ares
7,865
715
18
2
0
163,737
4
W
Cthulhu
10,160
924
44
4
0
225,954
0
L
Baron Samedi
10,135
921
44
4
0
146,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role