Player Matchup

Jormungandr
Jormungandr
Antiker_Stuhl
Jormungandr
Level 103
God Stats
8W - 7L
1,502 SR
Queue Stats
453W - 460L
1,453 Elo+
Solo
Janus
Janus
BloodshedBen
Janus
Level 88
God Stats
5W - 6L
1,697 SR
Queue Stats
107W - 111L
1,410 Elo+
Party 2
Ratatoskr
Ratatoskr
Eloktras
Ratatoskr
Level 67
God Stats
13W - 16L
1,480 SR
Queue Stats
96W - 95L
1,443 Elo+
Solo
Sylvanus
Sylvanus
ItzJaeger
Sylvanus
Level 107
God Stats
7W - 7L
1,448 SR
Queue Stats
123W - 110L
1,428 Elo+
Party 2
Ishtar
Ishtar
TruebornAlloy65
Ishtar
Level 121
God Stats
5W - 3L
1,584 SR
Queue Stats
78W - 72L
1,439 Elo+
Party 2
Team Averages
Level 97
1,542 SR
1,435 Elo+

VS

Team Averages
Level 89
1,452 SR
1,523 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Andrealuna9905
Neith
Level 4
God Stats
0W - 1L
1,276 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Susano
Susano
JosemaHetfield69
Susano
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,726 Elo+
Party 1
Cthulhu
Cthulhu
SirKnightLee
Cthulhu
Level 128
God Stats
1W - 3L
1,504 SR
Queue Stats
102W - 96L
1,462 Elo+
Solo
Cu Chulainn
Cu Chulainn
SonGokuzZz
Cu Chulainn
Level 58
God Stats
21W - 17L
1,479 SR
Queue Stats
162W - 185L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Antiker_Stuhl
Jormungandr
11
4 / 1 / 1
6,791
679
4,807
8,144
6,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 0 / 1
6,495
650
1,195
1,094
268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ratatoskr
Eloktras
Ratatoskr
12
2 / 1 / 0
6,174
617
693
6,153
2,299
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
ItzJaeger
Sylvanus
11
6 / 1 / 3
6,504
650
5,177
6,246
2,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

11
2 / 2 / 6
6,376
638
4,069
5,609
1,768
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
1 / 0 / 1
4,639
464
1,350
3,070
1,678
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

7
0 / 4 / 2
4,158
416
3,447
4,518
1,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

9
3 / 3 / 0
5,106
511
2,784
7,130
1,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
SirKnightLee
Cthulhu
3
0 / 2 / 2
4,037
404
1,001
2,575
925
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
SonGokuzZz
Cu Chulainn
10
1 / 5 / 1
5,322
532
5,060
8,716
4,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
14
Kills
5
5
Deaths
14
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
0
1
1.5
L
0
4
2
0.25
W
Jormungandr
Antiker_Stuhl
Jormungandr
4
1
1
4.5
W
0
0
1
0.5
W
Ratatoskr
Eloktras
Ratatoskr
2
1
0
2
W
Sylvanus
ItzJaeger
Sylvanus
6
1
3
7.5
L
3
3
0
1
L
Cthulhu
SirKnightLee
Cthulhu
0
2
2
0.5
L
Cu Chulainn
SonGokuzZz
Cu Chulainn
1
5
1
0.3
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,941
Damage
13,642
27,246
Taken
26,009
13,146
Mitigated
10,372
10,243
Healing
4,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
1,350
368
66
1,153
3,070
1,678
0
1,785
1,165
14,080
318
L
3,447
1,156
0
284
4,518
1,071
0
1,533
2,985
0
12,248
W
Jormungandr
Antiker_Stuhl
Jormungandr
4,807
2,283
0
3,890
8,144
6,275
308
297
7,847
34,680
1,977
W
1,195
47
0
520
1,094
268
241
0
1,094
35,053
924
W
Ratatoskr
Eloktras
Ratatoskr
693
0
0
232
6,153
2,299
0
0
6,153
0
53,061
W
Sylvanus
ItzJaeger
Sylvanus
5,177
2,218
918
2,602
6,246
2,536
0
1,098
5,148
25,906
7,782
L
2,784
379
0
1,722
7,130
1,966
0
1,966
5,164
0
18,470
L
Cthulhu
SirKnightLee
Cthulhu
1,001
105
263
591
2,575
925
0
922
1,653
5,939
0
L
Cu Chulainn
SonGokuzZz
Cu Chulainn
5,060
717
0
805
8,716
4,732
0
4,094
4,622
0
31,729
W
4,069
2,526
0
2,081
5,609
1,768
0
956
4,653
0
32,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,340
Gold Earned
23,262
345
Minions Killed
134
0
Camps Cleared
0
1,004,944
Distance Traveled
833,636
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,639
464
13
1
0
192,114
2
L
Neith
4,158
416
19
2
0
182,235
0
W
Jormungandr
6,791
679
71
7
0
178,148
0
W
Janus
6,495
650
76
8
0
222,345
4
W
Ratatoskr
6,174
617
89
9
0
225,897
0
W
Sylvanus
6,504
650
55
6
0
189,356
0
L
Susano
5,106
511
49
5
0
231,653
0
L
Cthulhu
4,037
404
5
1
0
51,056
0
L
Cu Chulainn
5,322
532
48
5
0
176,578
0
W
Ishtar
6,376
638
54
5
0
189,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role