Player Matchup

Pele
Pele
FatherlyKev
Pele
Level 87
God Stats
3W - 4L
1,552 SR
Queue Stats
58W - 51L
1,483 Elo+
Party 2
Charybdis
Charybdis
ItsMkvswrld
Charybdis
Level 89
God Stats
3W - 2L
1,567 SR
Queue Stats
284W - 249L
1,494 Elo+
Solo
Agni
Agni
KharnGaming
Agni
Level 115
God Stats
7W - 10L
1,488 SR
Queue Stats
277W - 250L
1,577 Elo+
Solo
Achilles
Achilles
MInokawa69
Achilles
Level 82
God Stats
2W - 2L
1,658 SR
Queue Stats
35W - 35L
1,435 Elo+
Party 2
Athena
Athena
theszl
Athena
Level 49
God Stats
4W - 4L
1,181 SR
Queue Stats
85W - 85L
1,509 Elo+
Solo
Team Averages
Level 84
1,489 SR
1,500 Elo+

VS

Team Averages
Level 98
1,643 SR
1,527 Elo+
Geb
Geb
DarkSatanK
Geb
Level 104
God Stats
5W - 3L
1,616 SR
Queue Stats
62W - 50L
1,522 Elo+
Solo
Ymir
Ymir
MrFotnite
Ymir
Level 107
God Stats
8W - 4L
1,534 SR
Queue Stats
246W - 241L
1,494 Elo+
Party 1
Baron Samedi
Baron Samedi
NoobNugget096
Baron Samedi
Level 137
God Stats
41W - 38L
1,554 SR
Queue Stats
307W - 276L
1,579 Elo+
Party 3
Erlang Shen
Erlang Shen
PxrfectIy
Erlang Shen
Level 105
God Stats
7W - 1L
1,818 SR
Queue Stats
70W - 71L
1,543 Elo+
Party 1
Artemis
Artemis
killerwooky
Artemis
Level 39
God Stats
11W - 6L
1,693 SR
Queue Stats
15W - 11L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 2
8,178
545
7,062
15,369
6,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Charybdis
ItsMkvswrld
Charybdis
13
2 / 2 / 1
7,774
518
5,788
11,600
3,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 3 / 1
8,045
536
4,867
6,912
1,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
MInokawa69
Achilles
12
0 / 4 / 0
6,631
442
3,827
11,091
10,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
theszl
Athena
12
1 / 1 / 2
7,839
523
4,844
15,110
17,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 3
7,898
527
5,312
9,518
7,184
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
18
8 / 0 / 3
9,978
665
7,387
10,482
4,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Baron Samedi
NoobNugget096
Baron Samedi
16
5 / 3 / 2
9,848
657
7,010
7,710
4,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Erlang Shen
PxrfectIy
Erlang Shen
17
3 / 0 / 5
10,345
690
10,914
12,159
12,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
killerwooky
Artemis
14
1 / 1 / 2
7,911
527
10,019
7,099
2,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
6
Kills
17
17
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
2
3
0.75
L
2
7
2
0.43
L
Charybdis
ItsMkvswrld
Charybdis
2
2
1
1.25
L
1
3
1
0.5
L
Achilles
MInokawa69
Achilles
0
4
0
0
W
Ymir
8
0
3
9.5
W
Baron Samedi
NoobNugget096
Baron Samedi
5
3
2
2
W
Erlang Shen
PxrfectIy
Erlang Shen
3
0
5
5.5
W
Artemis
killerwooky
Artemis
1
1
2
2
L
Athena
theszl
Athena
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,388
Damage
40,642
60,082
Taken
46,968
39,846
Mitigated
31,055
14,704
Healing
21,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,312
216
0
2,119
9,518
7,184
124
1,661
7,857
31,493
370
L
7,062
2,013
0
3,969
15,369
6,190
0
4,625
10,628
0
83,235
L
Charybdis
ItsMkvswrld
Charybdis
5,788
3,320
0
4,707
11,600
3,891
362
4,057
7,543
0
64,832
L
4,867
193
0
949
6,912
1,688
0
3,793
2,843
54,509
0
L
Achilles
MInokawa69
Achilles
3,827
1,063
0
1,333
11,091
10,455
0
1,090
9,957
0
33,799
W
Ymir
7,387
1,795
0
6,784
10,482
4,832
74
945
9,456
81,213
0
W
Baron Samedi
NoobNugget096
Baron Samedi
7,010
462
70
2,314
7,710
4,178
32
3,701
3,471
61,272
2,370
W
Erlang Shen
PxrfectIy
Erlang Shen
10,914
6,718
0
7,486
12,159
12,569
0
1,258
10,383
0
73,739
W
Artemis
killerwooky
Artemis
10,019
3,507
0
3,091
7,099
2,292
349
1,041
6,058
0
54,239
L
Athena
theszl
Athena
4,844
1,854
0
3,746
15,110
17,622
0
5,593
9,455
20,086
3,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,467
Gold Earned
45,980
463
Minions Killed
509
0
Camps Cleared
0
1,452,804
Distance Traveled
1,536,376
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,898
527
53
4
0
322,324
2
L
Pele
8,178
545
116
8
0
318,090
0
L
Charybdis
7,774
518
137
9
0
263,099
0
L
Agni
8,045
536
130
9
0
291,945
0
L
Achilles
6,631
442
61
4
0
271,933
1
W
Ymir
9,978
665
120
8
0
353,897
0
W
Baron Samedi
9,848
657
128
9
0
307,007
6
W
Erlang Shen
10,345
690
117
8
0
282,984
0
W
Artemis
7,911
527
91
6
0
270,164
8
L
Athena
7,839
523
19
1
0
307,737
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role