Player Matchup

Sun Wukong
Sun Wukong
Alejo010604
Sun Wukong
Level 47
God Stats
35W - 27L
1,510 SR
Queue Stats
63W - 57L
1,436 Elo+
Party 2
Cthulhu
Cthulhu
Cidegus
Cthulhu
Level 127
God Stats
21W - 17L
1,719 SR
Queue Stats
117W - 105L
1,489 Elo+
Solo
Charybdis
Charybdis
RyRyMiller10
Charybdis
Level 64
God Stats
12W - 23L
1,382 SR
Queue Stats
57W - 70L
1,374 Elo+
Solo
Arachne
Arachne
feguren
Arachne
Level 89
God Stats
11W - 4L
1,621 SR
Queue Stats
275W - 277L
1,455 Elo+
Solo
Anubis
Anubis
mmdmoc
Anubis
Level 107
God Stats
9W - 7L
1,499 SR
Queue Stats
93W - 74L
1,486 Elo+
Party 2
Team Averages
Level 87
1,546 SR
1,448 Elo+

VS

Team Averages
Level 98
1,560 SR
1,464 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
ArZlAn 117
Cabrakan
Level 140
God Stats
3W - 4L
1,595 SR
Queue Stats
55W - 61L
1,426 Elo+
Solo
Erlang Shen
Erlang Shen
BHSsTickZ
Erlang Shen
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 17L
1,500 Elo+
Party 1
Cupid
Cupid
Curbkiller8150
Cupid
Level 44
God Stats
5W - 2L
1,548 SR
Queue Stats
57W - 87L
1,411 Elo+
Party 1
Zeus
Zeus
Returbi1055
Zeus
Level 124
God Stats
1W - 1L
1,658 SR
Queue Stats
424W - 394L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alejo010604
Sun Wukong
11
3 / 1 / 2
6,987
699
2,252
4,743
2,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
Cidegus
Cthulhu
11
5 / 1 / 7
7,034
703
7,027
8,076
5,504
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
RyRyMiller10
Charybdis
10
6 / 0 / 6
6,344
634
7,483
4,054
1,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
feguren
Arachne
9
6 / 2 / 4
6,086
609
5,397
7,382
2,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
mmdmoc
Anubis
11
3 / 3 / 2
6,765
677
4,015
7,051
3,022
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
1 / 2 / 2
5,284
528
3,616
8,398
2,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
ArZlAn 117
Cabrakan
6
0 / 7 / 1
4,389
439
2,640
12,334
8,180
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
BHSsTickZ
Erlang Shen
5
0 / 6 / 1
4,122
412
1,090
6,826
2,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

7
0 / 4 / 0
4,307
431
1,793
4,986
1,223
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

11
4 / 4 / 0
6,201
620
7,221
5,659
1,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
23
Kills
5
7
Deaths
23
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
2
2
1
W
Sun Wukong
Alejo010604
Sun Wukong
3
1
2
4
L
Cabrakan
ArZlAn 117
Cabrakan
0
7
1
0.07
L
Erlang Shen
BHSsTickZ
Erlang Shen
0
6
1
0.08
W
Cthulhu
Cidegus
Cthulhu
5
1
7
8.5
L
0
4
0
0
L
4
4
0
1
W
Charybdis
RyRyMiller10
Charybdis
6
0
6
9
W
Arachne
feguren
Arachne
6
2
4
4
W
Anubis
mmdmoc
Anubis
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,174
Damage
16,360
31,306
Taken
38,203
14,152
Mitigated
15,530
11,782
Healing
10,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,616
543
0
4,339
8,398
2,613
0
834
7,564
0
33,790
W
Sun Wukong
Alejo010604
Sun Wukong
2,252
487
0
407
4,743
2,438
435
1,369
3,374
761
40,983
L
Cabrakan
ArZlAn 117
Cabrakan
2,640
513
86
2,178
12,334
8,180
0
3,007
9,327
13,654
0
L
Erlang Shen
BHSsTickZ
Erlang Shen
1,090
567
0
785
6,826
2,362
0
1,777
5,049
0
9,599
W
Cthulhu
Cidegus
Cthulhu
7,027
581
0
2,655
8,076
5,504
0
1,734
6,342
23,820
4,175
L
1,793
1,056
307
1,616
4,986
1,223
0
2,193
2,793
0
16,982
L
7,221
780
0
930
5,659
1,152
0
3,103
2,556
33,724
0
W
Charybdis
RyRyMiller10
Charybdis
7,483
4,689
0
2,747
4,054
1,052
438
924
3,130
0
37,890
W
Arachne
feguren
Arachne
5,397
4,212
0
3,269
7,382
2,136
229
1,861
5,521
0
24,076
W
Anubis
mmdmoc
Anubis
4,015
128
0
2,704
7,051
3,022
120
3,973
3,078
40,756
1,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,216
Gold Earned
24,303
291
Minions Killed
201
0
Camps Cleared
0
1,056,935
Distance Traveled
913,195
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,284
528
74
7
0
230,695
0
W
Sun Wukong
6,987
699
78
8
0
215,991
0
L
Cabrakan
4,389
439
22
2
0
171,066
2
L
Erlang Shen
4,122
412
15
2
0
167,176
0
W
Cthulhu
7,034
703
36
4
0
227,093
1
L
Cupid
4,307
431
32
3
0
166,966
0
L
Zeus
6,201
620
58
6
0
177,292
2
W
Charybdis
6,344
634
57
6
0
194,652
0
W
Arachne
6,086
609
36
4
0
235,066
0
W
Anubis
6,765
677
84
8
0
184,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role