Player Matchup

Ah Puch
Ah Puch
Gamakichi02
Ah Puch
Level 55
God Stats
1W - 1L
1,712 SR
Queue Stats
113W - 135L
1,503 Elo+
Party 3
Geb
Geb
Yurrdd
Geb
Level 60
God Stats
0W - 1L
1,386 SR
Queue Stats
71W - 83L
1,400 Elo+
Party 1
Medusa
Medusa
chaletla1234
Medusa
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,436 Elo+
Party 1
Cu Chulainn
Cu Chulainn
kriya503
Cu Chulainn
Level 106
God Stats
0W - 2L
1,069 SR
Queue Stats
27W - 31L
1,381 Elo+
Party 1
Bake Kujira
Bake Kujira
rageroachmonke
Bake Kujira
Level 21
God Stats
0W - 5L
1,060 SR
Queue Stats
1W - 12L
1,114 Elo+
Party 3
Team Averages
Level 51
1,346 SR
1,367 Elo+

VS

Team Averages
Level 118
1,492 SR
1,451 Elo+
Sun Wukong
Sun Wukong
DMan1007
Sun Wukong
Level 137
God Stats
26W - 15L
1,597 SR
Queue Stats
241W - 238L
1,481 Elo+
Party 2
Cerberus
Cerberus
ElderPepsiCola
Cerberus
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 69L
1,454 Elo+
Solo
Charybdis
Charybdis
Guizma
Charybdis
Level 189
God Stats
159W - 142L
1,492 SR
Queue Stats
514W - 520L
1,422 Elo+
Solo
Pele
Pele
NJR 101
Pele
Level 43
God Stats
11W - 11L
1,440 SR
Queue Stats
52W - 50L
1,441 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
aminoglico
Morgan Le Fay
Level 113
God Stats
39W - 39L
1,434 SR
Queue Stats
436W - 439L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Gamakichi02
Ah Puch
13
0 / 6 / 1
8,091
476
7,675
10,495
3,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
Yurrdd
Geb
14
2 / 3 / 0
8,668
510
10,300
12,829
5,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
11
0 / 7 / 0
6,639
391
1,774
12,024
3,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cu Chulainn
kriya503
Cu Chulainn
14
0 / 4 / 2
8,805
518
17,218
17,878
15,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bake Kujira
rageroachmonke
Bake Kujira
11
0 / 5 / 0
7,221
425
2,160
11,408
6,759
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DMan1007
Sun Wukong
14
3 / 1 / 3
8,959
527
13,622
22,395
15,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
15
6 / 0 / 11
10,031
590
7,724
10,371
6,567
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
Guizma
Charybdis
16
9 / 1 / 7
9,714
571
10,815
7,889
2,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Pele
NJR 101
Pele
15
1 / 0 / 8
8,599
506
5,055
15,847
5,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
aminoglico
Morgan Le Fay
15
6 / 0 / 7
9,337
549
10,357
8,493
2,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
61
2
Kills
25
25
Deaths
2
3
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DMan1007
Sun Wukong
3
1
3
4.5
W
Cerberus
6
0
11
11.5
L
Ah Puch
Gamakichi02
Ah Puch
0
6
1
0.08
W
Charybdis
Guizma
Charybdis
9
1
7
12.5
W
Pele
NJR 101
Pele
1
0
8
5
L
Geb
Yurrdd
Geb
2
3
0
0.67
W
Morgan Le Fay
aminoglico
Morgan Le Fay
6
0
7
9.5
L
Medusa
0
7
0
0
L
Cu Chulainn
kriya503
Cu Chulainn
0
4
2
0.25
L
Bake Kujira
rageroachmonke
Bake Kujira
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,127
Damage
47,573
64,634
Taken
64,995
34,169
Mitigated
33,355
8,423
Healing
22,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DMan1007
Sun Wukong
13,622
4,227
0
7,169
22,395
15,904
0
6,383
16,012
2,170
61,042
W
Cerberus
7,724
1,070
0
2,939
10,371
6,567
0
3,939
6,270
39,159
1,834
L
Ah Puch
Gamakichi02
Ah Puch
7,675
130
0
2,223
10,495
3,433
0
5,327
4,755
42,500
0
W
Charybdis
Guizma
Charybdis
10,815
4,838
0
3,628
7,889
2,395
380
3,775
4,018
0
78,049
W
Pele
NJR 101
Pele
5,055
701
0
5,583
15,847
5,823
0
5,623
10,000
0
76,993
L
Geb
Yurrdd
Geb
10,300
1,614
0
811
12,829
5,583
0
2,944
9,743
56,120
2,069
W
Morgan Le Fay
aminoglico
Morgan Le Fay
10,357
672
0
3,271
8,493
2,666
704
3,671
4,510
49,544
0
L
Medusa
1,774
889
0
1,350
12,024
3,317
0
3,880
8,024
0
35,209
L
Cu Chulainn
kriya503
Cu Chulainn
17,218
2,697
0
3,443
17,878
15,077
0
1,527
16,239
12,503
58,305
L
Bake Kujira
rageroachmonke
Bake Kujira
2,160
1,078
0
596
11,408
6,759
0
3,932
7,376
27,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,424
Gold Earned
46,640
380
Minions Killed
490
0
Camps Cleared
0
1,600,136
Distance Traveled
1,758,024
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,959
527
89
5
0
337,841
0
W
Cerberus
10,031
590
74
4
0
343,530
0
L
Ah Puch
8,091
476
106
6
0
291,115
0
W
Charybdis
9,714
571
129
8
0
321,903
1
W
Pele
8,599
506
101
6
0
403,129
0
L
Geb
8,668
510
83
5
0
404,172
0
W
Morgan Le Fay
9,337
549
97
6
0
351,621
3
L
Medusa
6,639
391
45
3
0
297,426
0
L
Cu Chulainn
8,805
518
99
6
0
330,531
4
L
Bake Kujira
7,221
425
47
3
0
276,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role