Player Matchup

Gilgamesh
Gilgamesh
Aproz
Gilgamesh
Level 156
God Stats
2W - 1L
1,741 SR
Queue Stats
55W - 33L
1,585 Elo+
Party 3
Nox
Nox
DarkChibiWeebie
Nox
Level 143
God Stats
2W - 0L
1,673 SR
Queue Stats
65W - 45L
1,561 Elo+
Party 1
Medusa
Medusa
Groupcartoon36
Medusa
Level 66
God Stats
7W - 2L
1,678 SR
Queue Stats
267W - 265L
1,484 Elo+
Party 1
Fafnir
Fafnir
Kúr0o
Fafnir
Level 157
God Stats
2W - 0L
1,757 SR
Queue Stats
45W - 25L
1,603 Elo+
Party 3
Ravana
Ravana
Whityy06
Ravana
Level 154
God Stats
2W - 1L
1,587 SR
Queue Stats
36W - 25L
1,580 Elo+
Party 3
Team Averages
Level 135
1,687 SR
1,563 Elo+

VS

Team Averages
Level 147
1,574 SR
1,484 Elo+
Bakasura
Bakasura
 
Bakasura
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Adorxbliss
Nu Wa
Level 129
God Stats
48W - 47L
1,483 SR
Queue Stats
160W - 156L
1,446 Elo+
Party 2
Ganesha
Ganesha
MrChoci
Ganesha
Level 146
God Stats
4W - 3L
1,643 SR
Queue Stats
394W - 388L
1,499 Elo+
Party 2
Loki
Loki
i Mortem i
Loki
Level 142
God Stats
3W - 3L
1,615 SR
Queue Stats
622W - 625L
1,444 Elo+
Party 2
Heimdallr
Heimdallr
majalera
Heimdallr
Level 162
God Stats
8W - 11L
1,627 SR
Queue Stats
337W - 406L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aproz
Gilgamesh
12
4 / 1 / 4
6,729
673
7,018
8,461
5,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

11
4 / 1 / 1
6,600
660
3,286
4,667
1,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 4 / 0
4,647
465
2,938
8,277
2,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Fafnir
Kúr0o
Fafnir
10
2 / 0 / 0
5,440
544
3,433
10,415
5,962
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
Whityy06
Ravana
11
2 / 0 / 4
5,519
552
3,346
5,000
1,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
9
0 / 4 / 1
4,981
498
3,914
7,409
2,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
9
0 / 2 / 1
4,895
490
2,746
3,142
732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ganesha
MrChoci
Ganesha
9
0 / 2 / 3
5,495
550
6,700
9,092
4,885
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

9
2 / 5 / 0
5,298
530
2,162
7,295
1,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
majalera
Heimdallr
11
4 / 0 / 0
6,125
613
8,173
4,173
1,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
12
Kills
6
6
Deaths
13
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
4
1
0.13
L
Nu Wa
0
2
1
0.25
W
Gilgamesh
Aproz
Gilgamesh
4
1
4
6
W
4
1
1
4.5
W
0
4
0
0
W
Fafnir
Kúr0o
Fafnir
2
0
0
2
L
Ganesha
MrChoci
Ganesha
0
2
3
0.75
W
Ravana
Whityy06
Ravana
2
0
4
4
L
2
5
0
0.4
L
Heimdallr
majalera
Heimdallr
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,021
Damage
23,695
36,820
Taken
31,111
16,912
Mitigated
11,422
11,474
Healing
9,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
3,914
3,004
0
2,660
7,409
2,383
0
0
7,116
0
19,361
L
Nu Wa
2,746
605
0
500
3,142
732
0
1,787
1,165
25,526
0
W
Gilgamesh
Aproz
Gilgamesh
7,018
2,459
0
2,188
8,461
5,335
0
1,435
6,542
0
43,754
W
3,286
0
0
839
4,667
1,365
508
1,907
2,760
35,191
1,760
W
2,938
950
0
1,712
8,277
2,386
0
1,782
6,494
0
27,476
W
Fafnir
Kúr0o
Fafnir
3,433
1,319
225
5,112
10,415
5,962
0
2,659
7,756
22,728
0
L
Ganesha
MrChoci
Ganesha
6,700
1,101
0
1,948
9,092
4,885
0
2,478
6,458
20,506
1,440
W
Ravana
Whityy06
Ravana
3,346
1,414
0
1,398
5,000
1,864
0
806
4,094
0
43,264
L
2,162
625
0
1,257
7,295
1,889
0
1,022
6,066
0
25,173
L
Heimdallr
majalera
Heimdallr
8,173
4,353
0
2,786
4,173
1,533
0
892
3,281
0
50,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,935
Gold Earned
26,794
323
Minions Killed
252
0
Camps Cleared
0
1,088,036
Distance Traveled
962,072
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,981
498
51
5
0
184,896
0
L
Nu Wa
4,895
490
44
4
0
149,849
0
W
Gilgamesh
6,729
673
76
8
0
212,271
4
W
Nox
6,600
660
85
9
0
176,481
2
W
Medusa
4,647
465
56
6
0
257,373
0
W
Fafnir
5,440
544
42
4
0
220,160
4
L
Ganesha
5,495
550
5
1
0
212,743
1
W
Ravana
5,519
552
64
6
0
221,751
0
L
Loki
5,298
530
46
5
0
226,621
0
L
Heimdallr
6,125
613
106
11
0
187,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role