Player Matchup

Thor
Thor
 
Thor
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
 
Serqet
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Anarchylord
Bellona
Level 149
God Stats
0W - 2L
1,520 SR
Queue Stats
163W - 85L
1,697 Elo+
Party 3
Cerberus
Cerberus
EchelonRoob
Cerberus
Level 151
God Stats
4W - 2L
1,729 SR
Queue Stats
154W - 82L
1,678 Elo+
Party 3
Ishtar
Ishtar
POC4sTr4nC4S
Ishtar
Level 108
God Stats
8W - 15L
1,220 SR
Queue Stats
642W - 650L
1,472 Elo+
Solo
Team Averages
Level 153
1,494 SR
1,569 Elo+

VS

Team Averages
Level 122
1,551 SR
1,545 Elo+
Erlang Shen
Erlang Shen
FrenzyLord
Erlang Shen
Level 142
God Stats
6W - 1L
1,642 SR
Queue Stats
101W - 104L
1,595 Elo+
Party 2
Khepri
Khepri
Gotart69
Khepri
Level 154
God Stats
5W - 2L
1,711 SR
Queue Stats
232W - 262L
1,540 Elo+
Party 2
Persephone
Persephone
InHatMan
Persephone
Level 63
God Stats
5W - 5L
1,500 SR
Queue Stats
155W - 169L
1,510 Elo+
Party 2
Bakasura
Bakasura
PuIIIaT
Bakasura
Level 165
God Stats
6W - 3L
1,593 SR
Queue Stats
241W - 231L
1,454 Elo+
Solo
Tyr
Tyr
hudgacbswjgbasd
Tyr
Level 86
God Stats
1W - 1L
1,311 SR
Queue Stats
56W - 41L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
5 / 3 / 7
8,093
809
10,628
9,375
5,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serqet
 
Serqet
14
3 / 3 / 7
7,733
773
8,754
7,612
6,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
Anarchylord
Bellona
11
0 / 6 / 7
7,223
722
3,932
14,954
13,379
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
EchelonRoob
Cerberus
14
2 / 4 / 9
7,917
792
12,510
14,200
13,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ishtar
13
3 / 2 / 5
7,647
765
9,179
7,696
3,320
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FrenzyLord
Erlang Shen
15
4 / 3 / 11
8,916
892
11,003
11,467
11,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Khepri
Gotart69
Khepri
16
5 / 2 / 10
9,409
941
6,771
11,513
13,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Persephone
InHatMan
Persephone
16
5 / 2 / 9
9,239
924
11,870
9,149
3,999
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
PuIIIaT
Bakasura
13
1 / 3 / 11
8,026
803
8,040
12,515
14,836
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 3 / 8
8,030
803
6,968
9,883
10,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
67
13
Kills
18
18
Deaths
13
35
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
5
3
7
2.83
L
Serqet
 
Serqet
3
3
7
2.17
L
Bellona
Anarchylord
Bellona
0
6
7
0.58
L
Cerberus
EchelonRoob
Cerberus
2
4
9
1.63
W
Erlang Shen
FrenzyLord
Erlang Shen
4
3
11
3.17
W
Khepri
Gotart69
Khepri
5
2
10
5
W
Persephone
InHatMan
Persephone
5
2
9
4.75
L
Ishtar
3
2
5
2.75
W
Bakasura
PuIIIaT
Bakasura
1
3
11
2.17
W
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,003
Damage
44,652
53,837
Taken
54,527
41,492
Mitigated
55,488
16,681
Healing
14,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
10,628
1,203
904
2,058
9,375
5,048
277
2,717
5,964
0
16,325
L
Serqet
 
Serqet
8,754
1,521
638
1,312
7,612
6,081
0
2,724
4,289
0
11,935
L
Bellona
Anarchylord
Bellona
3,932
1,031
1,596
2,650
14,954
13,379
0
5,943
7,324
0
8,697
L
Cerberus
EchelonRoob
Cerberus
12,510
370
51
4,308
14,200
13,664
0
5,203
7,495
25,089
1,288
W
Erlang Shen
FrenzyLord
Erlang Shen
11,003
2,432
51
2,103
11,467
11,822
308
3,238
7,573
1,106
19,281
W
Khepri
Gotart69
Khepri
6,771
339
2,119
1,941
11,513
13,884
244
2,155
8,840
13,958
668
W
Persephone
InHatMan
Persephone
11,870
797
1,069
1,517
9,149
3,999
411
1,199
7,282
32,414
0
L
Ishtar
9,179
2,914
1,844
1,320
7,696
3,320
330
2,502
4,943
0
25,170
W
Bakasura
PuIIIaT
Bakasura
8,040
3,659
632
3,391
12,515
14,836
575
2,676
8,729
0
7,098
W
6,968
441
1,095
812
9,883
10,947
576
2,094
7,234
0
10,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,613
Gold Earned
43,620
117
Minions Killed
112
0
Camps Cleared
0
950,471
Distance Traveled
999,480
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,093
809
13
1
0
188,214
0
L
Serqet
7,733
773
14
1
0
208,756
0
L
Bellona
7,223
722
10
1
0
189,126
0
L
Cerberus
7,917
792
42
4
0
184,082
0
W
Erlang Shen
8,916
892
17
2
0
199,408
0
W
Khepri
9,409
941
19
2
0
205,930
0
W
Persephone
9,239
924
51
5
0
187,577
0
L
Ishtar
7,647
765
38
4
0
180,293
0
W
Bakasura
8,026
803
21
2
0
197,016
0
W
Tyr
8,030
803
4
0
0
209,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role