Player Matchup

Kukulkan
Kukulkan
SUPERSAIYAN4QS
Kukulkan
Level 123
God Stats
25W - 23L
1,578 SR
Queue Stats
252W - 252L
1,478 Elo+
Party 2
Maui
Maui
ThaChosenOne29
Maui
Level 157
God Stats
4W - 8L
1,499 SR
Queue Stats
357W - 355L
1,464 Elo+
Party 2
King Arthur
King Arthur
XzerorequiemX
King Arthur
Level 87
God Stats
1W - 4L
1,362 SR
Queue Stats
35W - 28L
1,571 Elo+
Solo
Arachne
Arachne
leanin2wheels636
Arachne
Level 88
God Stats
121W - 92L
1,574 SR
Queue Stats
472W - 480L
1,460 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
overlord beanis
Ah Muzen Cab
Level 85
God Stats
8W - 8L
1,709 SR
Queue Stats
158W - 161L
1,488 Elo+
Solo
Team Averages
Level 108
1,544 SR
1,492 Elo+

VS

Team Averages
Level 130
1,522 SR
1,495 Elo+
Mercury
Mercury
Conrad21
Mercury
Level 125
God Stats
5W - 1L
1,763 SR
Queue Stats
53W - 41L
1,535 Elo+
Party 1
Khepri
Khepri
KataPG
Khepri
Level 126
God Stats
1W - 1L
1,574 SR
Queue Stats
237W - 239L
1,491 Elo+
Party 1
Sun Wukong
Sun Wukong
MatiiAltaX
Sun Wukong
Level 143
God Stats
71W - 52L
1,308 SR
Queue Stats
472W - 478L
1,426 Elo+
Solo
Baron Samedi
Baron Samedi
PanishMans
Baron Samedi
Level 125
God Stats
7W - 13L
1,394 SR
Queue Stats
163W - 172L
1,479 Elo+
Solo
Charybdis
Charybdis
ZeusCannon-_-
Charybdis
Level 133
God Stats
27W - 16L
1,569 SR
Queue Stats
444W - 421L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
1 / 2 / 0
7,086
472
6,518
7,277
2,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 2 / 1
6,627
442
3,785
11,340
7,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
XzerorequiemX
King Arthur
15
0 / 0 / 0
8,408
561
9,032
12,732
9,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 4 / 0
6,751
450
7,785
12,902
4,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ah Muzen Cab
overlord beanis
Ah Muzen Cab
14
0 / 0 / 0
7,224
482
1,377
3,145
1,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Conrad21
Mercury
14
5 / 1 / 3
7,938
529
8,144
10,553
4,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Khepri
KataPG
Khepri
12
0 / 0 / 5
7,314
488
3,514
10,353
7,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
MatiiAltaX
Sun Wukong
14
0 / 0 / 0
7,525
502
4,951
13,116
8,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
PanishMans
Baron Samedi
13
3 / 2 / 3
7,504
500
6,951
9,381
5,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
ZeusCannon-_-
Charybdis
15
0 / 0 / 3
8,505
567
4,195
3,718
1,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
3
Kills
8
8
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mercury
Conrad21
Mercury
5
1
3
6.5
W
Khepri
KataPG
Khepri
0
0
5
2.5
W
Sun Wukong
MatiiAltaX
Sun Wukong
0
0
0
0
W
Baron Samedi
PanishMans
Baron Samedi
3
2
3
2.25
L
Kukulkan
1
2
0
0.5
L
1
2
1
0.75
L
King Arthur
XzerorequiemX
King Arthur
0
0
0
0
W
Charybdis
ZeusCannon-_-
Charybdis
0
0
3
1.5
L
1
4
0
0.25
L
Ah Muzen Cab
overlord beanis
Ah Muzen Cab
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,497
Damage
27,755
47,396
Taken
47,121
25,034
Mitigated
27,914
12,858
Healing
16,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Conrad21
Mercury
8,144
3,621
0
2,026
10,553
4,739
0
2,785
7,768
0
65,560
W
Khepri
KataPG
Khepri
3,514
133
2,351
3,634
10,353
7,644
160
3,817
6,536
24,955
1,524
W
Sun Wukong
MatiiAltaX
Sun Wukong
4,951
668
0
4,307
13,116
8,981
0
0
13,116
0
58,987
W
Baron Samedi
PanishMans
Baron Samedi
6,951
264
1,080
1,864
9,381
5,082
0
2,133
7,248
53,880
0
L
Kukulkan
6,518
561
0
342
7,277
2,167
0
2,095
5,182
52,991
1,382
L
3,785
650
1,979
3,261
11,340
7,415
0
5,148
6,192
20,053
1,931
L
King Arthur
XzerorequiemX
King Arthur
9,032
779
0
3,176
12,732
9,374
0
0
12,732
0
75,280
W
Charybdis
ZeusCannon-_-
Charybdis
4,195
2,806
0
1,412
3,718
1,468
538
1,000
2,718
0
78,476
L
7,785
5,961
0
3,448
12,902
4,989
235
2,899
10,003
0
60,250
L
Ah Muzen Cab
overlord beanis
Ah Muzen Cab
1,377
277
0
652
3,145
1,089
0
296
2,849
0
54,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,096
Gold Earned
38,786
441
Minions Killed
507
0
Camps Cleared
0
1,531,464
Distance Traveled
1,544,022
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,938
529
89
6
0
379,580
1
W
Khepri
7,314
488
43
3
0
298,691
0
W
Sun Wukong
7,525
502
106
7
0
302,198
6
W
Baron Samedi
7,504
500
112
7
0
286,855
0
L
Kukulkan
7,086
472
95
6
0
278,068
0
L
Maui
6,627
442
37
2
0
284,409
0
L
King Arthur
8,408
561
113
8
0
313,486
1
W
Charybdis
8,505
567
157
10
0
276,698
1
L
Arachne
6,751
450
85
6
0
339,277
0
L
Ah Muzen Cab
7,224
482
111
7
0
316,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role