Player Matchup

Guan Yu
Guan Yu
Beloved_Bx
Guan Yu
Level 145
God Stats
4W - 4L
1,235 SR
Queue Stats
68W - 72L
1,524 Elo+
Solo
Da Ji
Da Ji
BulbousBoy
Da Ji
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 39L
1,474 Elo+
Party 1
Kuzenbo
Kuzenbo
GDoyle
Kuzenbo
Level 104
God Stats
4W - 5L
1,838 SR
Queue Stats
35W - 33L
1,534 Elo+
Party 1
Vulcan
Vulcan
SuperiorPersona
Vulcan
Level 155
God Stats
55W - 35L
1,659 SR
Queue Stats
283W - 244L
1,575 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Wisch99
Ah Muzen Cab
Level 128
God Stats
2W - 2L
1,873 SR
Queue Stats
175W - 142L
1,598 Elo+
Solo
Team Averages
Level 136
1,621 SR
1,541 Elo+

VS

Team Averages
Level 187
1,724 SR
1,767 Elo+
Shiva
Shiva
Brandawgsta
Shiva
Level 156
God Stats
4W - 0L
2,042 SR
Queue Stats
89W - 11L
1,917 Elo+
Party 2
Anubis
Anubis
Cosmiccs
Anubis
Level 157
God Stats
18W - 1L
2,039 SR
Queue Stats
100W - 15L
1,899 Elo+
Party 2
Nox
Nox
Vecepia
Nox
Level 210
God Stats
50W - 51L
1,546 SR
Queue Stats
260W - 276L
1,568 Elo+
Solo
Apollo
Apollo
shadyxD
Apollo
Level 264
God Stats
2W - 3L
1,120 SR
Queue Stats
100W - 83L
1,567 Elo+
Solo
Fenrir
Fenrir
zeDancer
Fenrir
Level 148
God Stats
3W - 0L
1,875 SR
Queue Stats
28W - 4L
1,887 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Beloved_Bx
Guan Yu
13
0 / 7 / 5
8,310
831
6,628
13,441
9,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
13
2 / 7 / 3
8,568
857
7,116
10,992
4,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Kuzenbo
GDoyle
Kuzenbo
14
0 / 1 / 2
8,068
807
7,942
15,948
14,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 5 / 2
9,178
918
8,951
8,959
2,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Wisch99
Ah Muzen Cab
15
1 / 6 / 3
8,656
866
5,696
10,767
3,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 9
9,881
988
12,411
13,151
13,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
Cosmiccs
Anubis
16
9 / 1 / 9
10,084
1,008
13,294
8,501
3,942
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nox
17
4 / 1 / 9
10,165
1,017
9,213
7,234
2,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
shadyxD
Apollo
15
0 / 0 / 7
9,017
902
5,644
7,891
2,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
zeDancer
Fenrir
16
8 / 4 / 11
10,279
1,028
14,384
12,423
4,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
71
6
Kills
26
26
Deaths
6
15
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Beloved_Bx
Guan Yu
0
7
5
0.36
W
5
0
9
9.5
L
Da Ji
2
7
3
0.5
W
Anubis
Cosmiccs
Anubis
9
1
9
13.5
L
Kuzenbo
GDoyle
Kuzenbo
0
1
2
1
L
3
5
2
0.8
W
Nox
4
1
9
8.5
L
Ah Muzen Cab
Wisch99
Ah Muzen Cab
1
6
3
0.42
W
Apollo
shadyxD
Apollo
0
0
7
3.5
W
Fenrir
zeDancer
Fenrir
8
4
11
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,333
Damage
54,946
60,107
Taken
49,200
35,782
Mitigated
27,529
6,364
Healing
11,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Beloved_Bx
Guan Yu
6,628
278
312
1,864
13,441
9,644
0
7,441
5,712
1,733
25,832
W
12,411
2,157
885
2,444
13,151
13,732
388
3,664
9,111
1,544
29,640
L
Da Ji
7,116
1,566
0
528
10,992
4,842
0
3,360
7,502
0
9,278
W
Anubis
Cosmiccs
Anubis
13,294
420
0
2,928
8,501
3,942
117
3,559
4,854
28,479
0
L
Kuzenbo
GDoyle
Kuzenbo
7,942
1,823
0
3,050
15,948
14,937
0
5,332
10,330
17,695
977
L
8,951
57
0
190
8,959
2,645
0
3,608
5,275
31,501
0
W
Nox
9,213
431
0
1,835
7,234
2,220
958
2,382
4,818
36,098
1,021
L
Ah Muzen Cab
Wisch99
Ah Muzen Cab
5,696
1,161
0
420
10,767
3,714
0
3,441
7,136
0
21,318
W
Apollo
shadyxD
Apollo
5,644
3,460
0
2,244
7,891
2,789
883
3,300
4,430
0
39,979
W
Fenrir
zeDancer
Fenrir
14,384
3,705
0
1,386
12,423
4,846
1,341
3,187
9,125
0
27,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,780
Gold Earned
49,426
163
Minions Killed
273
0
Camps Cleared
0
989,845
Distance Traveled
1,113,709
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,310
831
34
3
0
175,690
0
W
Shiva
9,881
988
46
5
0
247,762
0
L
Da Ji
8,568
857
8
1
0
201,413
0
W
Anubis
10,084
1,008
43
4
0
219,034
0
L
Kuzenbo
8,068
807
33
3
0
196,929
0
L
Vulcan
9,178
918
50
5
0
216,004
0
W
Nox
10,165
1,017
79
8
0
224,982
4
L
Ah Muzen Cab
8,656
866
38
4
0
199,809
0
W
Apollo
9,017
902
76
8
0
196,975
0
W
Fenrir
10,279
1,028
29
3
0
224,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role